搜索资源列表
sichashufenjie
- 简单的几个四叉树分解程序,主要用于图像的分割-Several simple quadtree decomposition procedure, mainly used for image segmentation
DX_QuadTree_heightmap_by_hzz_08_06_30
- Directx9里的3D地形(由高度图生成)四叉树结构生成,开发环境VC6.0+directx9 2008/6/30 by hzz 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,ESC退出程序,有详细注释,适合dx9的学习研究。-Directx9
sf_2007314235940
- 又一个四叉树的,兄弟我别的不会,就这点知识-Another Quadtree, brothers, other I will not, on this point knowledge
sanweidixing
- 三维地形绘制--四叉树递归算法 .比较具有参考价值,值得借鉴-Three-dimensional topographical map- quadtree recursive algorithm. Compared with the reference value, it is worth drawing
fifteen
- 第十五章 图像分析 15.1 边缘检测 15.1.1 微分算子 15.1.2 Log算子 15.1.3 Canny 算子 15.2 四叉树分解 15.2.1 四叉树分解 15.2.2 四叉树 MATLAB 函数 -Chapter XV 15.1 edge detection image analysis 15.1.1 Differential Operators 15.1.2 Log Opera
sichashu
- 实现四叉树编码,即实现行列号向地址码的转换-Quadtree coding to achieve, namely to achieve the ranks of its conversion to the address code
rink
- 读取数据行、列号,计算生成莫顿码,生成基于十进制的线性四叉树的编码-Read data rows, columns No. calculated Morton generated code, to generate the metric system based on the linear quadtree encoding
tree1
- 四叉树分割 opencv 编写 读入灰度图 进行递归分割-Quadtree segmentation opencv read into grayscale prepared for recursive partitioning
image-preprocessing-4
- 用水线阈值法分割图像 对矩阵进行四叉树分解 将图像分为文字和非文字的两个类别 形态学梯度检测二值图像的边缘-Water line image thresholding segmentation of matrix quadtree decomposition of the image into text and non-text for these two types of morphological gradient detected
04.QuadTree
- 有关网络游戏地形优化的实例!用四叉树做的。-Optimization of the network game example of the terrain! Using Quadtree do.
05.QuadTree+Frustum
- 有关网络游戏地形优化的实例!用四叉树做的(2)。-Optimization of the network game example of the terrain! Using Quadtree do (2).
06.QuadTree+LOD
- 有关网络游戏地形优化的实例!用四叉树做的(3)。-Optimization of the network game example of the terrain! Quadtree do with the (3).
07.QuadTree+FixCrack
- 有关网络游戏地形优化的实例!用四叉树做的(3)。-Optimization of the network game example of the terrain! Quadtree do with the (3).
QuadTree_src
- 国外比较好的一个四叉树源码,对研究空间索引的同学有帮助-Abroad, a better source of a quadtree, the study of spatial index will help students
imageprocess2
- 对矩阵进行四叉树分解,将图像分为文字和非文字的两个类别,形态学梯度检测二值图像的边缘,形态学实例——从PCB图像中删除所有电流线(仅保留芯片对象),计算图像中的欧拉数 -Of the matrix quadtree decomposition, the image is divided into text and non-text of two categories, the morphological gradient detec
QuadTreeLOD
- OPENGL与四叉树完成地形的模拟,对三维GIS开发-OPENGL with complete quadtree terrain simulation, the development of three-dimensional GIS
Chap07
- 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。-" 3D Game Programming" book with CD-ROM Chapter 7 deal with the ex
QuadTreeLOD
- 采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
Quadtree1
- 自己写的一个四叉树程序,虽然建立了,但是内容还很不全面。建立了一个正方形,把数据部分放置的其中点的坐标。-To write a quadtree procedure, although established, but the content is far from comprehensive. The establishment of a square, part of the data to place the coordinate
TheLargeScaleTerraiRendering
- 介绍四叉树基于视点LOD算法简化地形的图形编程资料,很有实用性,还带有其它效果的算法-Introduced Quadtree LOD algorithm based on the simplified view of the graphical programming information terrain is very practical, but also with other effects of the algorithm