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ParticleEditor
- 基于OGRE游戏引擎,友好功能界面的粒子编辑器,具有导出导入编辑功能-game based on OGRE engine friendly interface functions of the particle editor, is derived into editing functions
ParticleEditor
- 基于OGRE游戏引擎,友好功能界面的粒子编辑器,具有导出导入编辑功能-game based on OGRE engine friendly interface functions of the particle editor, is derived into editing functions
ParticleEditor_1.2.0
- Ogre粒子编译器,附含代码,方便喜欢Ogre的读者阅读参考,为开源项目,可以随便使用:)-Ogre particle compiler, with code attached to facilitate the readers like Ogre reference for the open source project, you can not use:)
MyParticle
- 使用MFC编写的3D粒子编辑器。能选择多种粒子效果,修改Emitter,Affector等的参数,能保存为文本文件。-MFC prepared using 3D particle editor. Can choose a variety of particle effects, modify Emitter, Affector and other parameters, can be saved as a text file.
ParticleEditor_1.2.0
- ParticleEditor1.20 特效编辑器-ParticleEditor
ParticleEditor
- 基于OGRE 的 粒子编辑器, CEGUI图形界面,效果一般,功能简单,学习的好例子-particle editor
particleeditor
- Ogre 粒子系统源码 ParticleEditer_Beta -Ogre particlesystem source
ParticleEditor
- 基于DirectX9.0C 实现的一个例子编辑器系统 可编辑多种3D粒子。-Edit a variety of 3D particle editor system based on DirectX9.0C implemented an example.
ParticleEditor
- 基于DirectX9.0 MFC的粒子编辑器-failed to translate