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lesson07
- 一个正方体,可以有键盘控制光照,并且6个面被加载上不同纹理。-A cube, you can have a keyboard to control light, and six different surface texture to be loaded.
tongtai
- 用同态滤波的方法增强图像对比度,解决因为光照问题引起的图像模糊问题。-By homomorphic filtering method to enhance image contrast, to solve the problem because the light-induced image blurring problem.
adapt_threshold
- 自适应阈值算法将前景从背景中分离出来包括非均匀光照。-Adaptive threshold algorithm to the prospect of separating from the background, including non-uniform illumination.
46_MultiSample
- opengl的图形编程样例,有光照,材质 倒影 雾的效果 ,鼠标控制-graphical programming opengl example, there are light, material reflection of the effect of fog, mouse control
squarerotation
- OPENGL中实现方形的旋转和光照模型。有详细的代码和说明。(老师给的)-OPENGL square to achieve the rotation and illumination model. Detail and descr iption of the code. (Teacher give)
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point l
OpenGL-Robot
- 在visual studio2005环境下使用opengl编写的3维机器人程序,添加了光照和运动-In the use of visual studio2005 environment opengl prepared 3-D robot procedures, add the light and movement
4
- opengl 计算机图形学简单算法集合 :图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena-o
OpenGL)
- 用OpenGL画球体,带有光照,设置材质等功能-Sphere with OpenGL painting with light, material and other functions set
1921682998200746114279655678
- OpenGL基础图形编程、讲述了OpenGL的基本程序结构,以及OPenGL建模,变换,颜色,光照,位图和图像,纹理,复杂物体建模,特殊光处理,效果处理,显示列表,帧缓存和动画 -OpenGL graphical programming based on
TVL
- 自己关于TVL1方法的改进 用来去除人脸上面的光照得到人脸的纹理图像,对于光照下人脸识别有相当大的作用。也可以用来定位-Their own methods to improve on TVL1 people face to face to remove the light to be Face of texture images, for face recognition under illumination a significant
tutors
- opengl 视点光照变换等演示程序-point of view, such as light opengl demo program transformation
FAQ_3Dshow
- 对话框中调用 opengl、自由旋转 OPENGL的光照、和显示列表-Call dialog box opengl, free rotation OPENGL of light, and display a list of
Texture_house
- 仓库框架,添加法向量,纹理和光照模型,在mydraw函数中调用纹理光照函数.-Warehouse fr a mework, add the method vector, texture and illumination model
Opengl-lighting
- 使用的是OpenGL的基础函数,进行简单的光照效果,内容是一个小球绕大球旋转,光照随小球变化-OpenGL using the basis function, a simple lighting effects, which is a small ball around the big ball spins, the ball changes with the light
spheres
- 3D球体在不同光照下的形态,OpenGL库实现,需要glut头文件。-3D sphere under different type of lighting.
1
- 本设计太阳能备用照明灯以AT89S52为控制核心,光敏传感器实时采集环境的光照强度,实时检测市电,利用ADC0809采集蓄电池的电压的变化。利用LCD液晶显示屏1602显示数据。达到实时监控蓄电池充电的目的。-The design of solar-powered back-up lights to AT89S52 for the control of the core, light sensors collect real-time
RollingEarth-OpenGL
- 用OpenGL写的一个实现地球旋转的例程。涉及到光照,纹理,定时器等。-An OpenGL sample to realize rolling earth.Relate to lighting,texture,time and so on.
OpenGL
- 本程序画了一个地球仪,包含基本图形的绘制,光照的设置,材质的设置,纹理映射,动画-This program drew a globe that contains the basic graphics rendering, light settings and material settings, texture mapping, animation, etc.