文件名称:GameServer
介绍说明--下载内容均来自于网络,请自行研究使用
奇迹世界GameServer源码,有兴趣的可以拿去研究
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 61549851gameserver.rar 列表 GameServer\Ability.cpp GameServer\Ability.h GameServer\AbilityFactory.cpp GameServer\AbilityFactory.h GameServer\ActionInfo.h GameServer\ActionTriggers.cpp GameServer\ActionTriggers.h GameServer\AgentServerSession.cpp GameServer\AgentServerSession.h GameServer\AreaDown.cpp GameServer\AreaThrust.cpp GameServer\BaseEffect.cpp GameServer\BaseEffect.h GameServer\BattleServer.cpp GameServer\BattleServer.h GameServer\BattleServerSession.h GameServer\BattleSeverSession.cpp GameServer\Character.cpp GameServer\Character.h GameServer\CharacterFormula.cpp GameServer\CharacterFormula.h GameServer\CharInfoList.cpp GameServer\CharInfoList.h GameServer\ConditionInfo.h GameServer\ConditionTriggers.cpp GameServer\ConditionTriggers.h GameServer\DelayedSkill.cpp GameServer\DelayedSkill.h GameServer\DropManager.cpp GameServer\DropManager.h GameServer\EffectFactory.cpp GameServer\EffectFactory.h GameServer\EffectManager.cpp GameServer\EffectManager.h GameServer\EquipmentSlotContainer.cpp GameServer\EquipmentSlotContainer.h GameServer\EventInventorySlotContainer.cpp GameServer\EventInventorySlotContainer.h GameServer\EventItemSlot.cpp GameServer\EventItemSlot.h GameServer\Execute_Aggro.cpp GameServer\Execute_BonusDamage.cpp GameServer\Execute_BuffRangeDamage.cpp GameServer\Execute_Damage.cpp GameServer\Execute_ExhaustAttr.cpp GameServer\Execute_FightingEnergy.cpp GameServer\Execute_KnockBack.cpp GameServer\Execute_PeriodicDamage.cpp GameServer\Execute_Resurrection.cpp GameServer\Execute_Status.cpp GameServer\Execute_Summon.cpp GameServer\Execute_Teleport.cpp GameServer\Field.cpp GameServer\Field.h GameServer\FieldInfo.cpp GameServer\FieldInfo.h GameServer\FieldServer.cpp GameServer\FieldServer.h GameServer\FieldServerSession.cpp GameServer\FieldServerSession.h GameServer\GameDBProxySession.cpp GameServer\GameDBProxySession.h GameServer\GameGuild.cpp GameServer\GameGuild.h GameServer\GameGuildCommon.h GameServer\GameGuildManager.cpp GameServer\GameGuildManager.h GameServer\GameGuildMember.cpp GameServer\GameGuildMember.h GameServer\GameHuntingRoom.cpp GameServer\GameHuntingRoom.h GameServer\GameLobbyRoom.cpp GameServer\GameLobbyRoom.h GameServer\GameLog.cpp GameServer\GameLog.h GameServer\GameMissionRoom.cpp GameServer\GameMissionRoom.h GameServer\GamePVPRoom.cpp GameServer\GamePVPRoom.h GameServer\GameRoom.cpp GameServer\GameRoom.h GameServer\GameServer.cpp GameServer\GameServer.h GameServer\GameServer.vcproj GameServer\GameServer.vcproj.vspscc GameServer\GameVillage.cpp GameServer\GameVillage.h GameServer\GameZone.cpp GameServer\GameZone.h GameServer\GameZoneCommon.h GameServer\GameZoneManager.cpp GameServer\GameZoneManager.h GameServer\GMCmdManager.cpp GameServer\GMCmdManager.h GameServer\GMCmdString.cpp GameServer\GMCmdString.h GameServer\GM_Define.h GameServer\GuildServerSession.cpp GameServer\GuildServerSession.h GameServer\Handler_AG_CHARINFO.cpp GameServer\Handler_AG_CHARINFO.h GameServer\Handler_AG_CONNECTION.cpp GameServer\Handler_AG_CONNECTION.h GameServer\Handler_AG_GM.cpp GameServer\Handler_AG_GM.h GameServer\Handler_AG_PARTY.cpp GameServer\Handler_AG_PARTY.h GameServer\Handler_AG_ZONE.cpp GameServer\Handler_AG_ZONE.h GameServer\Handler_CG_BATTLE.cpp GameServer\Handler_CG_BATTLE.h GameServer\Handler_CG_CHARINFO.cpp GameServer\Handler_CG_CHARINFO.h GameServer\Handler_CG_CONNECTION.cpp GameServer\Handler_CG_CONNECTION.h