文件名称:billboard
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 869kb
- 下载次数:
- 0次
- 提 供 者:
- 葛**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个基于图像的布告板技术代码,对于初学者来说很有借鉴价值-an image-based bulletin board code technology, for a newcomer very valuable reference
相关搜索: billboard
(系统自动生成,下载前可以参看下载内容)
下载文件列表
source
......\apps
......\....\tuts
......\....\....\billboard
......\....\....\.........\AppInfoWindow.cpp
......\....\....\.........\AppInfoWindow.h
......\....\....\.........\billboard.cpp
......\....\....\.........\billboard.dsp
......\....\....\.........\billboard.dsw
......\....\....\.........\billboard.h
......\....\....\.........\billboard.sln
......\....\....\.........\billboard.vcproj
......\....\....\.........\ijl15.lib
......\....\....\.........\InputKeyboard.cpp
......\....\....\.........\InputKeyboard.h
......\....\....\.........\InputMouse.cpp
......\....\....\.........\InputMouse.h
......\....\....\.........\libfreetype.lib
......\....\....\.........\main.cpp
......\....\....\.........\main.ini
......\....\....\.........\mouse.tga
......\....\....\.........\OpenGlApp.cpp
......\....\....\.........\OpenGlApp.h
......\....\....\.........\particle.tga
......\....\....\.........\readme.txt
......\....\....\.........\ResolutionOptions.cpp
......\....\....\.........\ResolutionOptions.h
......\build
......\.....\bin
......\.....\...\Debug
......\.....\...\.....\billboard
......\.....\...\.....\.........\freetype6.dll
......\.....\...\.....\.........\ijl11.dll
......\.....\...\Release
......\.....\...\.......\billboard
......\.....\...\.......\.........\billboard.exe
......\.....\...\.......\.........\Debug.log
......\.....\...\.......\.........\freetype6.dll
......\.....\...\.......\.........\ijl11.dll
......\.....\...\.......\.........\main.ini
......\.....\...\.......\.........\mouse.tga
......\.....\...\.......\.........\particle.tga
......\include
......\.......\general
......\.......\.......\Color.h
......\.......\.......\gl
......\.......\.......\..\Glext.h
......\.......\.......\LinkedList.h
......\.......\.......\Mouse.h
......\.......\.......\Rect.h
......\.......\.......\Status.h
......\.......\.......\types.h
......\.......\libs
......\.......\....\Camera
......\.......\....\......\Camera.h
......\.......\....\DebugLog
......\.......\....\........\DebugLog.h
......\.......\....\GlGui
......\.......\....\.....\glButton.h
......\.......\....\.....\glControl.h
......\.......\....\.....\glEditBox.h
......\.......\....\.....\glEvent.h
......\.......\....\.....\glGui.h
......\.......\....\.....\glKeys.h
......\.......\....\.....\glList.h
......\.......\....\.....\glMouseState.h
......\.......\....\.....\glProgressBar.h
......\.......\....\.....\glPrompt.h
......\.......\....\.....\glProperties.h
......\.......\....\.....\GLSpinButton.h
......\.......\....\.....\glText.h
......\.......\....\.....\glTextButton.h
......\.......\....\.....\glTreeView.h
......\.......\....\.....\glWindow.h
......\.......\....\.....\IBeamCursor.h
......\.......\....\IniFile
......\.......\....\.......\IniFile.h
......\.......\....\Math
......\.......\....\....\MathFunc.h
......\.......\....\....\Matrix44f.h
......\.......\....\....\Quaternion.h
......\.......\....\....\Vector.h
......\.......\....\....\Vector2.h
......\.......\....\....\Vector3.h
......\.......\....\....\Vertex.h
......\.......\....\....\Vertex2.h
......\.......\....\....\Vertex3.h
......\.......\....\Str
......\.......\....\...\str.h
......\.......\....\TextureManager
......\.......\....\..............\Texture.h
......\.......\....\..............\TextureManager.h
......\.......\....\Timer
......\.......\....\.....\Timer.h
