文件名称:vp_bump_map
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This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environment extensions that are similar in functionality to register combiners.
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压缩包 : 21840287vp_bump_map.rar 列表 vp_bump_map\makefile vp_bump_map\readme.html vp_bump_map\vp_bump_map.acf vp_bump_map\vp_bump_map.cpp vp_bump_map\vp_bump_map.vcproj vp_bump_map