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lizidemo
- 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
particlesystem
- 自己编写的粒子系统演示程序,希望对初学者有所帮助-prepared by their particle system demonstration program, and I hope to help beginners
Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 do
Engine_v0.1.tar
- cool3dengine的0.1版本,漂亮的室内引擎,支持bsp/portal,lod,particle,physics,skeleteanimation,shader-cool3dengine the 0.1 version, the beautiful indoor engine, support for BSP/portal, incomplete, the particle and physics, skeleteanimati
Meshless_SPH
- 使用fortran编写的无网格(光滑质点流体动力学)SPH算法-using FORTRAN prepared by the non-grid (smooth particle hydrodynamics) SPH algorithm
SPSOOptimize
- 微粒群算法,c语言编写,通过优化,可以自己添加测试函数-particle swarm algorithm, c language, through optimization, can add their own function testing
PSOt
- 智能优化算法: 粒子群优化算法(PSO)应用于神经网络优化程序。分为无隐含层、一隐含层、二隐含层。运行DemoTrainPSO.m即可。 程序来自:Brian Birge NCSU-intelligent optimization algorithms : Particle Swarm Optimization (PSO) used neural network optimization procedures. Divide
Particleglor
- 做的很漂亮的火焰图,基于粒子系统做的,调用VC里的OPenGL。有原程序和可执行程序。-done a very nice flame map, based on particle systems do, called VC's OpenGL. There are procedures and the original executable.
UnscentedParticleFilter
- 基于次优贝叶斯估计的非线形非高斯条件下的粒子滤波器的MATELAB仿真-based Bayesian estimation of non-linear non-Gaussian under the conditions of the particle filter simulation MATELAB
Particlefilter_code
- 粒子滤波的C++程序,可以很好的掌握粒子滤波的编程问题-particulate filter C program, a good grasp of programming particle filter problem
Cheap_PSO
- C语言开发的微粒群优化算法源程序,程序用到了多个测试函数:包括Rosenbrock 函数等,操作时首先打开文件选择一个函数,然后点击计算就可以了。-C language development Particle Swarm Optimization algorithm source, a number of procedures used test functions : Functions include Rosenbrock, th
square_wang
- 利用粒子系统和Opengl中的贴图技术,生成一个正方体,可以漫游。-use Opengl particle system and the mapping technology, generate a cube, can roam.
firework_src
- 这是一个关于OPENGL 粒子系统的源码-This is a particle system on the OpenGL source
ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simul
Particlerainbow
- 一个用opengl编写的彩虹效果,其中用到了粒子系统-opengl prepared with a rainbow effect, which uses a particle system
hPSO
- A hybrid Particle Swarm Optimization algorithm for finding the minimum of the function fitness in the real space.-Particle Swarm Optimization algo abbreviation for finding the minimum of the function fi tness in the re
pso530
- 粒子群优化算法(PSO)是一种进化计算技术(evolutionary computation),由Eberhart博士和kennedy博士于1995年提出 (Kennedy J,Eberhart R. Particle swarm optimization.Proceedings of the IEEE International Conference on Neural Networks.1995.1942~1948.)。源于对
nonlinearfilter
- 工学博士学位论文 目前,扩展卡尔曼滤波是研究初始对准和惯性/GPS组合导航问题的一个主要手段。 但初始对准和惯性/GPS组合导航问题本质上是非线性的,对模型进行线性化的扩展卡 尔曼滤波在一定程度上影响了系统的性能。近年来,直接使用非线性模型的 UKF(Unscented Kalman Filtering, UKF)和粒子滤波,正在逐渐成为研究非线性估计问题 的热点和有效方法。 本文研究了UKF和粒子滤波
bf-C++sourc
- Bayesian Filter.贝叶斯(Bayesian)滤波器的C++类库。包括卡尔曼滤波(kalman filter)、粒子滤波(particle filter)等。-Bayesian Filter. Bayesian (Bayesian) filters C Class. Including Kalman filter (Kalman filter). particle filter (particle filter).
psopt
- A program to demonstrate the optimization process of particle swarm optimization. A two-dimensional objective function is visualized by level of grey: the lighter the color, the higher the function value. The particles a