文件名称:虚幻4简单卡牌游戏框架
介绍说明--下载内容均来自于网络,请自行研究使用
使用虚幻4蓝图编写的简单卡牌游戏框架。gamemode组织游戏逻辑控制游戏进度,playercontroller控制卡牌操作,playerstate保存玩家状态。因为大小限制,仅上传content文件夹,请自行下载虚幻引擎新建工程导入该文件夹即可运行游戏。(A simple card game fr a mework written using unreal 4 blueprint. Gamemode organize game logic, control game progress, playercontroller control card operations, and playerstate save player status. Because of the size limit, just upload the content folder, please download the unreal engine (https://www.unrealengine.com) new project, import the folder to run the game.)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Content\Assets\Materials\M_Animal_11_D_Mat.uasset
Content\Assets\Materials\M_Background.uasset
Content\Assets\Materials\M_CardBackside.uasset
Content\Assets\Materials\M_CheckBoxChecked.uasset
Content\Assets\Materials\M_CheckBoxUnchecked.uasset
Content\Assets\Materials\M_GameBoard.uasset
Content\Assets\Materials\M_LostBlackBoard.uasset
Content\Assets\Materials\M_LostBoard.uasset
Content\Assets\Materials\M_MenuBoard.uasset
Content\Assets\Materials\M_Shadow.uasset
Content\Assets\Materials\M_Star_Mat.uasset
Content\Assets\Materials\M_Star_White.uasset
Content\Assets\Materials\M_VictoryBoard.uasset
Content\Assets\Materials\T_Animal_01_D.uasset
Content\Assets\Materials\T_Animal_01_D_Mat.uasset
Content\Assets\Materials\T_Animal_02_D.uasset
Content\Assets\Materials\T_Animal_02_D_Mat.uasset
Content\Assets\Materials\T_Animal_03_D.uasset
Content\Assets\Materials\T_Animal_03_D_Mat.uasset
Content\Assets\Materials\T_Animal_04_D.uasset
Content\Assets\Materials\T_Animal_04_D_Mat.uasset
Content\Assets\Materials\T_Animal_05_D.uasset
Content\Assets\Materials\T_Animal_05_D_Mat.uasset
Content\Assets\Materials\T_Animal_06_D.uasset
Content\Assets\Materials\T_Animal_06_D_Mat.uasset
Content\Assets\Materials\T_Animal_07_D.uasset
Content\Assets\Materials\T_Animal_07_D_Mat.uasset
Content\Assets\Materials\T_Animal_08_D.uasset
Content\Assets\Materials\T_Animal_08_D_Mat.uasset
Content\Assets\Materials\T_Animal_09_D.uasset
Content\Assets\Materials\T_Animal_09_D_Mat.uasset
Content\Assets\Materials\T_Animal_10_D.uasset
Content\Assets\Materials\T_Animal_10_D_Mat.uasset
Content\Assets\Materials\T_Animal_11_D.uasset
Content\Assets\Materials\T_Star_D.uasset
Content\Assets\Meshes\SM_Card.uasset
Content\Assets\Meshes\SM_Cardpile.uasset
Content\Assets\Meshes\SM_GameBoard.uasset
Content\Assets\Meshes\SM_VictoryBoard.uasset
Content\Assets\Sounds\CardFlip01_Stereo.uasset
Content\Assets\Sounds\CardFlip02_Stereo.uasset
Content\Assets\Sounds\CardFlip03_Stereo.uasset
Content\Assets\Sounds\CardFlip04_Stereo.uasset
Content\Assets\Sounds\CardFlip05_Stereo.uasset
Content\Assets\Sounds\CardFlip_Stereo_Cue.uasset
Content\Assets\Sounds\Card_Match01_Stereo.uasset
Content\Assets\Sounds\Card_Match02_Stereo.uasset
Content\Assets\Sounds\Card_Match03_Stereo.uasset
Content\Assets\Sounds\Card_Match04_Stereo.uasset
Content\Assets\Sounds\Card_Match_Stereo_Cue.uasset
Content\Assets\Sounds\Card_Mismatch01_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch02_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch03_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch04_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch_Stereo_Cue.uasset
