文件名称:OpenGL_SourceCode

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [C/C++] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 7.86mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 糊***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

VisualC++环境下,关于OpenGL的8个高级实用技巧编程实例。相信对有一定基础但想进一步提高的人来说有帮助。
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 113172202opengl_sourcecode.rar 列表
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.aps
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.clw
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.cpp
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.dsp
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.dsw
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.h
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.ncb
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.opt
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.plg
OpenGL_SourceCode\Chapter01\3DEditor\3DEditor.rc
OpenGL_SourceCode\Chapter01\3DEditor\3DEditorDoc.cpp
OpenGL_SourceCode\Chapter01\3DEditor\3DEditorDoc.h
OpenGL_SourceCode\Chapter01\3DEditor\3DEditorView.cpp
OpenGL_SourceCode\Chapter01\3DEditor\3DEditorView.h
OpenGL_SourceCode\Chapter01\3DEditor\AVICapture.cpp
OpenGL_SourceCode\Chapter01\3DEditor\AVICapture.h
OpenGL_SourceCode\Chapter01\3DEditor\ChildFrm.cpp
OpenGL_SourceCode\Chapter01\3DEditor\ChildFrm.h
OpenGL_SourceCode\Chapter01\3DEditor\ChunkFile.cpp
OpenGL_SourceCode\Chapter01\3DEditor\ChunkFile.h
OpenGL_SourceCode\Chapter01\3DEditor\Classlib.cpp
OpenGL_SourceCode\Chapter01\3DEditor\Classlib.h
OpenGL_SourceCode\Chapter01\3DEditor\Debug
OpenGL_SourceCode\Chapter01\3DEditor\Defs.h
OpenGL_SourceCode\Chapter01\3DEditor\DlgCaptureMovie.cpp
OpenGL_SourceCode\Chapter01\3DEditor\DlgCaptureMovie.h
OpenGL_SourceCode\Chapter01\3DEditor\DlgImport.cpp
OpenGL_SourceCode\Chapter01\3DEditor\DlgImport.h
OpenGL_SourceCode\Chapter01\3DEditor\DlgMapping.cpp
OpenGL_SourceCode\Chapter01\3DEditor\DlgMapping.h
OpenGL_SourceCode\Chapter01\3DEditor\DlgMaterial.cpp
OpenGL_SourceCode\Chapter01\3DEditor\DlgMaterial.h
OpenGL_SourceCode\Chapter01\3DEditor\DlgProperties.cpp
OpenGL_SourceCode\Chapter01\3DEditor\DlgProperties.h
OpenGL_SourceCode\Chapter01\3DEditor\DlgRayTrace.cpp
OpenGL_SourceCode\Chapter01\3DEditor\DlgRayTrace.h
OpenGL_SourceCode\Chapter01\3DEditor\Export3ds.cpp
OpenGL_SourceCode\Chapter01\3DEditor\GLMemoryDC.cpp
OpenGL_SourceCode\Chapter01\3DEditor\GLMemoryDC.h
OpenGL_SourceCode\Chapter01\3DEditor\ImageCapture.cpp
OpenGL_SourceCode\Chapter01\3DEditor\ImageCapture.h
OpenGL_SourceCode\Chapter01\3DEditor\ImpExp3ds.h
OpenGL_SourceCode\Chapter01\3DEditor\Import3ds.cpp
OpenGL_SourceCode\Chapter01\3DEditor\import3ds_pm.cpp
OpenGL_SourceCode\Chapter01\3DEditor\import3ds_pm.h
OpenGL_SourceCode\Chapter01\3DEditor\ImportProgress.cpp
OpenGL_SourceCode\Chapter01\3DEditor\ImportProgress.h
OpenGL_SourceCode\Chapter01\3DEditor\JCONFIG.H
OpenGL_SourceCode\Chapter01\3DEditor\JMORECFG.H
OpenGL_SourceCode\Chapter01\3DEditor\JPEG.H
OpenGL_SourceCode\Chapter01\3DEditor\JPEG.LIB
OpenGL_SourceCode\Chapter01\3DEditor\JPEGLIB.H
OpenGL_SourceCode\Chapter01\3DEditor\MainFrm.cpp
OpenGL_SourceCode\Chapter01\3DEditor\MainFrm.h
OpenGL_SourceCode\Chapter01\3DEditor\Object.cpp
OpenGL_SourceCode\Chapter01\3DEditor\Object.h
