文件名称:CHAPTER01
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 8.17mb
- 下载次数:
- 0次
- 提 供 者:
- 杨*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
计算机图形学的程序,有源代码和可执行程序,很有用的!-Computer graphics procedures, source code and executable program, very useful!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CHAPTER01
.........\3DEDITOR
.........\........\3DEDITOR.APS
.........\........\3DEDITOR.CLW
.........\........\3DEDITOR.CPP
.........\........\3DEDITOR.DSP
.........\........\3DEDITOR.DSW
.........\........\3DEDITOR.H
.........\........\3DEDITOR.NCB
.........\........\3DEDITOR.OPT
.........\........\3DEDITOR.PLG
.........\........\3DEDITOR.RC
.........\........\3DEDITORDOC.CPP
.........\........\3DEDITORDOC.H
.........\........\3DEDITORVIEW.CPP
.........\........\3DEDITORVIEW.H
.........\........\AVICAPTURE.CPP
.........\........\AVICAPTURE.H
.........\........\CHILDFRM.CPP
.........\........\CHILDFRM.H
.........\........\CHUNKFILE.CPP
.........\........\CHUNKFILE.H
.........\........\CLASSLIB.CPP
.........\........\CLASSLIB.H
.........\........\DEBUG
.........\........\.....\3DEDITOR.EXE
.........\........\.....\3DEDITOR.ILK
.........\........\.....\3DEDITOR.OBJ
.........\........\.....\3DEDITOR.PCH
.........\........\.....\3DEDITOR.PDB
.........\........\.....\3DEDITOR.RES
.........\........\.....\3DEDITORDOC.OBJ
.........\........\.....\3DEDITORVIEW.OBJ
.........\........\.....\AVICAPTURE.OBJ
.........\........\.....\CHILDFRM.OBJ
.........\........\.....\CHUNKFILE.OBJ
.........\........\.....\CLASSLIB.OBJ
.........\........\.....\DLGCAPTUREMOVIE.OBJ
.........\........\.....\DLGIMPORT.OBJ
.........\........\.....\DLGMAPPING.OBJ
.........\........\.....\DLGMATERIAL.OBJ
.........\........\.....\DLGPROPERTIES.OBJ
.........\........\.....\DLGRAYTRACE.OBJ
.........\........\.....\EXPORT3DS.OBJ
.........\........\.....\GLMEMORYDC.OBJ
.........\........\.....\IMAGECAPTURE.OBJ
.........\........\.....\IMPORT3DS.OBJ
.........\........\.....\IMPORT3DS_PM.OBJ
.........\........\.....\IMPORTPROGRESS.OBJ
.........\........\.....\MAINFRM.OBJ
.........\........\.....\OBJECT.OBJ
.........\........\.....\OCTREE_NODE.OBJ
.........\........\.....\OPERATOR.OBJ
.........\........\.....\PICTURE.OBJ
.........\........\.....\RAYTRACE.OBJ
.........\........\.....\RENDERVIEW.OBJ
.........\........\.....\SPLASH.OBJ
.........\........\.....\STDAFX.OBJ
.........\........\.....\TREE.OBJ
.........\........\.....\VC60.IDB
.........\........\.....\VC60.PDB
.........\........\DEFS.H
.........\........\DLGCAPTUREMOVIE.CPP
.........\........\DLGCAPTUREMOVIE.H
.........\........\DLGIMPORT.CPP
.........\........\DLGIMPORT.H
.........\........\DLGMAPPING.CPP
.........\........\DLGMAPPING.H
.........\........\DLGMATERIAL.CPP
.........\........\DLGMATERIAL.H
.........\........\DLGPROPERTIES.CPP
.........\........\DLGPROPERTIES.H
.........\........\DLGRAYTRACE.CPP
.........\........\DLGRAYTRACE.H
.........\........\EXPORT3DS.CPP
.........\........\GLMEMORYDC.CPP
.........\........\GLMEMORYDC.H
.........\........\IMAGECAPTURE.CPP
.........\........\IMAGECAPTURE.H
.........\........\IMPEXP3DS.H
.........\........\IMPORT3DS.CPP
.........\........\IMPORT3DS_PM.CPP
.........\........\IMPORT3DS_PM.H
.........\........\IMPORTPROGRESS.CPP
.........\........\IMPORTPROGRESS.H
.........\........\JCONFIG.H
.........\........\JMORECFG.H
.........\........\JPEG.H
.........\........\JPEG.LIB
.........\........\JPEGLIB.H
.........\........\MAINFRM.CPP
.........\........\MAINFRM.H
.........\........\OBJECT.CPP
.........\........\OBJECT.H
