文件名称:game
- 所属分类:
- VHDL编程
- 资源属性:
- [Windows] [程序]
- 上传时间:
- 2017-08-25
- 文件大小:
- 728kb
- 下载次数:
- 0次
- 提 供 者:
- heyu78******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
(1)设计一个由甲、乙双方参赛,有裁判的 3 人乒乓球游戏机。
(2)用 8 个(或更多个)LED 排成一条直线,以中点为界,两边各代表参赛双方的位置,其中一只点亮的 LED 指示球的当前位置,点亮的 LED 依此从左到右,或从右到左,其移动的速度应能调节。
(3)当“球”(点亮的那只 LED)运动到某方的最后一位时,参赛者应能果断地按下位于自己一方的按钮开关,即表示启动球拍击球。若击中,则球向相反方向移动;若未击中,则对方得 1 分。
(4)一方得分时,电路自动响铃 3s,这期间发球无效,等铃声停止后方能继续比赛。
(5)设置自动记分电路,甲、乙双方各用两位数码管进行记分显示,每计满 21 分为 1 局。
(6)甲、乙双方各设一个发光二极管,表示拥有发球权,每隔 5 次自动交换发球权,拥有发球权的一方发球才有效。(A table tennis game machine for 3 players with a referee and a B player is designed.)
(2)用 8 个(或更多个)LED 排成一条直线,以中点为界,两边各代表参赛双方的位置,其中一只点亮的 LED 指示球的当前位置,点亮的 LED 依此从左到右,或从右到左,其移动的速度应能调节。
(3)当“球”(点亮的那只 LED)运动到某方的最后一位时,参赛者应能果断地按下位于自己一方的按钮开关,即表示启动球拍击球。若击中,则球向相反方向移动;若未击中,则对方得 1 分。
(4)一方得分时,电路自动响铃 3s,这期间发球无效,等铃声停止后方能继续比赛。
(5)设置自动记分电路,甲、乙双方各用两位数码管进行记分显示,每计满 21 分为 1 局。
(6)甲、乙双方各设一个发光二极管,表示拥有发球权,每隔 5 次自动交换发球权,拥有发球权的一方发球才有效。(A table tennis game machine for 3 players with a referee and a B player is designed.)
相关搜索: verilog
(系统自动生成,下载前可以参看下载内容)
下载文件列表
game\.lso
game\complete.ngc
game\complete.ngr
game\complete.v
game\completetest.ant
game\completetest.jhd
game\completetest.tbw
game\completetest.tfw
game\completetest.xwv
game\completetest.xwv_bak
game\completetest_isim_beh.exe
game\completetest_isim_beh.wfs
game\complete_summary.html
game\complete_xst.xrpt
game\count_score.v
game\count_scoretest.ant
game\count_scoretest.jhd
game\count_scoretest.tbw
game\count_scoretest.tfw
game\count_scoretest.xwv
game\count_scoretest.xwv_bak
game\count_scoretest_isim_beh.exe
game\count_scoretest_isim_beh.wfs
game\count_score_xst.xrpt
game\debounce_module.v
game\debounce_module_xst.xrpt
game\decode.v
game\decode_xst.xrpt
game\delay_module.v
game\detect_module.v
game\div_1khz.v
game\div_2hz.v
game\div_2HZ_xst.xrpt
game\fuse.log
game\game.ise
game\game.ntrc_log
game\game.restore
game\game_xdb\cst.xbcd
game\game_xdb\tmp\ise\version
game\game_xdb\tmp\ise\__OBJSTORE__\HierarchicalDesign\HDProject\HDProject
game\game_xdb\tmp\ise\__OBJSTORE__\HierarchicalDesign\HDProject\HDProject_StrTbl
game\game_xdb\tmp\ise\__OBJSTORE__\HierarchicalDesign\__stored_object_table__
game\game_xdb\tmp\ise\__OBJSTORE__\ISimPlugin\SignalOrdering1\completetest_isim_beh.exe
game\game_xdb\tmp\ise\__OBJSTORE__\ISimPlugin\SignalOrdering1\completetest_isim_beh.exe_StrTbl
game\game_xdb\tmp\ise\__OBJSTORE__\ISimPlugin\SignalOrdering1\count_scoretest_isim_beh.exe
game\game_xdb\tmp\ise\__OBJSTORE__\ISimPlugin\SignalOrdering1\count_scoretest_isim_beh.exe_StrTbl
game\game_xdb\tmp\ise\__OBJSTORE__\ISimPlugin\SignalOrdering1\tubescantest_isim_beh.exe
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game\game_xdb\tmp\ise\__OBJSTORE__\PnAutoRun\Scripts\RunOnce_tcl
game\game_xdb\tmp\ise\__OBJSTORE__\PnAutoRun\Scripts\RunOnce_tcl_StrTbl
game\game_xdb\tmp\ise\__OBJSTORE__\ProjectNavigator\dpm_project_main\dpm_project_main
game\game_xdb\tmp\ise\__OBJSTORE__\ProjectNavigator\dpm_project_main\dpm_project_main_StrTbl
game\game_xdb\tmp\ise\__OBJSTORE__\ProjectNavigator\dpm_project_main\NameMap
game\game_xdb\tmp\ise\__OBJSTORE__\ProjectNavigator\dpm_project_main\NameMap_StrTbl
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game\game_xdb\tmp\ise\__REGISTRY__\Autonym\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\bitgen\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\common\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\cpldfit\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\Cs\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\dumpngdio\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\fuse\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\HierarchicalDesign\HDProject\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\HierarchicalDesign\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\hprep6\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\idem\