OpenGL_SourceCode\Chapter01\3DEditor\Picture.cpp
OpenGL_SourceCode\Chapter01\3DEditor\Picture.h
OpenGL_SourceCode\Chapter01\3DEditor\PNG.H
OpenGL_SourceCode\Chapter01\3DEditor\PNGCONF.H
OpenGL_SourceCode\Chapter01\3DEditor\Raytrace.cpp
OpenGL_SourceCode\Chapter01\3DEditor\ReadMe.txt
OpenGL_SourceCode\Chapter01\3DEditor\Release
OpenGL_SourceCode\Chapter01\3DEditor\RenderView.cpp
OpenGL_SourceCode\Chapter01\3DEditor\RenderView.h
OpenGL_SourceCode\Chapter01\3DEditor\RES\3DEditor.ico
OpenGL_SourceCode\Chapter01\3DEditor\RES\3DEditor.rc2
OpenGL_SourceCode\Chapter01\3DEditor\RES\3DEditorDoc.ico
OpenGL_SourceCode\Chapter01\3DEditor\RES\BMP00001.BMP
OpenGL_SourceCode\Chapter01\3DEditor\RES\BMP00002.BMP
OpenGL_SourceCode\Chapter01\3DEditor\RES\CURSOR1.CUR
OpenGL_SourceCode\Chapter01\3DEditor\RES\CURSOR2.CUR
OpenGL_SourceCode\Chapter01\3DEditor\RES\CURSOR3.CUR
OpenGL_SourceCode\Chapter01\3DEditor\RES\CURSOR4.CUR
OpenGL_SourceCode\Chapter01\3DEditor\RES\Toolbar.bmp
OpenGL_SourceCode\Chapter01\3DEditor\RES\TOOLBAR1.BMP
OpenGL_SourceCode\Chapter01\3DEditor\RES\TOOLBAR2.BMP
OpenGL_SourceCode\Chapter01\3DEditor\RES\TOOLBAR3.BMP
OpenGL_SourceCode\Chapter01\3DEditor\RES\TOOLBAR_.BMP
OpenGL_SourceCode\Chapter01\3DEditor\RES
OpenGL_SourceCode\Chapter01\3DEditor\Resource.h
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\111.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\1STBOOT.BMP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\A3DPLNT1.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\AMALTHEA.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\ANT.3DE
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\ANT.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BACCHUS.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BGAMEX.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BGCC.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BGDISCOV.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BGJCB.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BGMC.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BGVISA.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BOWLING.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Brick.TGA
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\BUNNY.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\CASTALIA.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Circles.bmp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\CITY.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\CNNCTERR.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\CONNECT.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\DC10.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\DC10_test.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\DEIMOS.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\DIALTONE.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\DOGPOKER.TGA
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\DRPSHDW.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Editor1.3de
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Editor1.3dp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Editor2.3dp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Editor3.3de
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Editor4.3dp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\epimetheus.3ds
