文件名称:texturegen
介绍说明--下载内容均来自于网络,请自行研究使用
快速创建基于高度图的纹理。方便在OpenGL中渲染高度图heightmap-rapid creation of the basis of a high degree of texture map. Facilitate the OpenGL highly exaggerated map heightmap
(系统自动生成,下载前可以参看下载内容)
下载文件列表
创建高度图纹理
..............\Examples
..............\........\AddLighting.tgs
..............\........\Coast.tgs
..............\........\HeightMask.tgs
..............\........\Hills.bmp
..............\........\Hills.tgs
..............\........\pak2_grs1_bs1.bmp
..............\........\rock7_base1.bmp
..............\........\rock7_base2.bmp
..............\........\rock_base.bmp
..............\........\sand_base1.bmp
..............\........\SlopeMap.tgs
..............\........\small.bmp
..............\........\white.bmp
..............\Readme.txt
..............\Source
..............\......\fxTexture.cpp
..............\......\fxTexture.h
..............\......\fxVector.cpp
..............\......\fxVector.h
..............\......\LayerEditForm.cpp
..............\......\LayerEditForm.dfm
..............\......\LayerEditForm.h
..............\......\TexGen.bpr
..............\......\TexGen.cpp
..............\......\TexGen.res
..............\......\Unit1.cpp
..............\......\Unit1.dfm
..............\......\Unit1.h
..............\template.n
..............\texgen.cfg
..............\TexGen.exe
..............\Examples
..............\........\AddLighting.tgs
..............\........\Coast.tgs
..............\........\HeightMask.tgs
..............\........\Hills.bmp
..............\........\Hills.tgs
..............\........\pak2_grs1_bs1.bmp
..............\........\rock7_base1.bmp
..............\........\rock7_base2.bmp
..............\........\rock_base.bmp
..............\........\sand_base1.bmp
..............\........\SlopeMap.tgs
..............\........\small.bmp
..............\........\white.bmp
..............\Readme.txt
..............\Source
..............\......\fxTexture.cpp
..............\......\fxTexture.h
..............\......\fxVector.cpp
..............\......\fxVector.h
..............\......\LayerEditForm.cpp
..............\......\LayerEditForm.dfm
..............\......\LayerEditForm.h
..............\......\TexGen.bpr
..............\......\TexGen.cpp
..............\......\TexGen.res
..............\......\Unit1.cpp
..............\......\Unit1.dfm
..............\......\Unit1.h
..............\template.n
..............\texgen.cfg
..............\TexGen.exe