文件名称:wolf3dc
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 469kb
- 下载次数:
- 0次
- 提 供 者:
- 吴*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
“WOLF3D--刺杀希特勒”,可以说是最早的第一人称视角射击类游戏之一了,虽然和现在的一些“大作”不可同日而语,但在486风行的时候,这个游戏还是相当出名的。这里是它的源代码,绝对cool。推荐下载。-"WOLF3D-- assassinate Hitler" can be said to be the first first-person shooter game one, and although some now merely "" Nowadays, the popularity of the 486, the game is still quite famous. Here is the source code, absolutely cool. Recommended download.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
wolf3dc
.......\WOLFSRC
.......\.......\AUDIOSDM.H
.......\.......\AUDIOSOD.H
.......\.......\AUDIOWL1.H
.......\.......\AUDIOWL6.H
.......\.......\BUDIOSOD.H
.......\.......\BUDIOWL6.H
.......\.......\C0.ASM
.......\.......\CONTIGSC.C
.......\.......\DETECT.C
.......\.......\FOREIGN.H
.......\.......\F_SPEAR.H
.......\.......\GFXE_SOD.EQU
.......\.......\GFXE_SOD.H
.......\.......\GFXE_WL1.EQU
.......\.......\GFXE_WL1.H
.......\.......\GFXE_WL6.EQU
.......\.......\GFXE_WL6.H
.......\.......\GFXV_SDM.EQU
.......\.......\GFXV_SDM.H
.......\.......\GFXV_SOD.EQU
.......\.......\GFXV_SOD.H
.......\.......\GFXV_WL1.EQU
.......\.......\GFXV_WL1.H
.......\.......\GFXV_WL6.EQU
.......\.......\GFXV_WL6.H
.......\.......\GO.BAT
.......\.......\GOODSTUF.TXT
.......\.......\H_LDIV.ASM
.......\.......\ID_CA.C
.......\.......\ID_CA.H
.......\.......\ID_HEAD.H
.......\.......\ID_HEADS.H
.......\.......\ID_IN.C
.......\.......\ID_IN.H
.......\.......\ID_MM.C
.......\.......\ID_MM.H
.......\.......\ID_PM.C
.......\.......\ID_PM.H
.......\.......\ID_SD.C
.......\.......\ID_SD.EQU
.......\.......\ID_SD.H
.......\.......\ID_SD_A.ASM
.......\.......\ID_US.H
.......\.......\ID_US_1.C
.......\.......\ID_US_A.ASM
.......\.......\ID_VH.C
.......\.......\ID_VH.H
.......\.......\ID_VH_A.ASM
.......\.......\ID_VL.C
.......\.......\ID_VL.EQU
.......\.......\ID_VL.H
.......\.......\ID_VL_A.ASM
.......\.......\JABHACK.ASM
.......\.......\MAPSSDM.H
.......\.......\MAPSSOD.H
.......\.......\MAPSWL1.H
.......\.......\MAPSWL6.H
.......\.......\MAPSWLF.H
.......\.......\MUNGE.C
.......\.......\OBJ
.......\.......\...\GAMEPAL.OBJ
.......\.......\...\SIGNON.OBJ
.......\.......\OLDSCALE.C
.......\.......\PICLIST.H
.......\.......\README
.......\.......\......\LICENSE.DOC
.......\.......\......\README.TXT
.......\.......\......\RELEASE.TXT
.......\.......\RULES.ASI
.......\.......\SDMVER.H
.......\.......\SHAREMSG.H
.......\.......\SODVER.H
.......\.......\SPANISH.H
.......\.......\SPANVER.H
.......\.......\SV.EXE
.......\.......\VERSION.H
.......\.......\WHACK_A.ASM
.......\.......\WLFJ1VER.H
.......\.......\WL_ACT1.C
.......\.......\WL_ACT2.C
.......\.......\WL_AGENT.C
.......\.......\WL_ASM.ASM
.......\.......\WL_DEBUG.C
.......\.......\WL_DEF.H
.......\.......\WL_DRAW.C
.......\.......\WL_DR_A.ASM
.......\.......\WL_GAME.C
