文件名称:ATI-9700-VideoShader-Demo-v1.2

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.18mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • c**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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ati 图形处理的例子 用direct3d api -ati graphics processing using the example Direct3D api
相关搜索: shader
ATI
3D
Graphic

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下载文件列表

ATI-9700-VideoShader-Demo-v1.2

..............................\VideoShader

..............................\...........\Allocator.cpp

..............................\...........\app.cpp

..............................\...........\app.h

..............................\...........\atispecific.h



..............................\...........\commands.cpp

..............................\...........\compositor.cpp

..............................\...........\Doc

..............................\...........\...\High Level Video Shader Program Layout.doc

..............................\...........\...\Video Shader App How To.doc



..............................\...........\NonMovieRenderThread.cpp

..............................\...........\NormalMaps

..............................\...........\..........\concave_1616.arg

..............................\...........\..........\convex1_1616.arg

..............................\...........\..........\FunHouseMirror_1616.arg

..............................\...........\..........\noise.tga

..............................\...........\project.h

..............................\...........\QuickLoadDesc.cpp

..............................\...........\QuickLoadDesc.h

..............................\...........\QuickLoadFiles

..............................\...........\..............\F1.txt

..............................\...........\..............\F10.txt

..............................\...........\..............\F11.txt

..............................\...........\..............\F12.txt

..............................\...........\..............\F2.txt

..............................\...........\..............\F3.txt

..............................\...........\..............\F4.txt

..............................\...........\..............\F5.txt

..............................\...........\..............\F6.txt

..............................\...........\..............\F7.txt

..............................\...........\..............\F8.txt

..............................\...........\..............\F9.txt

..............................\...........\..............\K1.txt

..............................\...........\..............\K2.txt

..............................\...........\..............\K3.txt

..............................\...........\..............\K4.txt

..............................\...........\..............\K5.txt

..............................\...........\..............\K6.txt

..............................\...........\..............\K7.txt

..............................\...........\..............\K8.txt

..............................\...........\..............\K9.txt

..............................\...........\readme.txt

..............................\...........\resource.h

..............................\...........\resrc1.h

..............................\...........\ShaderList.cpp

..............................\...........\shaderlist.h

..............................\...........\shaderlist.txt

..............................\...........\ShaderListEntry.cpp

..............................\...........\ShaderListEntry.h

..............................\...........\Shaders

..............................\...........\.......\9TapMedian20.psh

..............................\...........\.......\BlackAndWhite.hlsl

..............................\...........\.......\BlackAndWhite.psh

..............................\...........\.......\BumpVideo20.hlsl

..............................\...........\.......\BumpVideo20.psh

..............................\...........\.......\CannyEdgeDetector_Pass1.hlsl

..............................\...........\.......\CannyEdgeDetector_Pass2.hlsl

..............................\...........\.......\CubeShader.psh

..............................\...........\.......\DefaultShader.hlsl

..............................\...........\.......\DefaultShader.psh

..............................\...........\.......\DefaultShader.vsh

..............................\...........\.......\DefaultShader10.psh

..............................\...........\.......\DefaultShader20.psh

..............................\...........\.......

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