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\EROS.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\ERROR.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\EULA.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\F16.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Felt.tga
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\GALILEO.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\GASPRA.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\geographos.3ds
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\GOLEVKA.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Guinness.tga
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Harp.tga
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\HNDSHAKE.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\HUBBLE.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\HYPERION.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\INDEX.HTM
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\INSTALLD.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\KANGAROO.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\LEOPARD.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\LOGO.JPG
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Mandrill.TGA
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\MULTIMAT.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\NAVE_H.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\NAVE_H.WLM
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Newcastle.tga
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\OBJ3.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\ogmesh_logo.gif
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\paralelo_nome_g.gif
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Pinstripe.bmp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\PORSCHE.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\PRO_LOGO.GIF
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Stucco.tga
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\TANKAO.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\TANKAO.WLM
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\TEAPOT.3DP
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\test_f16.3ds
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Tiles.bmp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Waves.bmp
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\Wood.tga
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\WOOD1.WLM
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\YellowRadial.TGA
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\复件 amalthea.3ds
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\复件 DC10.3DS
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES\复件 hubble.3ds
OpenGL_SourceCode\Chapter01\3DEditor\SAMPLES
OpenGL_SourceCode\Chapter01\3DEditor\Splash.cpp
OpenGL_SourceCode\Chapter01\3DEditor\Splash.h
OpenGL_SourceCode\Chapter01\3DEditor\splsh16 11.bmp
OpenGL_SourceCode\Chapter01\3DEditor\SPLSH16.BMP
OpenGL_SourceCode\Chapter01\3DEditor\StdAfx.cpp
OpenGL_SourceCode\Chapter01\3DEditor\StdAfx.h
OpenGL_SourceCode\Chapter01\3DEditor\TREE.CPP
OpenGL_SourceCode\Chapter01\3DEditor\TREE.H
OpenGL_SourceCode\Chapter01\3DEditor\ZCONF.H
OpenGL_SourceCode\Chapter01\3DEditor\ZLIB.H
OpenGL_SourceCode\Chapter01\3DEditor