.......\.......\WL_INTER.C
.......\.......\WL_MAIN.C
.......\.......\WL_MENU.C
.......\.......\WL_MENU.H
.......\.......\WL_PLAY.C
.......\.......\WL_SCALE.C
.......\.......\WL_STATE.C
.......\.......\WL_TEXT.C
.......\.......\WOLF.DSW
.......\.......\WOLF.EXE
.......\.......\WOLF.IDE
.......\WOLFSRC
.......\.......\AUDIOSDM.H
.......\.......\AUDIOSOD.H
.......\.......\AUDIOWL1.H
.......\.......\AUDIOWL6.H
.......\.......\BUDIOSOD.H
.......\.......\BUDIOWL6.H
.......\.......\C0.ASM
.......\.......\CONTIGSC.C
.......\.......\DETECT.C
.......\.......\FOREIGN.H
.......\.......\F_SPEAR.H
.......\.......\GFXE_SOD.EQU
.......\.......\GFXE_SOD.H
.......\.......\GFXE_WL1.EQU
.......\.......\GFXE_WL1.H
.......\.......\GFXE_WL6.EQU
.......\.......\GFXE_WL6.H
.......\.......\GFXV_SDM.EQU
.......\.......\GFXV_SDM.H
.......\.......\GFXV_SOD.EQU
.......\.......\GFXV_SOD.H
.......\.......\GFXV_WL1.EQU
.......\.......\GFXV_WL1.H
.......\.......\GFXV_WL6.EQU
.......\.......\GFXV_WL6.H
.......\.......\GO.BAT
.......\.......\GOODSTUF.TXT
.......\.......\H_LDIV.ASM
.......\.......\ID_CA.C
.......\.......\ID_CA.H
.......\.......\ID_HEAD.H
.......\.......\ID_HEADS.H
.......\.......\ID_IN.C
.......\.......\ID_IN.H
.......\.......\ID_MM.C
.......\.......\ID_MM.H
.......\.......\ID_PM.C
.......\.......\ID_PM.H
.......\.......\ID_SD.C
.......\.......\ID_SD.EQU
.......\.......\ID_SD.H
.......\.......\ID_SD_A.ASM
.......\.......\ID_US.H
.......\.......\ID_US_1.C
.......\.......\ID_US_A.ASM
.......\.......\ID_VH.C
.......\.......\ID_VH.H
.......\.......\ID_VH_A.ASM
.......\.......\ID_VL.C
.......\.......\ID_VL.EQU
.......\.......\ID_VL.H
.......\.......\ID_VL_A.ASM
.......\.......\JABHACK.ASM
.......\.......\MAPSSDM.H
.......\.......\MAPSSOD.H
.......\.......\MAPSWL1.H
.......\.......\MAPSWL6.H
.......\.......\MAPSWLF.H
.......\.......\MUNGE.C
.......\.......\OBJ
.......\.......\...\GAMEPAL.OBJ
.......\.......\...\SIGNON.OBJ
.......\.......\OLDSCALE.C
.......\.......\PICLIST.H
.......\.......\README
.......\.......\......\LICENSE.DOC
.......\.......\......\README.TXT
.......\.......\......\RELEASE.TXT
.......\.......\RULES.ASI
.......\.......\SDMVER.H
.......\.......\SHAREMSG.H
.......\.......\SODVER.H
.......\.......\SPANISH.H
.......\.......\SPANVER.H
.......\.......\SV.EXE
.......\.......\VERSION.H
.......\.......\WHACK_A.ASM
.......\.......\WLFJ1VER.H
.......\.......\WL_ACT1.C
.......\.......\WL_ACT2.C
.......\.......\WL_AGENT.C
.......\.......\WL_ASM.ASM
.......\.......\WL_DEBUG.C
.......\.......\WL_DEF.H
.......\.......\WL_DRAW.C
.......\.......\WL_DR_A.ASM
.......\.......\WL_GAME.C
.......\.......\WL_INTER.C
.......\.......\WL_MAIN.C
.......\.......\WL_MENU.C
.......\.......\WL_MENU.H
.......\.......\WL_PLAY.C
.......\.......\WL_SCALE.C
.......\.......\WL_STATE.C
.......\.......\WL_TEXT.C
.......\.......\WOLF.DSW
.......\.......\WOLF.EXE
.......\.......\WOLF.IDE