文件名称:3Dgame
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 761kb
- 下载次数:
- 1次
- 提 供 者:
- ju***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个简单的三维游戏,用up,down,left,right键来控制飞机前后左右运动-A simple three-dimensional games, using up, down, left, right keys to control movement of aircraft around
(系统自动生成,下载前可以参看下载内容)
下载文件列表
三维游戏
........\Ast.cpp
........\Ast.h
........\Ast3D.cpp
........\Ast3D.h
........\Ast3DFract.cpp
........\Ast3DFract.h
........\AUDIOW32.DLL
........\Bullet.cpp
........\Bullet.h
........\BulletFireBall.cpp
........\BulletFireBall.h
........\DATA
........\....\AST.RAW
........\....\EXPLODE.WAV
........\....\FIRE.WAV
........\....\INTRO.XM
........\....\NEWSHIP.RAW
........\....\SHIP.RAW
........\....\shipexplode.wav
........\....\TEST.PNG
........\....\TETRA.RAW
........\....\TITLE.RAW
........\Dll
........\...\AUDIOW32.DLL
........\...\GLUT32.DLL
........\Exp.cpp
........\Exp.h
........\Extern.h
........\Fragment.cpp
........\Fragment.h
........\GameIntro.cpp
........\GameIntro.h
........\GameObj.cpp
........\GameObj.h
........\GameObjTimed.cpp
........\GameObjTimed.h
........\GameSection.cpp
........\GameSection.h
........\GameSession.cpp
........\GameSession.h
........\GLUT32.DLL
........\Include
........\.......\AUDIO.H
........\.......\GL
........\.......\..\GLPNG.H
........\.......\..\Glut.h
........\.......\VCG
........\.......\...\Point3.h
........\.......\...\Sphere3.h
........\.......\...\Utility.h
........\Lib
........\...\AUDW32VC.LIB
........\...\GLPNG.LIB
........\...\GLUT32.LIB
........\MainFrm.cpp
........\MainFrm.h
........\MyGame.aps
........\MyGame.clw
........\MyGame.cpp
........\MyGame.dsp
........\MyGame.dsw
........\MyGame.exe
........\MyGame.h
........\MyGame.ncb
........\MyGame.opt
........\MyGame.plg
........\MyGame.rc
........\MyGameDoc.cpp
........\MyGameDoc.h
........\MyGameView.cpp
........\MyGameView.h
........\ReadMe.txt
........\Release
........\RES
........\...\MyGame.rc2
........\Resource.h
........\Ship.cpp
........\Ship.h
........\Ship3D.cpp
........\Ship3D.h
........\Stars.cpp
........\Stars.h
........\StdAfx.cpp
........\StdAfx.h
........\Triangle.cpp
........\Triangle.h
........\UTILITY.CPP
........\Utility.h
........\Ast.cpp
........\Ast.h
........\Ast3D.cpp
........\Ast3D.h
........\Ast3DFract.cpp
........\Ast3DFract.h
........\AUDIOW32.DLL
........\Bullet.cpp
........\Bullet.h
........\BulletFireBall.cpp
........\BulletFireBall.h
........\DATA
........\....\AST.RAW
........\....\EXPLODE.WAV
........\....\FIRE.WAV
........\....\INTRO.XM
........\....\NEWSHIP.RAW
........\....\SHIP.RAW
........\....\shipexplode.wav
........\....\TEST.PNG
........\....\TETRA.RAW
........\....\TITLE.RAW
........\Dll
........\...\AUDIOW32.DLL
........\...\GLUT32.DLL
........\Exp.cpp
........\Exp.h
........\Extern.h
........\Fragment.cpp
........\Fragment.h
........\GameIntro.cpp
........\GameIntro.h
........\GameObj.cpp
........\GameObj.h
........\GameObjTimed.cpp
........\GameObjTimed.h
........\GameSection.cpp
........\GameSection.h
........\GameSession.cpp
........\GameSession.h
........\GLUT32.DLL
........\Include
........\.......\AUDIO.H
........\.......\GL
........\.......\..\GLPNG.H
........\.......\..\Glut.h
........\.......\VCG
........\.......\...\Point3.h
........\.......\...\Sphere3.h
........\.......\...\Utility.h
........\Lib
........\...\AUDW32VC.LIB
........\...\GLPNG.LIB
........\...\GLUT32.LIB
........\MainFrm.cpp
........\MainFrm.h
........\MyGame.aps
........\MyGame.clw
........\MyGame.cpp
........\MyGame.dsp
........\MyGame.dsw
........\MyGame.exe
........\MyGame.h
........\MyGame.ncb
........\MyGame.opt
........\MyGame.plg
........\MyGame.rc
........\MyGameDoc.cpp
........\MyGameDoc.h
........\MyGameView.cpp
........\MyGameView.h
........\ReadMe.txt
........\Release
........\RES
........\...\MyGame.rc2
........\Resource.h
........\Ship.cpp
........\Ship.h
........\Ship3D.cpp
........\Ship3D.h
........\Stars.cpp
........\Stars.h
........\StdAfx.cpp
........\StdAfx.h
........\Triangle.cpp
........\Triangle.h
........\UTILITY.CPP
........\Utility.h