OpenGL_SourceCode\Chapter01
OpenGL_SourceCode\Chapter12\MyGame\Ast.cpp
OpenGL_SourceCode\Chapter12\MyGame\Ast.h
OpenGL_SourceCode\Chapter12\MyGame\Ast3D.cpp
OpenGL_SourceCode\Chapter12\MyGame\Ast3D.h
OpenGL_SourceCode\Chapter12\MyGame\Ast3DFract.cpp
OpenGL_SourceCode\Chapter12\MyGame\Ast3DFract.h
OpenGL_SourceCode\Chapter12\MyGame\AUDIOW32.DLL
OpenGL_SourceCode\Chapter12\MyGame\Bullet.cpp
OpenGL_SourceCode\Chapter12\MyGame\Bullet.h
OpenGL_SourceCode\Chapter12\MyGame\BulletFireBall.cpp
OpenGL_SourceCode\Chapter12\MyGame\BulletFireBall.h
OpenGL_SourceCode\Chapter12\MyGame\DATA\AST.PNG
OpenGL_SourceCode\Chapter12\MyGame\DATA\AST.RAW
OpenGL_SourceCode\Chapter12\MyGame\DATA\ASTR.PNG
OpenGL_SourceCode\Chapter12\MyGame\DATA\EXPLODE.WAV
OpenGL_SourceCode\Chapter12\MyGame\DATA\FIRE.WAV
OpenGL_SourceCode\Chapter12\MyGame\DATA\INTRO.XM
OpenGL_SourceCode\Chapter12\MyGame\DATA\NEWSHIP.RAW
OpenGL_SourceCode\Chapter12\MyGame\DATA\SHIP.PNG
OpenGL_SourceCode\Chapter12\MyGame\DATA\SHIP.RAW
OpenGL_SourceCode\Chapter12\MyGame\DATA\shipexplode.wav
OpenGL_SourceCode\Chapter12\MyGame\DATA\TEST.PNG
OpenGL_SourceCode\Chapter12\MyGame\DATA\TETRA.RAW
OpenGL_SourceCode\Chapter12\MyGame\DATA\TITLE.RAW
OpenGL_SourceCode\Chapter12\MyGame\DATA
OpenGL_SourceCode\Chapter12\MyGame\Debug
OpenGL_SourceCode\Chapter12\MyGame\Dll\AUDIOW32.DLL
OpenGL_SourceCode\Chapter12\MyGame\Dll\GLUT32.DLL
OpenGL_SourceCode\Chapter12\MyGame\Dll
OpenGL_SourceCode\Chapter12\MyGame\Exp.cpp
OpenGL_SourceCode\Chapter12\MyGame\Exp.h
OpenGL_SourceCode\Chapter12\MyGame\Extern.h
OpenGL_SourceCode\Chapter12\MyGame\Fragment.cpp
OpenGL_SourceCode\Chapter12\MyGame\Fragment.h
OpenGL_SourceCode\Chapter12\MyGame\GameIntro.cpp
OpenGL_SourceCode\Chapter12\MyGame\GameIntro.h
OpenGL_SourceCode\Chapter12\MyGame\GameObj.cpp
OpenGL_SourceCode\Chapter12\MyGame\GameObj.h
OpenGL_SourceCode\Chapter12\MyGame\GameObjTimed.cpp
OpenGL_SourceCode\Chapter12\MyGame\GameObjTimed.h
OpenGL_SourceCode\Chapter12\MyGame\GameSection.cpp
OpenGL_SourceCode\Chapter12\MyGame\GameSection.h
OpenGL_SourceCode\Chapter12\MyGame\GameSession.cpp
OpenGL_SourceCode\Chapter12\MyGame\GameSession.h
OpenGL_SourceCode\Chapter12\MyGame\GLUT32.DLL
OpenGL_SourceCode\Chapter12\MyGame\Include\AUDIO.H
OpenGL_SourceCode\Chapter12\MyGame\Include\GL\GLPNG.H
OpenGL_SourceCode\Chapter12\MyGame\Include\GL\Glut.h
OpenGL_SourceCode\Chapter12\MyGame\Include\GL
OpenGL_SourceCode\Chapter12\MyGame\Include\VCG\Point3.h
OpenGL_SourceCode\Chapter12\MyGame\Include\VCG\Sphere3.h
OpenGL_SourceCode\Chapter12\MyGame\Include\VCG\Utility.h
OpenGL_SourceCode\Chapter12\MyGame\Include\VCG
OpenGL_SourceCode\Chapter12\MyGame\Include
OpenGL_SourceCode\Chapter12\MyGame\Lib\AUDW32VC.LIB
OpenGL_SourceCode\Chapter12\MyGame\Lib\GLPNG.LIB
OpenGL_SourceCode\Chapter12\MyGame\Lib\GLUT32.LIB
OpenGL_SourceCode\Chapter12\MyGame\Lib
OpenGL_SourceCode\Chapter12\MyGame\MainFrm.cpp
OpenGL_SourceCode\Chapter12\MyGame\MainFrm.h
OpenGL_SourceCode\Chapter12\MyGame\MyGame.aps
OpenGL_SourceCode\Chapter12\MyGame\MyGame.clw
OpenGL_SourceCode\Chapter12\MyGame\MyGame.cpp
OpenGL_SourceCode\Chapter12\MyGame\MyGame.dsp
OpenGL_SourceCode\Chapter12\MyGame\MyGame.dsw
OpenGL_SourceCode\Chapter12\MyGame\MyGame.exe
OpenGL_SourceCode\Chapter12\MyGame\MyGame.h
OpenGL_SourceCode\Chapter12\MyGame\MyGame.ncb
