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small_rpg_netGame_ver1.0
- 这是一个服务端/客户端模式的网络游戏,可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。-This is a server / client model of online games, can connect multi-player, even the most number of players as to the co
small_rpg_3DnetGame_ver1.0
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server / client model of a small network games, version 1.0. Multi-player can be connecte
Automatic_generation_of_neural_networks_for_image_
- 提出了利用FPGA的现场可编程以及可并行处理的特性,对基于人工神经网络的图像处理结构进行自动生成的一种技术。作者:Andre B. Soares, Altamiro A. Susin,Leticia V. Guimaraes
Windows_game_programming
- Windows游戏编程大师技巧.chm 2D和3D游戏编程基础 ANDRE LAMOTHE 著 曲文卿 姚君山 钟湄莹等译
jul97
- 国外游戏开发者杂志1997年第七期配套代码,包含Brian Hook自己的3d的api代码和Andre Lamothe的多线程代码--Code of game development magazine in 1997 the seventh issue, contains Brian Hook`s api code of 3d and multi-thread code of Andre Lamo
small_rpg_netGame_ver1.0
- 这是一个服务端/客户端模式的网络游戏,可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。-This is a server/client model of online games, can connect multi-player, even the most number of players as to the conf
small_rpg_3DnetGame_ver1.0
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server/client model of a small network games, version 1.0. Multi-player can be connected
Automatic_generation_of_neural_networks_for_image_
- 提出了利用FPGA的现场可编程以及可并行处理的特性,对基于人工神经网络的图像处理结构进行自动生成的一种技术。作者:Andre B. Soares, Altamiro A. Susin,Leticia V. Guimaraes-Made use of field-programmable FPGA, as well as the characteristics of parallel processing, artificial neur
Chap16
- DirectX角色扮演游戏编程第二版的最后一章的源代码,作者整合了之前的游戏引擎和其他组件开发了一个小RPG游戏。-DirectX role-playing game programming second edition of the final chapter of the source code, the author integrates the pre-game engine and other components to de
Windows_game_programming
- Windows游戏编程大师技巧.chm 2D和3D游戏编程基础 ANDRE LAMOTHE 著 曲文卿 姚君山 钟湄莹等译-Windows Game Programming Guru skills. Chm2D and 3D Game Programming with ANDRE LAMOTHE Wenqing Yao Shan Zhong Qu Mei-ying, et al
Tricksofthe3DGameProgrammingGurus
- 游戏经典书 3D游戏编程大师技巧 源代码,本书是游戏编程畅销书作者Andre LaMothe的扛鼎之作,从游戏编程和软件引擎的角度探讨了3D图形学的各个重要主题.-Tricks of the 3DGame Programming Gurus.rar
xiaoGoline
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。公开出来供大家参考。-This is a server/client model of small-scale online games, version 1.0. Multi-player can be connected
blowfish
- Javascr ipt encryption module ver. 2.0 by Daniel Rench Based on existing code: Copyright (c) 2003 by Andre Mueller. Init of blowfish constants with a function (init/backup errors) Copyright (c) 2003 by Rainer
freakout
- 该程序是著名的游戏编程大师Andre LaMothe的小作品,一个打砖块游戏,代码中模拟物理碰撞的过程可谓经典。-a classical game code
outpost
- 该程序是著名的游戏编程大师Andre LaMothe的小作品,一个太空射击游戏,可谓经典。-a classical game code
hg160X160
- 安得利最新负控集配变用液晶资料及驱动程序-Andre the latest set of negative control with variable data and LCD Driver
Source
- tricks of the windows game programming gurus source code from the book by Andre LaMothe. Book is now available online: http://www.dpfiles.com/dpfileswiki/index.php?title=Tricks_of_the_Windows_Game_Programming_Gurus:_The_
Tricks-of-Win-Game-Programming-
- 详细覆盖了从Windows编程到direct 3D, direct Draw, direct Music, direct Input的编程方法,以及游戏编程中的常用算法和编程技巧。-This book takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSo
3D-Game-Programming
- 3D游戏编程大师技巧[专著]/(美)Andre LaMothe著;李祥瑞,陈武译 一本不错的游戏编程入门书籍-3D Game Programming Gurus [Monograph]/(U.S.) Andre LaMothe with Li Xiangrui, Chen Wu translated a good game programming book entry
Lamothe_T3DCHAP14
- Text game from Andre Lamothe book