Content\Assets\Sounds\Forntend_Slide_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect01_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect02_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect03_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect04_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect_Stereo_Cue.uasset
Content\Assets\Sounds\Frontend_SlideBack_Stereo.uasset
Content\Assets\Sounds\Frontend_SlideBack_Stereo_Cue.uasset
Content\Assets\Sounds\Frontend_Slide_Stereo_Cue.uasset
Content\Assets\Sounds\Master.uasset
Content\Assets\Sounds\StingerLost_Stereo.uasset
Content\Assets\Sounds\StingerLost_Stereo_Cue.uasset
Content\Assets\Sounds\StingerWinner_Stereo.uasset
Content\Assets\Sounds\StingerWinner_Stereo_Cue.uasset
Content\Assets\Sounds\Wind01_Loop_Stereo.uasset
Content\Assets\Sounds\Wind01_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\Wind02_Loop_Stereo.uasset
Content\Assets\Sounds\Wind02_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\Wind03_Loop_Stereo.uasset
Content\Assets\Sounds\Wind03_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\Wind04_Loop_Stereo.uasset
Content\Assets\Sounds\Wind04_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\WindBlow03_Stereo.uasset
Content\Assets\Textures\T_Background_D.uasset
Content\Assets\Textures\T_Card_D.uasset
Content\Assets\Textures\T_CheckBoxChecked_D.uasset
Content\Assets\Textures\T_CheckBoxUnchecked_D.uasset
Content\Assets\Textures\T_GameBoard_D.uasset
Content\Assets\Textures\T_LostBlackBoard_D.uasset
Content\Assets\Textures\T_LostBoard_D.uasset
Content\Assets\Textures\T_MenuBoard_D.uasset
Content\Assets\Textures\T_Shadow_M.uasset
Content\Assets\Textures\T_Star2_D.uasset
Content\Assets\Textures\T_VictoryBoard_D.uasset
Content\Blueprints\BP_BoardM.uasset
Content\Blueprints\BP_CardMem.uasset
Content\Blueprints\BP_Card_HUD.uasset
Content\Blueprints\BP_DeckMem.uasset
Content\Blueprints\BP_LogicMem.uasset
Content\Blueprints\BP_MenuMem.uasset
Content\Blueprints\BP_PlayerControllerMem.uasset
Content\Blueprints\BP_ScoreBoard.uasset
Content\Blueprints\BP_Sound.uasset
Content\Effects\Materials\dust_01.uasset
Content\Effects\Materials\dust_01_depth_bias.uasset
Content\Assets\Materials\M_Background.uasset
Content\Assets\Materials\M_CardBackside.uasset
Content\Assets\Materials\M_CheckBoxChecked.uasset
Content\Assets\Materials\M_CheckBoxUnchecked.uasset
Content\Assets\Materials\M_GameBoard.uasset
Content\Assets\Materials\M_LostBlackBoard.uasset
Content\Assets\Materials\M_LostBoard.uasset
Content\Assets\Materials\M_MenuBoard.uasset
Content\Assets\Materials\M_Shadow.uasset
Content\Assets\Materials\M_Star_Mat.uasset
Content\Assets\Materials\M_Star_White.uasset
Content\Assets\Materials\M_VictoryBoard.uasset
Content\Assets\Materials\T_Animal_01_D.uasset
Content\Assets\Materials\T_Animal_01_D_Mat.uasset
Content\Assets\Materials\T_Animal_02_D.uasset
Content\Assets\Materials\T_Animal_02_D_Mat.uasset
Content\Assets\Materials\T_Animal_03_D.uasset
Content\Assets\Materials\T_Animal_03_D_Mat.uasset
Content\Assets\Materials\T_Animal_04_D.uasset
Content\Assets\Materials\T_Animal_04_D_Mat.uasset
Content\Assets\Materials\T_Animal_05_D.uasset
Content\Assets\Materials\T_Animal_05_D_Mat.uasset
Content\Assets\Materials\T_Animal_06_D.uasset
Content\Assets\Materials\T_Animal_06_D_Mat.uasset
Content\Assets\Materials\T_Animal_07_D.uasset
Content\Assets\Materials\T_Animal_07_D_Mat.uasset
Content\Assets\Materials\T_Animal_08_D.uasset
Content\Assets\Materials\T_Animal_08_D_Mat.uasset
Content\Assets\Materials\T_Animal_09_D.uasset