GameServer\Handler_CG_CONVERSATION.cpp GameServer\Handler_CG_CONVERSATION.h GameServer\Handler_CG_EVENT.cpp GameServer\Handler_CG_EVENT.h GameServer\Handler_CG_GM.cpp GameServer\Handler_CG_GM.h GameServer\Handler_CG_GUILD.cpp GameServer\Handler_CG_GUILD.h GameServer\Handler_CG_ITEM.cpp GameServer\Handler_CG_ITEM.h GameServer\Handler_CG_MAP.cpp GameServer\Handler_CG_MAP.h GameServer\Handler_CG_PARTY.cpp GameServer\Handler_CG_PARTY.h GameServer\Handler_CG_PVP.cpp GameServer\Handler_CG_PVP.h GameServer\Handler_CG_ROOM.cpp GameServer\Handler_CG_ROOM.h GameServer\Handler_CG_Skill.cpp GameServer\Handler_CG_Skill.h GameServer\Handler_CG_STATUS.cpp GameServer\Handler_CG_STATUS.h GameServer\Handler_CG_STYLE.cpp GameServer\Handler_CG_STYLE.h GameServer\Handler_CG_SUMMON.cpp GameServer\Handler_CG_SUMMON.h GameServer\Handler_CG_SYNC.cpp GameServer\Handler_CG_SYNC.h GameServer\Handler_CG_TRADE.cpp GameServer\Handler_CG_TRADE.h GameServer\Handler_CG_TRIGGER.cpp GameServer\Handler_CG_TRIGGER.h GameServer\Handler_CG_VENDOR.cpp GameServer\Handler_CG_VENDOR.h GameServer\Handler_CG_WAREHOUSE.cpp GameServer\Handler_CG_WAREHOUSE.h GameServer\Handler_DG_CHARINFO.cpp GameServer\Handler_DG_CHARINFO.h GameServer\Handler_DG_CONNECTION.cpp GameServer\Handler_DG_CONNECTION.h GameServer\Handler_GM.cpp GameServer\Handler_GM.h GameServer\Handler_GZ_GUILD.cpp GameServer\Handler_GZ_GUILD.h GameServer\Hunting.cpp GameServer\Hunting.h GameServer\HuntingRoom.cpp GameServer\HuntingRoom.h GameServer\IActionTrigger.cpp GameServer\IActionTrigger.h GameServer\IConditionTrigger.cpp GameServer\IConditionTrigger.h GameServer\InstantSkill.cpp GameServer\InstantSkill.h GameServer\InstantSkillAttack.cpp GameServer\InventorySlotContainer.cpp GameServer\InventorySlotContainer.h GameServer\Item.cpp GameServer\Item.h GameServer\ItemInfoList.cpp GameServer\ItemInfoList.h GameServer\ItemManager.cpp GameServer\ItemManager.h GameServer\ItemManager_Composite.cpp GameServer\main.cpp GameServer\main.h GameServer\Map.cpp GameServer\Map.h GameServer\MapAllocator.cpp GameServer\MapAllocator.h GameServer\MapDefine.h GameServer\MapInfoLoader.cpp GameServer\MapInfoLoader.h GameServer\MapNpc.cpp GameServer\MapNpc.h GameServer\MapObject.cpp GameServer\MapObject.h GameServer\MasterServerSession.cpp GameServer\MasterServerSession.h GameServer\Merchant.cpp GameServer\Merchant.h GameServer\MissionManager.cpp GameServer\MissionManager.h GameServer\MissionRoom.cpp GameServer\MissionRoom.h GameServer\Money.cpp GameServer\Money.h GameServer\Monster.cpp GameServer\Monster.h GameServer\MonsterInfoList.cpp GameServer\MonsterInfoList.h GameServer\MonsterManager.cpp GameServer\MonsterManager.h GameServer\MovementChecker.cpp GameServer\MovementChecker.h GameServer\MoveStateControl.cpp GameServer\MoveStateControl.h GameServer\mssccprj.scc GameServer\MultiplyExpFormula.cpp GameServer\MultiplyExpFormula.h GameServer\Network.cpp GameServer\Network.h GameServer\NonCharacter.cpp GameServer\NonCharacter.h GameServer\NormalAttack.cpp GameServer\NormalAttack.h GameServer\NPC.cpp GameServer\NPC.h GameServer\Npcai\AIMessage.h GameServer\Npcai\AIMessageQueue.h GameServer\Npcai\AITypes.h GameServer\Npcai\AttackState.cpp GameServer\Npcai\AttackState.h GameServer\Npcai\BattleRecord.cpp GameServer\Npcai\BattleRecord.h GameServer\Npcai\ChaosState.cpp GameServer\Npcai\ChaosState.h GameServer\Npcai\DeadState.cpp GameServer\Npcai\DeadState.h GameServer\Npcai\FallApartState.cpp GameServer\Npcai\FallApartState.h GameServer\Npcai\FlyingState.cpp