.........\........\PICTURE.CPP
.........\........\PICTURE.H
.........\........\PNG.H
.........\........\PNGCONF.H
.........\........\RAYTRACE.CPP
.........\........\README.TXT
.........\3DEDITOR
.........\........\3DEDITOR.APS
.........\........\3DEDITOR.CLW
.........\........\3DEDITOR.CPP
.........\........\3DEDITOR.DSP
.........\........\3DEDITOR.DSW
.........\........\3DEDITOR.H
.........\........\3DEDITOR.NCB
.........\........\3DEDITOR.OPT
.........\........\3DEDITOR.PLG
.........\........\3DEDITOR.RC
.........\........\3DEDITORDOC.CPP
.........\........\3DEDITORDOC.H
.........\........\3DEDITORVIEW.CPP
.........\........\3DEDITORVIEW.H
.........\........\AVICAPTURE.CPP
.........\........\AVICAPTURE.H
.........\........\CHILDFRM.CPP
.........\........\CHILDFRM.H
.........\........\CHUNKFILE.CPP
.........\........\CHUNKFILE.H
.........\........\CLASSLIB.CPP
.........\........\CLASSLIB.H
.........\........\DEBUG
.........\........\.....\3DEDITOR.EXE
.........\........\.....\3DEDITOR.ILK
.........\........\.....\3DEDITOR.OBJ
.........\........\.....\3DEDITOR.PCH
.........\........\.....\3DEDITOR.PDB
.........\........\.....\3DEDITOR.RES
.........\........\.....\3DEDITORDOC.OBJ
.........\........\.....\3DEDITORVIEW.OBJ
.........\........\.....\AVICAPTURE.OBJ
.........\........\.....\CHILDFRM.OBJ
.........\........\.....\CHUNKFILE.OBJ
.........\........\.....\CLASSLIB.OBJ
.........\........\.....\DLGCAPTUREMOVIE.OBJ
.........\........\.....\DLGIMPORT.OBJ
.........\........\.....\DLGMAPPING.OBJ
.........\........\.....\DLGMATERIAL.OBJ
.........\........\.....\DLGPROPERTIES.OBJ
.........\........\.....\DLGRAYTRACE.OBJ
.........\........\.....\EXPORT3DS.OBJ
.........\........\.....\GLMEMORYDC.OBJ
.........\........\.....\IMAGECAPTURE.OBJ
.........\........\.....\IMPORT3DS.OBJ
.........\........\.....\IMPORT3DS_PM.OBJ
.........\........\.....\IMPORTPROGRESS.OBJ
.........\........\.....\MAINFRM.OBJ
.........\........\.....\OBJECT.OBJ
.........\........\.....\OCTREE_NODE.OBJ
.........\........\.....\OPERATOR.OBJ
.........\........\.....\PICTURE.OBJ
.........\........\.....\RAYTRACE.OBJ
.........\........\.....\RENDERVIEW.OBJ
.........\........\.....\SPLASH.OBJ
.........\........\.....\STDAFX.OBJ
.........\........\.....\TREE.OBJ
.........\........\.....\VC60.IDB
.........\........\.....\VC60.PDB
.........\........\DEFS.H
.........\........\DLGCAPTUREMOVIE.CPP
.........\........\DLGCAPTUREMOVIE.H
.........\........\DLGIMPORT.CPP
.........\........\DLGIMPORT.H
.........\........\DLGMAPPING.CPP
.........\........\DLGMAPPING.H
.........\........\DLGMATERIAL.CPP
.........\........\DLGMATERIAL.H
.........\........\DLGPROPERTIES.CPP
.........\........\DLGPROPERTIES.H
.........\........\DLGRAYTRACE.CPP
.........\........\DLGRAYTRACE.H
.........\........\EXPORT3DS.CPP
.........\........\GLMEMORYDC.CPP
.........\........\GLMEMORYDC.H
.........\........\IMAGECAPTURE.CPP
.........\........\IMAGECAPTURE.H
.........\........\IMPEXP3DS.H
.........\........\IMPORT3DS.CPP
.........\........\IMPORT3DS_PM.CPP
.........\........\IMPORT3DS_PM.H
.........\........\IMPORTPROGRESS.CPP
.........\........\IMPORTPROGRESS.H
.........\........\JCONFIG.H
.........\........\JMORECFG.H
.........\........\JPEG.H
.........\........\JPEG.LIB
.........\........\JPEGLIB.H
.........\........\MAINFRM.CPP
.........\........\MAINFRM.H
.........\........\OBJECT.CPP
.........\........\OBJECT.H
.........\........\PICTURE.CPP
.........\........\PICTURE.H
.........\........\PNG.H
.........\........\PNGCONF.H
.........\........\RAYTRACE.CPP
.........\........\README.TXT