文件名称:supermari
- 所属分类:
- 界面编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.01mb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个模仿任天堂经典游戏《超级玛丽》的克隆游戏。目前支持windows
和linux两种操作系统。-This is a parody of classic Nintendo game "Super Mario" Cloning of the game. The current support for Windows and Linux operating systems.
和linux两种操作系统。-This is a parody of classic Nintendo game "Super Mario" Cloning of the game. The current support for Windows and Linux operating systems.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
supermario
..........\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\graphics
..........\........\Debug
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\Release
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level
..........\.....\level1.dat
..........\.....\level2.dat
..........\linux
..........\.....\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\Makefile
..........\.....\mytime.cpp
..........\MapEdit
..........\.......\Debug
..........\.......\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.dsw
..........\.......\MapEdit.h
..........\.......\MapEdit.ncb
..........\.......\MapEdit.opt
..........\.......\MapEdit.plg
..........\.......\MapEdit.rc
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\Release
..........\.......\res
..........\.......\...\MapEdit.rc2
..........\.......\...\tile.bmp
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\MapEdit.exe
..........\MapEdit.rar
..........\Mario.exe
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\Readme.txt
..........\sound
..........\.....\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32
..........\.....\Bitmap.cpp
..........\.....\Debug
..........\.....\Input.cpp
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\Mario.rc
..........\.....\mytime.cpp
..........\.....\Release
..........\.....\resource.h
..........\.....\Sound.cpp
..........\.....\wavread.cpp
..........\.....\wavread.h
..........\.....\winmain.cpp
..........\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\graphics
..........\........\Debug
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\Release
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level
..........\.....\level1.dat
..........\.....\level2.dat
..........\linux
..........\.....\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\Makefile
..........\.....\mytime.cpp
..........\MapEdit
..........\.......\Debug
..........\.......\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.dsw
..........\.......\MapEdit.h
..........\.......\MapEdit.ncb
..........\.......\MapEdit.opt
..........\.......\MapEdit.plg
..........\.......\MapEdit.rc
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\Release
..........\.......\res
..........\.......\...\MapEdit.rc2
..........\.......\...\tile.bmp
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\MapEdit.exe
..........\MapEdit.rar
..........\Mario.exe
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\Readme.txt
..........\sound
..........\.....\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32
..........\.....\Bitmap.cpp
..........\.....\Debug
..........\.....\Input.cpp
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\Mario.rc
..........\.....\mytime.cpp
..........\.....\Release
..........\.....\resource.h
..........\.....\Sound.cpp
..........\.....\wavread.cpp
..........\.....\wavread.h
..........\.....\winmain.cpp