文件名称:HardwareShadowMap
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.81mb
- 下载次数:
- 0次
- 提 供 者:
- 赵**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
NVIDIA实现硬件阴影贴图的源代码
需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
DEMOS
.....\Direct3D9
.....\.........\bin
.....\.........\...\release
.....\.........\...\.......\HardwareShadowMap.exe
.....\.........\...\.......\nv_nvb.dll
.....\.........\inc
.....\.........\...\shared
.....\.........\...\......\dxstdafx.h
.....\.........\...\......\NVBScene9.h
.....\.........\...\......\NVFileDialog.h
.....\.........\src
.....\.........\...\HLSL_HardwareShadowMap
.....\.........\...\......................\docs
.....\.........\...\......................\HardwareShadowMap.cpp
.....\.........\...\......................\HardwareShadowMap.h
.....\.........\...\......................\HardwareShadowMap.sln
.....\.........\...\......................\HardwareShadowMap.vcproj
.....\.........\...\......................\HardwareShadowMapApp.cpp
.....\.........\...\......................\HardwareShadowMapApp.h
.....\.........\...\......................\nvafx.h
.....\.........\...\......................\resource.h
.....\.........\...\......................\resource.rc
.....\.........\...\shared
.....\.........\...\......\NVBScene9.cpp
LIBS
....\dll
....\...\debug
....\...\.....\nv_nvb.dll
....\...\release
....\...\.......\nv_nvb.dll
....\implib
....\......\debug
....\......\.....\nv_nvb.lib
....\......\release
....\......\.......\nv_nvb.lib
....\inc
....\...\DXUT
....\...\....\DXUT.h
....\...\....\DXUTenum.h
....\...\....\DXUTgui.h
....\...\....\DXUTmesh.h
....\...\....\DXUTmisc.h
....\...\....\DXUTsettingsDlg.h
....\...\....\DXUTSound.h
....\...\nv_math
....\...\.......\nv_algebra.h
....\...\.......\nv_math.h
....\...\.......\nv_mathdecl.h
....\...\nv_nvb
....\...\......\nv_animation.h
....\...\......\nv_attribute.h
....\...\......\nv_camera.h
....\...\......\nv_core.h
....\...\......\nv_drawmodel_visitor.h
....\...\......\nv_factory.h
....\...\......\nv_file.h
....\...\......\nv_light.h
....\...\......\nv_material.h
....\...\......\nv_mesh.h
....\...\......\nv_model.h
....\...\......\nv_node.h
....\...\......\nv_nvb.h
....\...\......\nv_nvbdecl.h
....\...\......\nv_refcount.h
....\...\......\nv_scene.h
....\...\......\nv_streams.h
....\...\......\nv_texcoord_set.h
....\...\......\nv_texture.h
....\...\......\nv_visitor.h
....\...\shared
....\...\......\GetFilePath.h
....\...\......\nvFileSearch.h
....\...\......\NV_Common.h
....\...\......\NV_Error.h
....\lib
....\...\debug
....\...\.....\DXUT.lib
....\...\.....\nv_math.lib
....\...\release
....\...\.......\DXUT.lib
....\...\.......\nv_math.lib
Media
.....\models
.....\......\ClawBOT
.....\......\.......\ClawBOT.nvb
.....\programs
.....\........\HLSL_HardwareShadowMap
.....\........\......................\HardwareShadowMap.fx
.....\textures
.....\........\2d
.....\........\..\spotlight.tga
.....\........\..\Sunlight.tga
.....\........\Ui
.....\........\..\arrow.x
.....\........\..\dxutcontrols.tga
.....\Direct3D9
.....\.........\bin
.....\.........\...\release
.....\.........\...\.......\HardwareShadowMap.exe
.....\.........\...\.......\nv_nvb.dll
.....\.........\inc
.....\.........\...\shared
.....\.........\...\......\dxstdafx.h
.....\.........\...\......\NVBScene9.h
.....\.........\...\......\NVFileDialog.h
.....\.........\src
.....\.........\...\HLSL_HardwareShadowMap
.....\.........\...\......................\docs
.....\.........\...\......................\HardwareShadowMap.cpp
.....\.........\...\......................\HardwareShadowMap.h
.....\.........\...\......................\HardwareShadowMap.sln
.....\.........\...\......................\HardwareShadowMap.vcproj
.....\.........\...\......................\HardwareShadowMapApp.cpp
.....\.........\...\......................\HardwareShadowMapApp.h
.....\.........\...\......................\nvafx.h
.....\.........\...\......................\resource.h
.....\.........\...\......................\resource.rc
.....\.........\...\shared
.....\.........\...\......\NVBScene9.cpp
LIBS
....\dll
....\...\debug
....\...\.....\nv_nvb.dll
....\...\release
....\...\.......\nv_nvb.dll
....\implib
....\......\debug
....\......\.....\nv_nvb.lib
....\......\release
....\......\.......\nv_nvb.lib
....\inc
....\...\DXUT
....\...\....\DXUT.h
....\...\....\DXUTenum.h
....\...\....\DXUTgui.h
....\...\....\DXUTmesh.h
....\...\....\DXUTmisc.h
....\...\....\DXUTsettingsDlg.h
....\...\....\DXUTSound.h
....\...\nv_math
....\...\.......\nv_algebra.h
....\...\.......\nv_math.h
....\...\.......\nv_mathdecl.h
....\...\nv_nvb
....\...\......\nv_animation.h
....\...\......\nv_attribute.h
....\...\......\nv_camera.h
....\...\......\nv_core.h
....\...\......\nv_drawmodel_visitor.h
....\...\......\nv_factory.h
....\...\......\nv_file.h
....\...\......\nv_light.h
....\...\......\nv_material.h
....\...\......\nv_mesh.h
....\...\......\nv_model.h
....\...\......\nv_node.h
....\...\......\nv_nvb.h
....\...\......\nv_nvbdecl.h
....\...\......\nv_refcount.h
....\...\......\nv_scene.h
....\...\......\nv_streams.h
....\...\......\nv_texcoord_set.h
....\...\......\nv_texture.h
....\...\......\nv_visitor.h
....\...\shared
....\...\......\GetFilePath.h
....\...\......\nvFileSearch.h
....\...\......\NV_Common.h
....\...\......\NV_Error.h
....\lib
....\...\debug
....\...\.....\DXUT.lib
....\...\.....\nv_math.lib
....\...\release
....\...\.......\DXUT.lib
....\...\.......\nv_math.lib
Media
.....\models
.....\......\ClawBOT
.....\......\.......\ClawBOT.nvb
.....\programs
.....\........\HLSL_HardwareShadowMap
.....\........\......................\HardwareShadowMap.fx
.....\textures
.....\........\2d
.....\........\..\spotlight.tga
.....\........\..\Sunlight.tga
.....\........\Ui
.....\........\..\arrow.x
.....\........\..\dxutcontrols.tga