......\libs
......\....\Camera
......\....\......\Camera.cpp
......\....\......\camera.dsp
......\....\......\camera.dsw
......\....\......\Camera.sln
......\apps
......\....\tuts
......\....\....\billboard
......\....\....\.........\AppInfoWindow.cpp
......\....\....\.........\AppInfoWindow.h
......\....\....\.........\billboard.cpp
......\....\....\.........\billboard.dsp
......\....\....\.........\billboard.dsw
......\....\....\.........\billboard.h
......\....\....\.........\billboard.sln
......\....\....\.........\billboard.vcproj
......\....\....\.........\ijl15.lib
......\....\....\.........\InputKeyboard.cpp
......\....\....\.........\InputKeyboard.h
......\....\....\.........\InputMouse.cpp
......\....\....\.........\InputMouse.h
......\....\....\.........\libfreetype.lib
......\....\....\.........\main.cpp
......\....\....\.........\main.ini
......\....\....\.........\mouse.tga
......\....\....\.........\OpenGlApp.cpp
......\....\....\.........\OpenGlApp.h
......\....\....\.........\particle.tga
......\....\....\.........\readme.txt
......\....\....\.........\ResolutionOptions.cpp
......\....\....\.........\ResolutionOptions.h
......\build
......\.....\bin
......\.....\...\Debug
......\.....\...\.....\billboard
......\.....\...\.....\.........\freetype6.dll
......\.....\...\.....\.........\ijl11.dll
......\.....\...\Release
......\.....\...\.......\billboard
......\.....\...\.......\.........\billboard.exe
......\.....\...\.......\.........\Debug.log
......\.....\...\.......\.........\freetype6.dll
......\.....\...\.......\.........\ijl11.dll
......\.....\...\.......\.........\main.ini
......\.....\...\.......\.........\mouse.tga
......\.....\...\.......\.........\particle.tga
......\include
......\.......\general
......\.......\.......\Color.h
......\.......\.......\gl
......\.......\.......\..\Glext.h
......\.......\.......\LinkedList.h
......\.......\.......\Mouse.h
......\.......\.......\Rect.h
......\.......\.......\Status.h
......\.......\.......\types.h
......\.......\libs
......\.......\....\Camera
......\.......\....\......\Camera.h
......\.......\....\DebugLog
......\.......\....\........\DebugLog.h
......\.......\....\GlGui
......\.......\....\.....\glButton.h
......\.......\....\.....\glControl.h
......\.......\....\.....\glEditBox.h
......\.......\....\.....\glEvent.h
......\.......\....\.....\glGui.h
......\.......\....\.....\glKeys.h
......\.......\....\.....\glList.h
......\.......\....\.....\glMouseState.h
......\.......\....\.....\glProgressBar.h
......\.......\....\.....\glPrompt.h
......\.......\....\.....\glProperties.h
......\.......\....\.....\GLSpinButton.h
......\.......\....\.....\glText.h
......\.......\....\.....\glTextButton.h
......\.......\....\.....\glTreeView.h
......\.......\....\.....\glWindow.h
......\.......\....\.....\IBeamCursor.h
......\.......\....\IniFile
......\.......\....\.......\IniFile.h
......\.......\....\Math
......\.......\....\....\MathFunc.h
......\.......\....\....\Matrix44f.h
......\.......\....\....\Quaternion.h
......\.......\....\....\Vector.h
......\.......\....\....\Vector2.h
......\.......\....\....\Vector3.h
......\.......\....\....\Vertex.h
......\.......\....\....\Vertex2.h
......\.......\....\....\Vertex3.h
......\.......\....\Str
......\.......\....\...\str.h
......\.......\....\TextureManager
......\.......\....\..............\Texture.h
......\.......\....\..............\TextureManager.h
......\.......\....\Timer
......\.......\....\.....\Timer.h
......\libs
......\....\Camera
......\....\......\Camera.cpp
......\....\......\camera.dsp
......\....\......\camera.dsw
......\....\......\Camera.sln