OpenGL_SourceCode\Chapter12\MyGame\MyGame.opt
OpenGL_SourceCode\Chapter12\MyGame\MyGame.plg
OpenGL_SourceCode\Chapter12\MyGame\MyGame.rc
OpenGL_SourceCode\Chapter12\MyGame\MyGameDoc.cpp
OpenGL_SourceCode\Chapter12\MyGame\MyGameDoc.h
OpenGL_SourceCode\Chapter12\MyGame\MyGameView.cpp
OpenGL_SourceCode\Chapter12\MyGame\MyGameView.h
OpenGL_SourceCode\Chapter12\MyGame\Point3.h
OpenGL_SourceCode\Chapter12\MyGame\ReadMe.txt
OpenGL_SourceCode\Chapter12\MyGame\Release
OpenGL_SourceCode\Chapter12\MyGame\RES\MyGame.ico
OpenGL_SourceCode\Chapter12\MyGame\RES\MyGame.rc2
OpenGL_SourceCode\Chapter12\MyGame\RES\MyGameDoc.ico
OpenGL_SourceCode\Chapter12\MyGame\RES\Toolbar.bmp
OpenGL_SourceCode\Chapter12\MyGame\RES
OpenGL_SourceCode\Chapter12\MyGame\Resource.h
OpenGL_SourceCode\Chapter12\MyGame\Ship.cpp
OpenGL_SourceCode\Chapter12\MyGame\Ship.h
OpenGL_SourceCode\Chapter12\MyGame\Ship3D.cpp
OpenGL_SourceCode\Chapter12\MyGame\Ship3D.h
OpenGL_SourceCode\Chapter12\MyGame\Sphere3.h
OpenGL_SourceCode\Chapter12\MyGame\Stars.cpp
OpenGL_SourceCode\Chapter12\MyGame\Stars.h
OpenGL_SourceCode\Chapter12\MyGame\StdAfx.cpp
OpenGL_SourceCode\Chapter12\MyGame\StdAfx.h
OpenGL_SourceCode\Chapter12\MyGame\Triangle.cpp
OpenGL_SourceCode\Chapter12\MyGame\Triangle.h
OpenGL_SourceCode\Chapter12\MyGame\UTILITY.CPP
OpenGL_SourceCode\Chapter12\MyGame\Utility.h
OpenGL_SourceCode\Chapter12\MyGame
OpenGL_SourceCode\Chapter12
OpenGL_SourceCode\Chapter13\GAME\AMBIENT.WAV
OpenGL_SourceCode\Chapter13\GAME\audiosystem.cpp
OpenGL_SourceCode\Chapter13\GAME\audiosystem.h
OpenGL_SourceCode\Chapter13\GAME\CAMERA.CPP
OpenGL_SourceCode\Chapter13\GAME\CAMERA.H
OpenGL_SourceCode\Chapter13\GAME\ENEMY.H
OpenGL_SourceCode\Chapter13\GAME\ENGINE.CPP
OpenGL_SourceCode\Chapter13\GAME\ENGINE.H
OpenGL_SourceCode\Chapter13\GAME\ENTITY.CPP
OpenGL_SourceCode\Chapter13\GAME\ENTITY.H
OpenGL_SourceCode\Chapter13\GAME\EXPLODE.WAV
OpenGL_SourceCode\Chapter13\GAME\explosion.bmp
OpenGL_SourceCode\Chapter13\GAME\explosion.cpp
OpenGL_SourceCode\Chapter13\GAME\explosion.h
OpenGL_SourceCode\Chapter13\GAME\FONT.CPP
OpenGL_SourceCode\Chapter13\GAME\FONT.H
OpenGL_SourceCode\Chapter13\GAME\GAME.DSP
OpenGL_SourceCode\Chapter13\GAME\GAME.DSW
OpenGL_SourceCode\Chapter13\GAME\GAME.EXE
OpenGL_SourceCode\Chapter13\GAME\GAME.NCB
OpenGL_SourceCode\Chapter13\GAME\GAME.OPT
OpenGL_SourceCode\Chapter13\GAME\GAME.PLG
OpenGL_SourceCode\Chapter13\GAME\GROUND.TGA
OpenGL_SourceCode\Chapter13\GAME\GUI.CPP
OpenGL_SourceCode\Chapter13\GAME\GUI.H
OpenGL_SourceCode\Chapter13\GAME\HiResTimer.h
OpenGL_SourceCode\Chapter13\GAME\InputSystem.cpp
OpenGL_SourceCode\Chapter13\GAME\InputSystem.h
OpenGL_SourceCode\Chapter13\GAME\MD2.CPP
OpenGL_SourceCode\Chapter13\GAME\MD2.H
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro\IGDOSH.PCX
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro\Ogro.txt
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro\Ogrobase.pcx
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro\Tris.MD2
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro\Weapon.md2
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro\Weapon.pcx
OpenGL_SourceCode\Chapter13\GAME\MODELS\Ogro
OpenGL_SourceCode\Chapter13\GAME\MODELS\Rocket.PCX
OpenGL_SourceCode\Chapter13\GAME\MODELS\rocketair.MD2
OpenGL_SourceCode\Chapter13\GAME\MODELS\Sodf8\Abarlith.pcx