GameServer\Npcai\FlyingState.h GameServer\Npcai\FriendFinder.h GameServer\Npcai\FSM.cpp GameServer\Npcai\FSM.h GameServer\Npcai\HelpState.cpp GameServer\Npcai\HelpState.h GameServer\Npcai\IdleState.cpp GameServer\Npcai\IdleState.h GameServer\Npcai\JumpState.cpp GameServer\Npcai\JumpState.h GameServer\Npcai\KnockDownState.cpp GameServer\Npcai\KnockDownState.h GameServer\Npcai\NPCStateFactory.cpp GameServer\Npcai\NPCStateFactory.h GameServer\Npcai\NPCStateManager.cpp GameServer\Npcai\NPCStateManager.h GameServer\Npcai\PatrolState.cpp GameServer\Npcai\PatrolState.h GameServer\Npcai\RetreatState.cpp GameServer\Npcai\RetreatState.h GameServer\Npcai\ReturnState.cpp GameServer\Npcai\ReturnState.h GameServer\Npcai\RunAwayState.cpp GameServer\Npcai\RunAwayState.h GameServer\Npcai\SpawnIdleState.cpp GameServer\Npcai\SpawnIdleState.h GameServer\Npcai\State.cpp GameServer\Npcai\State.h GameServer\Npcai\StopIdleState.cpp GameServer\Npcai\StopIdleState.h GameServer\Npcai\SummonIdle.cpp GameServer\Npcai\SummonIdle.h GameServer\Npcai\TargetFinder.h GameServer\Npcai\ThrustState.cpp GameServer\Npcai\ThrustState.h GameServer\Npcai\TrackAreaState.cpp GameServer\Npcai\TrackAreaState.h GameServer\Npcai\TrackState.cpp GameServer\Npcai\TrackState.h GameServer\Npcai\vssver2.scc GameServer\Npcai\WanderState.cpp GameServer\Npcai\WanderState.h GameServer\NPCAttrForUpdate.cpp GameServer\NPCAttrForUpdate.h GameServer\NPCSlotContainer.cpp GameServer\NPCSlotContainer.h GameServer\NPC_AddExp.cpp GameServer\NPC_Skill.cpp GameServer\NumericEngine.cpp GameServer\NumericEngine.h GameServer\Object.cpp GameServer\Object.h GameServer\ObjectFactory.cpp GameServer\ObjectFactory.h GameServer\ObjectGroup.cpp GameServer\ObjectGroup.h GameServer\ObjectGroupFactory.cpp GameServer\ObjectGroupFactory.h GameServer\ObjectGroupManager.cpp GameServer\ObjectGroupManager.h GameServer\ObjectList.cpp GameServer\ObjectList.h GameServer\PacketHandler.cpp GameServer\PacketHandler.h GameServer\Party.cpp GameServer\Party.h GameServer\PartyManager.cpp GameServer\PartyManager.h GameServer\PartyState.cpp GameServer\PartyState.h GameServer\PassiveSkill.cpp GameServer\PassiveSkill.h GameServer\PeriodicDamageEffect.cpp GameServer\PeriodicDamageEffect.h GameServer\Player.cpp GameServer\Player.h GameServer\PlayerAttrForUpdate.cpp GameServer\PlayerAttrForUpdate.h GameServer\PlayerDisconnectHandler.h GameServer\PlayerManager.cpp GameServer\PlayerManager.h GameServer\PlayerStyle.cpp GameServer\Player_Attack.cpp GameServer\Player_Parameter.cpp GameServer\Player_Party.cpp GameServer\Player_Skill.cpp GameServer\PVPCommon.h GameServer\PVPFormula.cpp GameServer\PVPFormula.h GameServer\PVPInfo.cpp GameServer\PVPInfo.h GameServer\PVPManager.cpp GameServer\PVPManager.h GameServer\QuestManager.cpp GameServer\QuestManager.h GameServer\QuickManager.cpp GameServer\QuickManager.h GameServer\QuickSlotContainer.cpp GameServer\QuickSlotContainer.h GameServer\QuickStyleManager.cpp GameServer\QuickStyleManager.h GameServer\RatioManager.cpp GameServer\RatioManager.h GameServer\RegenLocation.cpp GameServer\RegenLocation.h GameServer\RegenManager.cpp GameServer\RegenManager.h GameServer\Sector.cpp GameServer\Sector.h GameServer\SectorGroup.cpp GameServer\SectorGroup.h GameServer\ServerSession.cpp GameServer\ServerSession.h GameServer\ServerSessionFactory.cpp GameServer\ServerSessionFactory.h GameServer\ServerSessionManager.cpp GameServer\ServerSessionManager.h GameServer\Skill.cpp GameServer\Skill.h GameServer\SkillFactory.cpp GameServer\SkillFactory.h