Content\Assets\Materials\T_Animal_09_D_Mat.uasset
Content\Assets\Materials\T_Animal_10_D.uasset
Content\Assets\Materials\T_Animal_10_D_Mat.uasset
Content\Assets\Materials\T_Animal_11_D.uasset
Content\Assets\Materials\T_Star_D.uasset
Content\Assets\Meshes\SM_Card.uasset
Content\Assets\Meshes\SM_Cardpile.uasset
Content\Assets\Meshes\SM_GameBoard.uasset
Content\Assets\Meshes\SM_VictoryBoard.uasset
Content\Assets\Sounds\CardFlip01_Stereo.uasset
Content\Assets\Sounds\CardFlip02_Stereo.uasset
Content\Assets\Sounds\CardFlip03_Stereo.uasset
Content\Assets\Sounds\CardFlip04_Stereo.uasset
Content\Assets\Sounds\CardFlip05_Stereo.uasset
Content\Assets\Sounds\CardFlip_Stereo_Cue.uasset
Content\Assets\Sounds\Card_Match01_Stereo.uasset
Content\Assets\Sounds\Card_Match02_Stereo.uasset
Content\Assets\Sounds\Card_Match03_Stereo.uasset
Content\Assets\Sounds\Card_Match04_Stereo.uasset
Content\Assets\Sounds\Card_Match_Stereo_Cue.uasset
Content\Assets\Sounds\Card_Mismatch01_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch02_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch03_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch04_Stereo.uasset
Content\Assets\Sounds\Card_Mismatch_Stereo_Cue.uasset
Content\Assets\Sounds\Forntend_Slide_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect01_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect02_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect03_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect04_Stereo.uasset
Content\Assets\Sounds\Frontend_CardsSelect_Stereo_Cue.uasset
Content\Assets\Sounds\Frontend_SlideBack_Stereo.uasset
Content\Assets\Sounds\Frontend_SlideBack_Stereo_Cue.uasset
Content\Assets\Sounds\Frontend_Slide_Stereo_Cue.uasset
Content\Assets\Sounds\Master.uasset
Content\Assets\Sounds\StingerLost_Stereo.uasset
Content\Assets\Sounds\StingerLost_Stereo_Cue.uasset
Content\Assets\Sounds\StingerWinner_Stereo.uasset
Content\Assets\Sounds\StingerWinner_Stereo_Cue.uasset
Content\Assets\Sounds\Wind01_Loop_Stereo.uasset
Content\Assets\Sounds\Wind01_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\Wind02_Loop_Stereo.uasset
Content\Assets\Sounds\Wind02_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\Wind03_Loop_Stereo.uasset
Content\Assets\Sounds\Wind03_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\Wind04_Loop_Stereo.uasset
Content\Assets\Sounds\Wind04_Loop_Stereo_Cue.uasset
Content\Assets\Sounds\WindBlow03_Stereo.uasset
Content\Assets\Textures\T_Background_D.uasset
Content\Assets\Textures\T_Card_D.uasset
Content\Assets\Textures\T_CheckBoxChecked_D.uasset
Content\Assets\Textures\T_CheckBoxUnchecked_D.uasset
Content\Assets\Textures\T_GameBoard_D.uasset
Content\Assets\Textures\T_LostBlackBoard_D.uasset
Content\Assets\Textures\T_LostBoard_D.uasset
Content\Assets\Textures\T_MenuBoard_D.uasset
Content\Assets\Textures\T_Shadow_M.uasset
Content\Assets\Textures\T_Star2_D.uasset
Content\Assets\Textures\T_VictoryBoard_D.uasset
Content\Blueprints\BP_BoardM.uasset
Content\Blueprints\BP_CardMem.uasset
Content\Blueprints\BP_Card_HUD.uasset
Content\Blueprints\BP_DeckMem.uasset
Content\Blueprints\BP_LogicMem.uasset
Content\Blueprints\BP_MenuMem.uasset
Content\Blueprints\BP_PlayerControllerMem.uasset
Content\Blueprints\BP_ScoreBoard.uasset
Content\Blueprints\BP_Sound.uasset
Content\Effects\Materials\dust_01.uasset
Content\Effects\Materials\dust_01_depth_bias.uasset