OpenGL_SourceCode\Chapter13\GAME\MODELS\Sodf8\SFOD8.TXT
OpenGL_SourceCode\Chapter13\GAME\MODELS\Sodf8\Tris.MD2
OpenGL_SourceCode\Chapter13\GAME\MODELS\Sodf8\Weapon.md2
OpenGL_SourceCode\Chapter13\GAME\MODELS\Sodf8\Weapon.PCX
OpenGL_SourceCode\Chapter13\GAME\MODELS\Sodf8
OpenGL_SourceCode\Chapter13\GAME\MODELS
OpenGL_SourceCode\Chapter13\GAME\OBJECT.H
OpenGL_SourceCode\Chapter13\GAME\oglwindow.cpp
OpenGL_SourceCode\Chapter13\GAME\oglwindow.h
OpenGL_SourceCode\Chapter13\GAME\OGRO.CPP
OpenGL_SourceCode\Chapter13\GAME\OGRO.H
OpenGL_SourceCode\Chapter13\GAME\Particles.cpp
OpenGL_SourceCode\Chapter13\GAME\Particles.h
OpenGL_SourceCode\Chapter13\GAME\PLAYER.CPP
OpenGL_SourceCode\Chapter13\GAME\PLAYER.H
OpenGL_SourceCode\Chapter13\GAME\Release
OpenGL_SourceCode\Chapter13\GAME\ROCKET.CPP
OpenGL_SourceCode\Chapter13\GAME\ROCKET.H
OpenGL_SourceCode\Chapter13\GAME\simpengine.cpp
OpenGL_SourceCode\Chapter13\GAME\simpengine.h
OpenGL_SourceCode\Chapter13\GAME\SOD.CPP
OpenGL_SourceCode\Chapter13\GAME\SOD.H
OpenGL_SourceCode\Chapter13\GAME\TERRAIN.CPP
OpenGL_SourceCode\Chapter13\GAME\TERRAIN.H
OpenGL_SourceCode\Chapter13\GAME\TEXTURE.CPP
OpenGL_SourceCode\Chapter13\GAME\TEXTURE.H
OpenGL_SourceCode\Chapter13\GAME\TREE.H
OpenGL_SourceCode\Chapter13\GAME\VECTOR.H
OpenGL_SourceCode\Chapter13\GAME\WINMAIN.CPP
OpenGL_SourceCode\Chapter13\GAME\WORLD.CPP
OpenGL_SourceCode\Chapter13\GAME\WORLD.H
OpenGL_SourceCode\Chapter13\GAME
OpenGL_SourceCode\Chapter13\SimpEngine\AMBIENT.WAV
OpenGL_SourceCode\Chapter13\SimpEngine\audiosystem.cpp
OpenGL_SourceCode\Chapter13\SimpEngine\audiosystem.h
OpenGL_SourceCode\Chapter13\SimpEngine\CAMERA.CPP
OpenGL_SourceCode\Chapter13\SimpEngine\CAMERA.H
OpenGL_SourceCode\Chapter13\SimpEngine\CANYON.MID
OpenGL_SourceCode\Chapter13\SimpEngine\ENGINE.CPP
OpenGL_SourceCode\Chapter13\SimpEngine\ENGINE.H
OpenGL_SourceCode\Chapter13\SimpEngine\ENTITY.CPP
OpenGL_SourceCode\Chapter13\SimpEngine\ENTITY.H
OpenGL_SourceCode\Chapter13\SimpEngine\FONT.CPP
OpenGL_SourceCode\Chapter13\SimpEngine\FONT.H
OpenGL_SourceCode\Chapter13\SimpEngine\GROUND.TGA
OpenGL_SourceCode\Chapter13\SimpEngine\HiResTimer.h
OpenGL_SourceCode\Chapter13\SimpEngine\InputSystem.cpp
OpenGL_SourceCode\Chapter13\SimpEngine\InputSystem.h
OpenGL_SourceCode\Chapter13\SimpEngine\MD2.CPP
OpenGL_SourceCode\Chapter13\SimpEngine\MD2.H
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro\IGDOSH.PCX
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro\Ogro.txt
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro\Ogrobase.pcx
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro\Tris.MD2
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro\Weapon.md2
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro\Weapon.pcx
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Ogro
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Sodf8\Abarlith.pcx
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Sodf8\SFOD8.TXT
OpenGL_SourceCode\Chapter13\SimpEngine\Models\Sodf8\Tris.MD2
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OpenGL_SourceCode\Chapter16\Terrain3DTest\Texture\NEBULA.BMP
OpenGL_SourceCode\Chapter16\Terrain3DTest\Texture\SKY.BMP
OpenGL_SourceCode\Chapter16\Terrain3DTest\Texture\WATER.BMP
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OpenGL_SourceCode\Chapter16\Terrain3DTest\Texture.cpp
