文件名称:ATI-9700-VideoShader-Demo-v1.2
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ati 图形处理的例子 用direct3d api -ati graphics processing using the example Direct3D api
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下载文件列表
ATI-9700-VideoShader-Demo-v1.2
..............................\VideoShader
..............................\...........\Allocator.cpp
..............................\...........\app.cpp
..............................\...........\app.h
..............................\...........\atispecific.h
..............................\...........\commands.cpp
..............................\...........\compositor.cpp
..............................\...........\Doc
..............................\...........\...\High Level Video Shader Program Layout.doc
..............................\...........\...\Video Shader App How To.doc
..............................\...........\NonMovieRenderThread.cpp
..............................\...........\NormalMaps
..............................\...........\..........\concave_1616.arg
..............................\...........\..........\convex1_1616.arg
..............................\...........\..........\FunHouseMirror_1616.arg
..............................\...........\..........\noise.tga
..............................\...........\project.h
..............................\...........\QuickLoadDesc.cpp
..............................\...........\QuickLoadDesc.h
..............................\...........\QuickLoadFiles
..............................\...........\..............\F1.txt
..............................\...........\..............\F10.txt
..............................\...........\..............\F11.txt
..............................\...........\..............\F12.txt
..............................\...........\..............\F2.txt
..............................\...........\..............\F3.txt
..............................\...........\..............\F4.txt
..............................\...........\..............\F5.txt
..............................\...........\..............\F6.txt
..............................\...........\..............\F7.txt
..............................\...........\..............\F8.txt
..............................\...........\..............\F9.txt
..............................\...........\..............\K1.txt
..............................\...........\..............\K2.txt
..............................\...........\..............\K3.txt
..............................\...........\..............\K4.txt
..............................\...........\..............\K5.txt
..............................\...........\..............\K6.txt
..............................\...........\..............\K7.txt
..............................\...........\..............\K8.txt
..............................\...........\..............\K9.txt
..............................\...........\readme.txt
..............................\...........\resource.h
..............................\...........\resrc1.h
..............................\...........\ShaderList.cpp
..............................\...........\shaderlist.h
..............................\...........\shaderlist.txt
..............................\...........\ShaderListEntry.cpp
..............................\...........\ShaderListEntry.h
..............................\...........\Shaders
..............................\...........\.......\9TapMedian20.psh
..............................\...........\.......\BlackAndWhite.hlsl
..............................\...........\.......\BlackAndWhite.psh
..............................\...........\.......\BumpVideo20.hlsl
..............................\...........\.......\BumpVideo20.psh
..............................\...........\.......\CannyEdgeDetector_Pass1.hlsl
..............................\...........\.......\CannyEdgeDetector_Pass2.hlsl
..............................\...........\.......\CubeShader.psh
..............................\...........\.......\DefaultShader.hlsl
..............................\...........\.......\DefaultShader.psh
..............................\...........\.......\DefaultShader.vsh
..............................\...........\.......\DefaultShader10.psh
..............................\...........\.......\DefaultShader20.psh
..............................\...........\.......
..............................\VideoShader
..............................\...........\Allocator.cpp
..............................\...........\app.cpp
..............................\...........\app.h
..............................\...........\atispecific.h
..............................\...........\commands.cpp
..............................\...........\compositor.cpp
..............................\...........\Doc
..............................\...........\...\High Level Video Shader Program Layout.doc
..............................\...........\...\Video Shader App How To.doc
..............................\...........\NonMovieRenderThread.cpp
..............................\...........\NormalMaps
..............................\...........\..........\concave_1616.arg
..............................\...........\..........\convex1_1616.arg
..............................\...........\..........\FunHouseMirror_1616.arg
..............................\...........\..........\noise.tga
..............................\...........\project.h
..............................\...........\QuickLoadDesc.cpp
..............................\...........\QuickLoadDesc.h
..............................\...........\QuickLoadFiles
..............................\...........\..............\F1.txt
..............................\...........\..............\F10.txt
..............................\...........\..............\F11.txt
..............................\...........\..............\F12.txt
..............................\...........\..............\F2.txt
..............................\...........\..............\F3.txt
..............................\...........\..............\F4.txt
..............................\...........\..............\F5.txt
..............................\...........\..............\F6.txt
..............................\...........\..............\F7.txt
..............................\...........\..............\F8.txt
..............................\...........\..............\F9.txt
..............................\...........\..............\K1.txt
..............................\...........\..............\K2.txt
..............................\...........\..............\K3.txt
..............................\...........\..............\K4.txt
..............................\...........\..............\K5.txt
..............................\...........\..............\K6.txt
..............................\...........\..............\K7.txt
..............................\...........\..............\K8.txt
..............................\...........\..............\K9.txt
..............................\...........\readme.txt
..............................\...........\resource.h
..............................\...........\resrc1.h
..............................\...........\ShaderList.cpp
..............................\...........\shaderlist.h
..............................\...........\shaderlist.txt
..............................\...........\ShaderListEntry.cpp
..............................\...........\ShaderListEntry.h
..............................\...........\Shaders
..............................\...........\.......\9TapMedian20.psh
..............................\...........\.......\BlackAndWhite.hlsl
..............................\...........\.......\BlackAndWhite.psh
..............................\...........\.......\BumpVideo20.hlsl
..............................\...........\.......\BumpVideo20.psh
..............................\...........\.......\CannyEdgeDetector_Pass1.hlsl
..............................\...........\.......\CannyEdgeDetector_Pass2.hlsl
..............................\...........\.......\CubeShader.psh
..............................\...........\.......\DefaultShader.hlsl
..............................\...........\.......\DefaultShader.psh
..............................\...........\.......\DefaultShader.vsh
..............................\...........\.......\DefaultShader10.psh
..............................\...........\.......\DefaultShader20.psh
..............................\...........\.......