搜索资源列表
nvidia
- nvidia 的LCD 驱动代码,可供参考
nVIDIA
- 关于nVIDIA显卡驱动编程的一点文档。
simple_vertex_texture
- nvidia最新的nv40内核显卡支持在vertex shader程序中访问纹理。本代码演示了如何在顶点编程中实现访问一个2维纹理数据.推荐vc7.1+6800显卡。-being the latest ATI graphics kernel support for the vertex shader process visit asked texture. This code demonstrates how to achieve pe
NvCpl
- 获取NVidia Control Panel(NV控制面板)参数的源代码 可以获取 显卡id,显存,AA AF模式,是否支持SLI,分辨率等信息。-access NVidia Control Panel (NV control panel) parameters of the source code can be id access cards, memory, AA AF mode, whether to support S
HardwareShadowMap
- NVIDIA实现硬件阴影贴图的源代码 需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
Glow
- NVIDIA公司 Glow(泛光)效果的源代码,支持反锯齿 需要硬件支持DirectX 8的显卡-NVIDIA Glow (Pan)- The effect of source code, antialiasing support needed hardware support DirectX 8 cards
Nature_Grass
- NVIDIA范例中草的绘制,经典的3D知识学习代码,VC++平台下OpenGL语言开发,对显卡要求比较高,看你的机子能不能跑得动。-NVIDIA examples of Chinese herbal mapping, 3D knowledge of classical learning code VC platform OpenGL language development, the graphics requirements is r
Vision3DNet
- 一个基于dotNet的3D图形绘制框架,底层API采用OpenGL,整个fr a meWork基于Nvidia的一个例子程序,相当好的一个东西。-DotNet-based rendering of 3D graphics fr a mework, the underlying API using OpenGL, the entire fr a meWork an example of Nvidia-based procedures, a
CUDA_NVIDIA
- 3月25-27 NVIDIA 首席科学家DAVID KIRK CUDA技术讲座内容资料 -March 25-27 NVIDIA Chief Scientist DAVID KIRK CUDA information technology talks
Play3D010-Binary
- Play3D is a program to play 3D video files using full-screen quad-buffer OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any format that is supported through DirectShow with an appropriate codec.
nvidia
- nvidia 的LCD 驱动代码,可供参考-nvidia the LCD driver code is available for reference
SIFTGPU
- A GPU implementation of David Lowe s Scale Invariant Feature Transform compiled on graphics cards 需要显卡芯片支持fp40/vp40,如nvidia 7900, 8800或以上-A GPU implementation of David Lowe s Scale Invariant Feature Transform compiled
dos_drv_src_101
- 象编程序用 Turbo C 一样, 现在有很多人设计电路图和电路板仍然在用 DOS 版本的 Protel 3.31. 可惜当时的软件支持的分辨率只有 640x480, 通过对 Protel 驱动程序一番研究,终于实现了高分辨率显示。 1.01 版本的驱动包括: 800x600, 1024x768, 1280x1024, 1600x1200 分辨率的驱动, 已经能够满足大多数情况的要求了。 已经在 PC-DOS,
CUDA_BP_neuralnetwork
- 基于nvidia CUDA架构的BP神经网络程序,在G80,G92 GPU上可以完成BP神经网络训练。速度较双核CPU提高十倍-Nvidia CUDA architecture based on BP neural network procedures, G80, G92 GPU to be completed on BP neural network training. Faster than dual-core CPU times
fx5200
- NVIDIA FX5200 显示卡原理图,欢迎下栽.-NVIDIA FX5200 graphics card schematics,下栽welcome.
PhysX_Beginer
- PhysX的入门文章,NVIDIA PhysX是一种功能强大的物理加速引擎,可在顶级PC和游戏中实现实时的物理学计算。PhysX软件被广泛应用于150多个游戏中-PhysX introductory article, NVIDIA PhysX is a powerful physics engine to speed up can be in the top PC game in real-time physics calculatio
nvidia-xconfig-1.0.tar
- amd64 装显卡驱动时所需的cpu驱动-amd64 installed graphics drivers required cpu driver
cksc2.0
- nvidia CUDA 2.0 SDK 中文版本,翻译率大概为95%-nvidia CUDA 2.0 SDK Chinese version, the translation rate of about 95
fft2d_gpu
- using NVIDIA FFT CUDA Library to solve FFT problem
NVNatureScene
- NVidia公司的一个自然环境演示系统的源码,利用OPengl和GPu开发-NVidia s a natural demonstration of the system source code, using opengl and GPU development