资源列表

« 1 2 ... 71 72 73 74 75 7677 78 79 80 81 ... 683 »

[3D图形编程RussaBlock

说明:设计精良的3D版(DirectX)的俄罗斯方块-Well-designed 3D version (DirectX) Russian box
<dwjaissk> 在 2024-12-26 上传 | 大小:1.84mb | 下载:0

[3D图形编程CG

说明:片头动画代码,实现了片头CG播放和esc退出CG-Titles animation code, realized CG titles esc quit playing and CG
<fanfan> 在 2024-12-26 上传 | 大小:8kb | 下载:0

[3D图形编程RayTracer

说明:光线跟踪算法,用C#实现,课本上算法的实现,仅供学习参考-Ray-tracing algorithm, using C# realize, realize textbooks on algorithms, for learning reference
<schindlor> 在 2024-12-26 上传 | 大小:3kb | 下载:0

[3D图形编程cvery_235235343

说明:VC++中实现.3ds文件的读物入。别的地方找的,大家看看吧!-VC++ Achieve reading .3 ds files into. Looking for other places, let us look at it!
<> 在 2024-12-26 上传 | 大小:618kb | 下载:0

[3D图形编程vsg

说明:Multigen公司的三维仿真软件VegaPrime2.0 中关于Vega Scene Graph 的例子,Vega Scene Graph是Vega Prime软件的核心-Multigen company
<王亮> 在 2024-12-26 上传 | 大小:197kb | 下载:0

[3D图形编程ReadOff

说明:读取一个后缀名为off的三维模型文件,并保存为一个非常合理的结构。希望你能喜欢。-Read a suffix called off the three-dimensional model of documents, and save it as a very reasonable structure. Hope you will like.
<xinshiqing> 在 2024-12-26 上传 | 大小:4kb | 下载:0

[3D图形编程clouds

说明:基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map. -Direx Based
<eric> 在 2024-12-26 上传 | 大小:509kb | 下载:0

[3D图形编程DepthExplosion

说明:爆炸效果的模拟The DepthExplosion sample demonstrates the use of depth sprites for rendering explosions.-Simulation of the explosion effect of The DepthExplosion sample demonstrates the use of depth sprites for rendering explosi
<eric> 在 2024-12-26 上传 | 大小:1.22mb | 下载:0

[3D图形编程OceanWater

说明:海面的模拟The OceanWater sample demonstrates the use of vertex and pixel shaders to create the effect of a shiny oscillating ocean surface with multiple waves moving in different directions.-Simulation of the sea The OceanWat
<eric> 在 2024-12-26 上传 | 大小:657kb | 下载:0

[3D图形编程ProceduralFire

说明:一个模拟火焰的例子The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire.-Example of a simulated flame The ProceduralFire sample demonstrates the use of pixel sh
<eric> 在 2024-12-26 上传 | 大小:629kb | 下载:0

[3D图形编程orientedboundingbox

说明:一个基于OBB包围体的碰撞检测模型的源码-Surrounded by a body based on the OBB collision detection model of source
<> 在 2024-12-26 上传 | 大小:39kb | 下载:0

[3D图形编程MY3DS

说明:加载3d模型,可以加载3dmas中建立的模型,并进行鼠标交互-Load 3d models, can be loaded 3dmas established models, and mouse interaction
<zhaofang> 在 2024-12-26 上传 | 大小:2.1mb | 下载:0
« 1 2 ... 71 72 73 74 75 7677 78 79 80 81 ... 683 »

源码中国 www.ymcn.org