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OpenGL_SourceCode\Chapter16\Terrain3DTest
OpenGL_SourceCode\Chapter16
OpenGL_SourceCode\Chapter17\FractalTerrain\Debug
OpenGL_SourceCode\Chapter17\FractalTerrain\FractalOptionsDlg.cpp
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OpenGL_SourceCode\Chapter17\FractalTerrain\FractTerrainMod.cpp
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OpenGL_SourceCode\Chapter17\FractalTerrain
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OpenGL_SourceCode\Chapter18\ClothSimulation\BabysGotBack.dps
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OpenGL_SourceCode\Chapter18\ClothSimulation\ClothSimulationView.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\ClothSimulationView.h
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgAddSphere.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgAddSphere.h
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgNewCloth.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgNewCloth.h
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgSimProp.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgSimProp.h
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgSimTiming.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgSimTiming.h
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgVertexMass.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\DlgVertexMass.h
OpenGL_SourceCode\Chapter18\ClothSimulation\LoadOBJ.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\LoadOBJ.h
OpenGL_SourceCode\Chapter18\ClothSimulation\MainFrm.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\MainFrm.h
OpenGL_SourceCode\Chapter18\ClothSimulation\MathDefs.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\MathDefs.h
OpenGL_SourceCode\Chapter18\ClothSimulation\PhysEnv.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\PhysEnv.h
OpenGL_SourceCode\Chapter18\ClothSimulation\ReadMe.txt
OpenGL_SourceCode\Chapter18\ClothSimulation\Release
OpenGL_SourceCode\Chapter18\ClothSimulation\res\ClothSimulation.ico
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OpenGL_SourceCode\Chapter18\ClothSimulation\res\ClothSimulationDoc.ico
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OpenGL_SourceCode\Chapter18\ClothSimulation\res
OpenGL_SourceCode\Chapter18\ClothSimulation\Resource.h
OpenGL_SourceCode\Chapter18\ClothSimulation\Skeleton.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\Skeleton.h
OpenGL_SourceCode\Chapter18\ClothSimulation\StdAfx.cpp
OpenGL_SourceCode\Chapter18\ClothSimulation\StdAfx.h
OpenGL_SourceCode\Chapter18\ClothSimulation\Test1.dps
OpenGL_SourceCode\Chapter18\ClothSimulation\Test2.dps
OpenGL_SourceCode\Chapter18\ClothSimulation
OpenGL_SourceCode\Chapter18
OpenGL_SourceCode\mchannel.ico
OpenGL_SourceCode\OpenGL开发库\GL.H
OpenGL_SourceCode\OpenGL开发库\GLAUX.H
OpenGL_SourceCode\OpenGL开发库\GLAUX.LIB
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OpenGL_SourceCode\OpenGL开发库\GLU32.LIB
OpenGL_SourceCode\OpenGL开发库\GLUT.DLL
OpenGL_SourceCode\OpenGL开发库\GLUT.H
OpenGL_SourceCode\OpenGL开发库\glut.lib
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OpenGL_SourceCode\OpenGL开发库\OPENGL32.LIB
OpenGL_SourceCode\OpenGL开发库\WGLEXT.H
OpenGL_SourceCode\OpenGL开发库
OpenGL_SourceCode

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