GameServer\SkillList.cpp GameServer\SkillList.h GameServer\SkillManager.cpp GameServer\SkillManager.h GameServer\SkillSlotContainer.cpp GameServer\SkillSlotContainer.h GameServer\SlotManager.cpp GameServer\SlotManager.h GameServer\Status\AbilityStatus.cpp GameServer\Status\AbilityStatus.h GameServer\Status\AbsorbStatus.cpp GameServer\Status\AbsorbStatus.h GameServer\Status\BaseStatus.cpp GameServer\Status\BaseStatus.h GameServer\Status\BlindStatus.cpp GameServer\Status\BlindStatus.h GameServer\Status\BonusDamageStatus.cpp GameServer\Status\BonusDamageStatus.h GameServer\Status\ChaosStatus.cpp GameServer\Status\ChaosStatus.h GameServer\Status\CureStatus.cpp GameServer\Status\CureStatus.h GameServer\Status\EtcStatus.cpp GameServer\Status\EtcStatus.h GameServer\Status\FearStatus.cpp GameServer\Status\FearStatus.h GameServer\Status\LowHPStatus.cpp GameServer\Status\LowHPStatus.h GameServer\Status\MagicShieldStatus.cpp GameServer\Status\MagicShieldStatus.h GameServer\Status\MirrorStatus.cpp GameServer\Status\MirrorStatus.h GameServer\Status\RecoverStatus.cpp GameServer\Status\RecoverStatus.h GameServer\Status\SleepStatus.cpp GameServer\Status\SleepStatus.h GameServer\Status\SPBonusStatus.cpp GameServer\Status\SPBonusStatus.h GameServer\Status\StatusFactory.cpp GameServer\Status\StatusFactory.h GameServer\Status\StatusManager.cpp GameServer\Status\StatusManager.h GameServer\Status\StunStatus.cpp GameServer\Status\StunStatus.h GameServer\Status\StyleDown.cpp GameServer\Status\StyleDown.h GameServer\Status\StyleStun.cpp GameServer\Status\StyleStun.h GameServer\Status\StyleThrust.cpp GameServer\Status\StyleThrust.h GameServer\Status\ThrustStatus.cpp GameServer\Status\ThrustStatus.h GameServer\Status\vssver2.scc GameServer\Status\WindShieldStatus.cpp GameServer\Status\WindShieldStatus.h GameServer\Status\WoundStatus.cpp GameServer\Status\WoundStatus.h GameServer\stdafx.cpp GameServer\stdafx.h GameServer\StreetstallSlotContainer.cpp GameServer\StreetstallSlotContainer.h GameServer\StyleSkill.cpp GameServer\StyleSkill.h GameServer\Summoned.cpp GameServer\Summoned.h GameServer\SummonedNPCs.cpp GameServer\SummonedNPCs.h GameServer\SummonManager.cpp GameServer\SummonManager.h GameServer\TempServerSession.cpp GameServer\TempServerSession.h GameServer\TempStoreSlotContainer.cpp GameServer\TempStoreSlotContainer.h GameServer\TradeManager.cpp GameServer\TradeManager.h GameServer\TradeSlot.cpp GameServer\TradeSlot.h GameServer\TradeSlotContainer.cpp GameServer\TradeSlotContainer.h GameServer\Trigger.cpp GameServer\Trigger.h GameServer\TriggerAreaHash.cpp GameServer\TriggerAreaHash.h GameServer\TriggerCommon.h GameServer\TriggerGroupInfo.cpp GameServer\TriggerGroupInfo.h GameServer\TriggerGroupInfoList.cpp GameServer\TriggerGroupInfoList.h GameServer\TriggerInfo.cpp GameServer\TriggerInfo.h GameServer\TriggerManager.cpp GameServer\TriggerManager.h GameServer\TriggerMsg.h GameServer\UserSlotContainer.cpp GameServer\UserSlotContainer.h GameServer\VarMsg.cpp GameServer\VarMsg.h GameServer\VendorManager.cpp GameServer\VendorManager.h GameServer\VendorSlot.cpp GameServer\VendorSlot.h GameServer\VendorSlotContainer.cpp GameServer\VendorSlotContainer.h GameServer\Village.cpp GameServer\Village.h GameServer\VillageManager.cpp GameServer\VillageManager.h GameServer\vssver2.scc GameServer\VTune\GameServer.vpj GameServer\WarehouseSlotContainer.cpp GameServer\WarehouseSlotContainer.h GameServer\ZoneManager.cpp GameServer\ZoneManager.h GameServer\Npcai GameServer\Status GameServer\VTune GameServer