文件名称:GMud
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.36mb
- 下载次数:
- 0次
- 提 供 者:
- 汤*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一款基于B/S结构的网络游戏,服务器端可以实现对客户端数据的控制,客户端实现游戏引擎,以及网络通信-This is a based on B/S structure of online games, server-side can be achieved on the control of client data, the client to achieve game engine, and network communication
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GMud
....\G-MUD
....\.....\CLIENT
....\.....\......\3.CGL
....\.....\......\AstarPathFinder.cpp
....\.....\......\AstarPathFinder.h
....\.....\......\Character.cpp
....\.....\......\Character.h
....\.....\......\DEFAULT.CGL
....\.....\......\DEFAULT.MAP
....\.....\......\diablo_attack.cgl
....\.....\......\diablo_stand.cgl
....\.....\......\diablo_walk.cgl
....\.....\......\diablo_watch.cgl
....\.....\......\DirectDraw.cpp
....\.....\......\DirectDraw.h
....\.....\......\Engine.aps
....\.....\......\Engine.clw
....\.....\......\Engine.cpp
....\.....\......\Engine.dsp
....\.....\......\Engine.dsw
....\.....\......\Engine.exe
....\.....\......\Engine.h
....\.....\......\Engine.ncb
....\.....\......\Engine.opt
....\.....\......\Engine.plg
....\.....\......\Engine.rc
....\.....\......\GMItem.cpp
....\.....\......\GMItem.h
....\.....\......\GMItemsMgr.cpp
....\.....\......\GMItemsMgr.h
....\.....\......\GMObject.cpp
....\.....\......\GMObject.h
....\.....\......\GMObjectMgr.cpp
....\.....\......\GMObjectMgr.h
....\.....\......\GMSocket.cpp
....\.....\......\GMSocket.h
....\.....\......\GMWin.cpp
....\.....\......\GMWin.h
....\.....\......\GMWindowMgr.cpp
....\.....\......\GMWindowMgr.h
....\.....\......\hero_attack.cgl
....\.....\......\hero_stand.cgl
....\.....\......\hero_walk.cgl
....\.....\......\hero_watch.cgl
....\.....\......\ImageList.cpp
....\.....\......\ImageList.h
....\.....\......\IniFile.cpp
....\.....\......\IniFile.h
....\.....\......\Internal.h
....\.....\......\ITEM.CGL
....\.....\......\ITEM2.CGL
....\.....\......\Items.cgl
....\.....\......\LOG.TXT
....\.....\......\Map.cpp
....\.....\......\Map.h
....\.....\......\PANEL.CGL
....\.....\......\readme.txt
....\.....\......\RESOURCE.H
....\.....\......\SKULL.CGL
....\.....\......\SYSTEM.CGL
....\.....\......\WinMain.cpp
....\.....\......\WinMain.h
....\.....\SERVER
....\.....\......\GMPlayer.cpp
....\.....\......\GMPlayer.h
....\.....\......\GMSocket.cpp
....\.....\......\GMSocket.h
....\.....\......\Server.dsp
....\.....\......\Server.dsw
....\.....\......\Server.exe
....\.....\......\Server.ilk
....\.....\......\Server.ncb
....\.....\......\Server.opt
....\.....\......\Server.plg
....\.....\......\ServerMain.cpp
....\.....\......\USR
....\.....\......\...\1.DAT
....\.....\......\...\AA.DAT
....\.....\......\...\AKAI.DAT
....\.....\......\...\B.DAT
....\.....\......\...\BB.DAT
....\.....\......\...\CLANE.DAT
....\.....\......\...\DIABLO.DAT
....\.....\......\...\kkkkk.dat
....\.....\......\...\nebula.dat
....\.....\......\...\SNOWFOX.DAT
....\.....\......\...\tttt.dat
....\.....\......\...\WONYEE.DAT
....\.....\......\...\_CNT.DAT
....\.....\......\...\_cnt.dat.bak
....\G-MUD
....\.....\CLIENT
....\.....\......\3.CGL
....\.....\......\AstarPathFinder.cpp
....\.....\......\AstarPathFinder.h
....\.....\......\Character.cpp
....\.....\......\Character.h
....\.....\......\DEFAULT.CGL
....\.....\......\DEFAULT.MAP
....\.....\......\diablo_attack.cgl
....\.....\......\diablo_stand.cgl
....\.....\......\diablo_walk.cgl
....\.....\......\diablo_watch.cgl
....\.....\......\DirectDraw.cpp
....\.....\......\DirectDraw.h
....\.....\......\Engine.aps
....\.....\......\Engine.clw
....\.....\......\Engine.cpp
....\.....\......\Engine.dsp
....\.....\......\Engine.dsw
....\.....\......\Engine.exe
....\.....\......\Engine.h
....\.....\......\Engine.ncb
....\.....\......\Engine.opt
....\.....\......\Engine.plg
....\.....\......\Engine.rc
....\.....\......\GMItem.cpp
....\.....\......\GMItem.h
....\.....\......\GMItemsMgr.cpp
....\.....\......\GMItemsMgr.h
....\.....\......\GMObject.cpp
....\.....\......\GMObject.h
....\.....\......\GMObjectMgr.cpp
....\.....\......\GMObjectMgr.h
....\.....\......\GMSocket.cpp
....\.....\......\GMSocket.h
....\.....\......\GMWin.cpp
....\.....\......\GMWin.h
....\.....\......\GMWindowMgr.cpp
....\.....\......\GMWindowMgr.h
....\.....\......\hero_attack.cgl
....\.....\......\hero_stand.cgl
....\.....\......\hero_walk.cgl
....\.....\......\hero_watch.cgl
....\.....\......\ImageList.cpp
....\.....\......\ImageList.h
....\.....\......\IniFile.cpp
....\.....\......\IniFile.h
....\.....\......\Internal.h
....\.....\......\ITEM.CGL
....\.....\......\ITEM2.CGL
....\.....\......\Items.cgl
....\.....\......\LOG.TXT
....\.....\......\Map.cpp
....\.....\......\Map.h
....\.....\......\PANEL.CGL
....\.....\......\readme.txt
....\.....\......\RESOURCE.H
....\.....\......\SKULL.CGL
....\.....\......\SYSTEM.CGL
....\.....\......\WinMain.cpp
....\.....\......\WinMain.h
....\.....\SERVER
....\.....\......\GMPlayer.cpp
....\.....\......\GMPlayer.h
....\.....\......\GMSocket.cpp
....\.....\......\GMSocket.h
....\.....\......\Server.dsp
....\.....\......\Server.dsw
....\.....\......\Server.exe
....\.....\......\Server.ilk
....\.....\......\Server.ncb
....\.....\......\Server.opt
....\.....\......\Server.plg
....\.....\......\ServerMain.cpp
....\.....\......\USR
....\.....\......\...\1.DAT
....\.....\......\...\AA.DAT
....\.....\......\...\AKAI.DAT
....\.....\......\...\B.DAT
....\.....\......\...\BB.DAT
....\.....\......\...\CLANE.DAT
....\.....\......\...\DIABLO.DAT
....\.....\......\...\kkkkk.dat
....\.....\......\...\nebula.dat
....\.....\......\...\SNOWFOX.DAT
....\.....\......\...\tttt.dat
....\.....\......\...\WONYEE.DAT
....\.....\......\...\_CNT.DAT
....\.....\......\...\_cnt.dat.bak