文件名称:OpenGL_BillBoard_Particle
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 301kb
- 下载次数:
- 1次
- 提 供 者:
- weig****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在OpenGL中使用BillBoard的简单的粒子系统-Billboard in OpenGL using the simple particle system
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ParticleSysterm
...............\FireWorks.exe
...............\GLTexture.dll
...............\Image.dll
...............\include
...............\.......\gltexture.h
...............\.......\Image.h
...............\.......\Map.h
...............\.......\videotex.h
...............\.......\vidtexture.h
...............\lib
...............\...\GLTexture.exp
...............\...\GLTexture.lib
...............\...\GLTextured.exp
...............\...\GLTextured.lib
...............\...\Image.exp
...............\...\Image.lib
...............\...\Imaged.exp
...............\...\Imaged.lib
...............\...\Map.exp
...............\...\Map.lib
...............\...\Mapd.exp
...............\...\Mapd.lib
...............\...\videotex.lib
...............\...\videotexd.lib
...............\...\videotexs.lib
...............\...\videotexsd.lib
...............\PartiaclSys_01
...............\..............\Camera.h
...............\..............\FreeCamera.cpp
...............\..............\FreeCamera.h
...............\..............\GameApp.cpp
...............\..............\GameApp.h
...............\..............\GLMain.cpp
...............\..............\Input.cpp
...............\..............\Input.h
...............\..............\MMath.cpp
...............\..............\MMath.h
...............\..............\OpenGLCom.cpp
...............\..............\OpenGLCom.h
...............\..............\PartiaclSys_01.dsp
...............\..............\PartiaclSys_01.dsw
...............\..............\Particale.cpp
...............\..............\Particale_ctrl.h
...............\..............\Particle.h
...............\..............\Particle_Ctrl.cpp
...............\..............\TextureMgr.cpp
...............\..............\TextureMgr.h
...............\..............\Timer.cpp
...............\..............\Timer.h
...............\..............\ViewerCamera.cpp
...............\..............\ViewerCamera.h
...............\PartiaclSys_02
...............\..............\Camera.h
...............\..............\FreeCamera.cpp
...............\..............\FreeCamera.h
...............\..............\GameApp.cpp
...............\..............\GameApp.h
...............\..............\GLMain.cpp
...............\..............\Input.cpp
...............\..............\Input.h
...............\..............\MMath.cpp
...............\..............\MMath.h
...............\..............\OpenGLCom.cpp
...............\..............\OpenGLCom.h
...............\..............\PartiaclSys_02.dsp
...............\..............\PartiaclSys_02.dsw
...............\..............\Particale.cpp
...............\..............\Particale_ctrl.h
...............\..............\Particle.h
...............\..............\Particle_Ctrl.cpp
...............\..............\TextureMgr.cpp
...............\..............\TextureMgr.h
...............\..............\Timer.cpp
...............\..............\Timer.h
...............\..............\ViewerCamera.cpp
...............\..............\ViewerCamera.h
...............\Spray.exe
...............\FireWorks.exe
...............\GLTexture.dll
...............\Image.dll
...............\include
...............\.......\gltexture.h
...............\.......\Image.h
...............\.......\Map.h
...............\.......\videotex.h
...............\.......\vidtexture.h
...............\lib
...............\...\GLTexture.exp
...............\...\GLTexture.lib
...............\...\GLTextured.exp
...............\...\GLTextured.lib
...............\...\Image.exp
...............\...\Image.lib
...............\...\Imaged.exp
...............\...\Imaged.lib
...............\...\Map.exp
...............\...\Map.lib
...............\...\Mapd.exp
...............\...\Mapd.lib
...............\...\videotex.lib
...............\...\videotexd.lib
...............\...\videotexs.lib
...............\...\videotexsd.lib
...............\PartiaclSys_01
...............\..............\Camera.h
...............\..............\FreeCamera.cpp
...............\..............\FreeCamera.h
...............\..............\GameApp.cpp
...............\..............\GameApp.h
...............\..............\GLMain.cpp
...............\..............\Input.cpp
...............\..............\Input.h
...............\..............\MMath.cpp
...............\..............\MMath.h
...............\..............\OpenGLCom.cpp
...............\..............\OpenGLCom.h
...............\..............\PartiaclSys_01.dsp
...............\..............\PartiaclSys_01.dsw
...............\..............\Particale.cpp
...............\..............\Particale_ctrl.h
...............\..............\Particle.h
...............\..............\Particle_Ctrl.cpp
...............\..............\TextureMgr.cpp
...............\..............\TextureMgr.h
...............\..............\Timer.cpp
...............\..............\Timer.h
...............\..............\ViewerCamera.cpp
...............\..............\ViewerCamera.h
...............\PartiaclSys_02
...............\..............\Camera.h
...............\..............\FreeCamera.cpp
...............\..............\FreeCamera.h
...............\..............\GameApp.cpp
...............\..............\GameApp.h
...............\..............\GLMain.cpp
...............\..............\Input.cpp
...............\..............\Input.h
...............\..............\MMath.cpp
...............\..............\MMath.h
...............\..............\OpenGLCom.cpp
...............\..............\OpenGLCom.h
...............\..............\PartiaclSys_02.dsp
...............\..............\PartiaclSys_02.dsw
...............\..............\Particale.cpp
...............\..............\Particale_ctrl.h
...............\..............\Particle.h
...............\..............\Particle_Ctrl.cpp
...............\..............\TextureMgr.cpp
...............\..............\TextureMgr.h
...............\..............\Timer.cpp
...............\..............\Timer.h
...............\..............\ViewerCamera.cpp
...............\..............\ViewerCamera.h
...............\Spray.exe