文件名称:clock
- 所属分类:
- 数据结构常用算法
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.82mb
- 下载次数:
- 0次
- 提 供 者:
- tma***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
1. 首先建立一个基本对话的exe工程,并命名为time;
2. 在BOOL CTimeDlg::OnInitDialog()函数内建立一个计时器,SetTimer(1,1000,NULL)
3. 再用classwizard建立消息响应函数void CTimeDlg::OnTimer(UINT nIDEvent),在里面输入代码如下:Invalidate()
4. 再用classwizard建立消息响应函数void CTimeDlg::OnDestroy(),在里面输入代码如下:KillTimer(1) 以此来消除计时器;
5. 在void CTimeDlg::OnPaint()里输入上面的算法;
6. 为CtimeDlg类添加头文件math.h,代码:#include "math.h"。
7. 编译、链接、运行。
-1. First, the establishment of a basic dialogue exe project, and named the time 2. In the BOOL CTimeDlg:: OnInitDialog () function is the establishment of a timer, SetTimer (1,1000, NULL) 3. Then the establishment of the message to respond to classwizard function void CTimeDlg:: OnTimer (UINT nIDEvent), enter the code inside is as follows: Invalidate () 4. then classwizard set-up message response function void CTimeDlg:: OnDestroy (), enter the code inside the following: KillTimer (1) to this to eliminate the timer 5. void CTimeDlg:: OnPaint () where importation of the above algorithm 6. CtimeDlg class to add header file for the math.h, the code:# include " math.h" . 7. Compile, link and run.
2. 在BOOL CTimeDlg::OnInitDialog()函数内建立一个计时器,SetTimer(1,1000,NULL)
3. 再用classwizard建立消息响应函数void CTimeDlg::OnTimer(UINT nIDEvent),在里面输入代码如下:Invalidate()
4. 再用classwizard建立消息响应函数void CTimeDlg::OnDestroy(),在里面输入代码如下:KillTimer(1) 以此来消除计时器;
5. 在void CTimeDlg::OnPaint()里输入上面的算法;
6. 为CtimeDlg类添加头文件math.h,代码:#include "math.h"。
7. 编译、链接、运行。
-1. First, the establishment of a basic dialogue exe project, and named the time 2. In the BOOL CTimeDlg:: OnInitDialog () function is the establishment of a timer, SetTimer (1,1000, NULL) 3. Then the establishment of the message to respond to classwizard function void CTimeDlg:: OnTimer (UINT nIDEvent), enter the code inside is as follows: Invalidate () 4. then classwizard set-up message response function void CTimeDlg:: OnDestroy (), enter the code inside the following: KillTimer (1) to this to eliminate the timer 5. void CTimeDlg:: OnPaint () where importation of the above algorithm 6. CtimeDlg class to add header file for the math.h, the code:# include " math.h" . 7. Compile, link and run.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
时钟.doc
clock\clock.aps
.....\clock.clw
.....\clock.cpp
.....\clock.dsp
.....\clock.dsw
.....\clock.h
.....\clock.ncb
.....\clock.opt
.....\clock.plg
.....\clock.rc
.....\clockDlg.cpp
.....\clockDlg.h
.....\Debug\clock.exe
.....\.....\clock.ilk
.....\.....\clock.obj
.....\.....\clock.pch
.....\.....\clock.pdb
.....\.....\clock.res
.....\.....\clockDlg.obj
.....\.....\Dlg.obj
.....\.....\StdAfx.obj
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\Dlg.cpp
.....\Dlg.h
.....\ReadMe.txt
.....\res\bitmap1.bmp
.....\...\bitmap2.bmp
.....\...\clock.ico
.....\...\clock.rc2
.....\resource.h
.....\StdAfx.cpp
.....\StdAfx.h
.....\Debug
.....\res
clock
clock\clock.aps
.....\clock.clw
.....\clock.cpp
.....\clock.dsp
.....\clock.dsw
.....\clock.h
.....\clock.ncb
.....\clock.opt
.....\clock.plg
.....\clock.rc
.....\clockDlg.cpp
.....\clockDlg.h
.....\Debug\clock.exe
.....\.....\clock.ilk
.....\.....\clock.obj
.....\.....\clock.pch
.....\.....\clock.pdb
.....\.....\clock.res
.....\.....\clockDlg.obj
.....\.....\Dlg.obj
.....\.....\StdAfx.obj
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\Dlg.cpp
.....\Dlg.h
.....\ReadMe.txt
.....\res\bitmap1.bmp
.....\...\bitmap2.bmp
.....\...\clock.ico
.....\...\clock.rc2
.....\resource.h
.....\StdAfx.cpp
.....\StdAfx.h
.....\Debug
.....\res
clock