文件名称:CS
介绍说明--下载内容均来自于网络,请自行研究使用
CS最著名的作弊器源码,VC++6。0编译-CS best-known source of cheating devices, VC++ 6. 0 compiler
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CS作弊器原码
............\loader
............\......\ForceLib.h
............\......\ForceLibrary.cpp
............\......\ogc-loader.cpp
............\......\ogc-loader.sln
............\......\ogc-loader.vcproj
............\......\old files
............\......\.........\ogc-loader.dsp
............\......\.........\ogc-loader.dsw
............\......\resource.h
............\......\Script2.aps
............\......\Script2.rc
............\......\TH32.cpp
............\......\TH32.h
............\ogc.dll
............\.......\aimbot.cpp
............\.......\aimbot.h
............\.......\apihook.cpp
............\.......\apihook.h
............\.......\attack.cpp
............\.......\attack.h
............\.......\AutoMove.cpp
............\.......\AutoMove.h
............\.......\bind.cpp
............\.......\bind.h
............\.......\calcscreen.cpp
............\.......\calcscreen.h
............\.......\client.cpp
............\.......\client.h
............\.......\color.cpp
............\.......\color.h
............\.......\common
............\.......\......\beamdef.h
............\.......\......\cl_entity.h
............\.......\......\com_model.h
............\.......\......\com_model.h.bak
............\.......\......\const.h
............\.......\......\con_nprint.h
............\.......\......\crc.h
............\.......\......\cvardef.h
............\.......\......\demo_api.h
............\.......\......\director_cmds.h
............\.......\......\dlight.h
............\.......\......\dll_state.h
............\.......\......\engine_launcher_api.h
............\.......\......\entity_state.h
............\.......\......\entity_types.h
............\.......\......\event_api.h
............\.......\......\event_args.h
............\.......\......\event_flags.h
............\.......\......\exefuncs.h
............\.......\......\hltv.h
............\.......\......\interface.cpp
............\.......\......\interface.h
............\.......\......\in_buttons.h
............\.......\......\itrackeruser.h
............\.......\......\ivoicetweak.h
............\.......\......\mathlib.h
............\.......\......\netadr.h
............\.......\......\net_api.h
............\.......\......\nowin.h
............\.......\......\particledef.h
............\.......\......\pmtrace.h
............\.......\......\qfont.h
............\.......\......\ref_params.h
............\.......\......\r_efx.h
............\.......\......\screenfade.h
............\.......\......\studio_event.h
............\.......\......\triangleapi.h
............\.......\......\usercmd.h
............\.......\......\weaponinfo.h
............\.......\console.cpp
............\.......\console.h
............\.......\cvar.cpp
............\.......\cvar.h
............\.......\engine
............\.......\......\anorms.h
............\.......\......\beamdef.h
............\.......\......\cdll_dll.h
............\.......\......\cdll_engine_dll.h
............\.......\......\cdll_int.h
............\.......\......\cl_dll.h
............\.......\......\cl_entity.h
............\.......\......\const.h
............\.......\......\crc.h
............\.......\......\custom.h
............\.......\......\customentity.h
............\.......\......\cvardef.h
............\.......\......\dlight.h
............\.......\......\edict.h
............\.......\......\eiface.h
............\.......\......\entity_state.h
............\.......\......\entity_types.h
............\.......\......\event_args.h
............\.......\......\event_flags.h
............\.......\......\in_buttons.h
............\.......\......\keydefs.h
............\.......\......\particledef.h
............\loader
............\......\ForceLib.h
............\......\ForceLibrary.cpp
............\......\ogc-loader.cpp
............\......\ogc-loader.sln
............\......\ogc-loader.vcproj
............\......\old files
............\......\.........\ogc-loader.dsp
............\......\.........\ogc-loader.dsw
............\......\resource.h
............\......\Script2.aps
............\......\Script2.rc
............\......\TH32.cpp
............\......\TH32.h
............\ogc.dll
............\.......\aimbot.cpp
............\.......\aimbot.h
............\.......\apihook.cpp
............\.......\apihook.h
............\.......\attack.cpp
............\.......\attack.h
............\.......\AutoMove.cpp
............\.......\AutoMove.h
............\.......\bind.cpp
............\.......\bind.h
............\.......\calcscreen.cpp
............\.......\calcscreen.h
............\.......\client.cpp
............\.......\client.h
............\.......\color.cpp
............\.......\color.h
............\.......\common
............\.......\......\beamdef.h
............\.......\......\cl_entity.h
............\.......\......\com_model.h
............\.......\......\com_model.h.bak
............\.......\......\const.h
............\.......\......\con_nprint.h
............\.......\......\crc.h
............\.......\......\cvardef.h
............\.......\......\demo_api.h
............\.......\......\director_cmds.h
............\.......\......\dlight.h
............\.......\......\dll_state.h
............\.......\......\engine_launcher_api.h
............\.......\......\entity_state.h
............\.......\......\entity_types.h
............\.......\......\event_api.h
............\.......\......\event_args.h
............\.......\......\event_flags.h
............\.......\......\exefuncs.h
............\.......\......\hltv.h
............\.......\......\interface.cpp
............\.......\......\interface.h
............\.......\......\in_buttons.h
............\.......\......\itrackeruser.h
............\.......\......\ivoicetweak.h
............\.......\......\mathlib.h
............\.......\......\netadr.h
............\.......\......\net_api.h
............\.......\......\nowin.h
............\.......\......\particledef.h
............\.......\......\pmtrace.h
............\.......\......\qfont.h
............\.......\......\ref_params.h
............\.......\......\r_efx.h
............\.......\......\screenfade.h
............\.......\......\studio_event.h
............\.......\......\triangleapi.h
............\.......\......\usercmd.h
............\.......\......\weaponinfo.h
............\.......\console.cpp
............\.......\console.h
............\.......\cvar.cpp
............\.......\cvar.h
............\.......\engine
............\.......\......\anorms.h
............\.......\......\beamdef.h
............\.......\......\cdll_dll.h
............\.......\......\cdll_engine_dll.h
............\.......\......\cdll_int.h
............\.......\......\cl_dll.h
............\.......\......\cl_entity.h
............\.......\......\const.h
............\.......\......\crc.h
............\.......\......\custom.h
............\.......\......\customentity.h
............\.......\......\cvardef.h
............\.......\......\dlight.h
............\.......\......\edict.h
............\.......\......\eiface.h
............\.......\......\entity_state.h
............\.......\......\entity_types.h
............\.......\......\event_args.h
............\.......\......\event_flags.h
............\.......\......\in_buttons.h
............\.......\......\keydefs.h
............\.......\......\particledef.h