搜索资源列表
Terrain
- 简单的地形渲染程序,使用了四叉树的LOD优化算法。-Simple rendering of the terrain, the use of the LOD Quadtree Optimization.
cheng
- 对一幅图像进行变换,平滑处理,四叉树处理,离散余弦处理等。-Images of a transformation, smoothing quadtree processing, handling discrete cosine
Quadtrees
- 用MFC建立一个四叉树,实现生成四叉树的方法。-Using MFC to build a quadtree, quadtree to achieve generation of methods.
SpaceDivision
- 用MFC生成四叉树的方式,主要通过建立一个向量来储存节点的坐标。-Generated by MFC quadtree approach, mainly through the establishment of a vector to store the coordinates of the node.
tree
- 用opengl的方法生成四叉树的方式,调用opengl中的画点画线的函数来生成四叉树。-The method used to generate opengl quadtree way, call the opengl stipple lines function to generate the quadtree.
Tree10.0
- 用MFC的方式生成四叉树,设立了输入点的数目,通过随机生成点接着绘制出四叉树。-MFC generated by the quadtree, the establishment of a number of input through the randomly generated points and then draw quadtree.
QuadTreeDemo
- 一个老外编的四叉树的程序例子,适合初学者研究学习。-Of a foreigner for quadtree example of the procedure is suitable for beginners study.
QuadIndex
- java 语言, Eclipse 开发环境下, 使用四叉树索引实现的空间索引机制-spacial index implemented by quad tree index
QUADTREE
- 根据随机生成的地形快速建立四叉树,并提供漫游功能,对学习三维地形浏览很有帮助。-Based on randomly generated terrain quadtree to quickly create and provide roaming for learning three-dimensional terrain views helpful.
sichashu
- 提出了一种基于自适应四叉树分形编码的数字水印技术。对原始图像进行四叉树分形编码后 , 通过给定子块在不同的寻找区域中搜索其最佳匹配父块来嵌入水印。实验结果表明 ,本方法在嵌入水 印编码时间、图像质量和鲁棒性方面均比传统的方法有较大的改进。-NULL
QuadTree
- 在d3d中关于四叉树+视锥裁剪参考资料-In d3d on quadtree cutting cone reference+ ~~~~~
3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algor
quardtreeOpenGL
- 这是一个基于OpenGL编写的四叉树完成地形的模拟实例适合学习OpenGL的人观看-This is an OpenGL-based quadtree prepared to complete the simulation of terrain suited to learning OpenGL examples of people who watch
QuadTree
- 从文件读取四叉树结点,按照morton码对四叉树进行编码-Read from the file quadtree node, in accordance with morton yards on the quad-tree coding
QuadTree_vc8
- 四叉树算法VC8.0实现,包括创建四叉树,产生随机地图,对地图进行四叉树分解-Quad-tree algorithm VC8.0 achieved, including the creation of quadtrees to generate random maps, maps of the four-tree decomposition
rgbquadtree
- 四叉树分解算法对RGB彩色图像进行分割,MATLAB代码,包括实验图片-Quad-tree decomposition algorithm RGB color image segmentation, MATLAB code, including test images
QTREE
- 实现线性四叉树的编码,读取数据的同时生成莫顿码-To achieve linear quadtree encoding, read the data at the same time generating Morton yards
base
- 四叉树的使用代码示例~ -Quadtree example of the use of the code used to four-tree sample code ~
openg
- OpenGL地形模拟基于四叉树的地形模拟-Codes based on OpenGL,analysising the data of land,welecom downloading.
QuadTree
- 实现了地形图像等的四叉树分层,根据图像的梯度和稠密分布进行分层处理。-Realized images of the terrain quadtree hierarchical, according to the image gradient and the dense distribution of slicing.