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ISimPlugin\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\map\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\netgen\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ngc2edif\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ngcbuild\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ngdbuild\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\par\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ProjectNavigator\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ProjectNavigatorGui\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\runner\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\SrcCtrl\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\bitgen\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\map\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\ngdbuild\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\par\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\trce\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\xst\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\taengine\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\trce\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\tsim\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\vhpcomp\regkeys
game\complete.ngc
game\complete.ngr
game\complete.v
game\completetest.ant
game\completetest.jhd
game\completetest.tbw
game\completetest.tfw
game\completetest.xwv
game\completetest.xwv_bak
game\completetest_isim_beh.exe
game\completetest_isim_beh.wfs
game\complete_summary.html
game\complete_xst.xrpt
game\count_score.v
game\count_scoretest.ant
game\count_scoretest.jhd
game\count_scoretest.tbw
game\count_scoretest.tfw
game\count_scoretest.xwv
game\count_scoretest.xwv_bak
game\count_scoretest_isim_beh.exe
game\count_scoretest_isim_beh.wfs
game\count_score_xst.xrpt
game\debounce_module.v
game\debounce_module_xst.xrpt
game\decode.v
game\decode_xst.xrpt
game\delay_module.v
game\detect_module.v
game\div_1khz.v
game\div_2hz.v
game\div_2HZ_xst.xrpt
game\fuse.log
game\game.ise
game\game.ntrc_log
game\game.restore
game\game_xdb\cst.xbcd
game\game_xdb\tmp\ise\version
game\game_xdb\tmp\ise\__OBJSTORE__\HierarchicalDesign\HDProject\HDProject
game\game_xdb\tmp\ise\__OBJSTORE__\HierarchicalDesign\HDProject\HDProject_StrTbl
game\game_xdb\tmp\ise\__OBJSTORE__\HierarchicalDesign\__stored_object_table__
game\game_xdb\tmp\ise\__OBJSTORE__\ISimPlugin\SignalOrdering1\completetest_isim_beh.exe
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game\game_xdb\tmp\ise\__REGISTRY__\cpldfit\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\Cs\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\dumpngdio\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\fuse\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\HierarchicalDesign\HDProject\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\HierarchicalDesign\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\hprep6\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\idem\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ISimPlugin\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\map\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\netgen\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ngc2edif\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ngcbuild\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ngdbuild\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\par\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ProjectNavigator\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\ProjectNavigatorGui\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\runner\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\SrcCtrl\regkeys
game\game_xdb\tmp\ise\__REGISTRY__\STE\bitgen\regkeys
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game\game_xdb\tmp\ise\__REGISTRY__\trce\regkeys
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