文件名称:Tower Game
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2017-07-07
- 文件大小:
- 38mb
- 下载次数:
- 0次
- 提 供 者:
- 讨厌***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是用unity引擎c#语言开发的塔防游戏。有UI界面,主要是两个英雄打猎物,有猎物的XML表,有猎物的被击数,也有波数。(This is the unity engine using c# language to develop the tower defense game. There are UI interfaces, mainly two heroes playing prey, XML table with prey, a number of prey hit, there are wave numbers.)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
塔防
塔防\.DS_Store
塔防\._.DS_Store
塔防\chapter04_TD_Start
塔防\chapter04_TD_Start\.DS_Store
塔防\chapter04_TD_Start\._.DS_Store
塔防\chapter04_TD_Start\Assembly-CSharp-Editor-vs.csproj
塔防\chapter04_TD_Start\Assembly-CSharp-Editor.csproj
塔防\chapter04_TD_Start\Assembly-CSharp-vs.csproj
塔防\chapter04_TD_Start\Assembly-CSharp.csproj
塔防\chapter04_TD_Start\Assembly-UnityScript-firstpass-vs.unityproj
塔防\chapter04_TD_Start\Assembly-UnityScript-firstpass.unityproj
塔防\chapter04_TD_Start\Assets
塔防\chapter04_TD_Start\Assets\.DS_Store
塔防\chapter04_TD_Start\Assets\._.DS_Store
塔防\chapter04_TD_Start\Assets\._Editor.meta
塔防\chapter04_TD_Start\Assets\._EXCEL.meta
塔防\chapter04_TD_Start\Assets\._Fx_effect.meta
塔防\chapter04_TD_Start\Assets\._Gizmos.meta
塔防\chapter04_TD_Start\Assets\._GUI.meta
塔防\chapter04_TD_Start\Assets\._Plugins.meta
塔防\chapter04_TD_Start\Assets\._Prefabs.meta
塔防\chapter04_TD_Start\Assets\._Rawdata.meta
塔防\chapter04_TD_Start\Assets\._Scene.meta
塔防\chapter04_TD_Start\Assets\._Scripts.meta
塔防\chapter04_TD_Start\Assets\._TileEditor.meta
塔防\chapter04_TD_Start\Assets\Editor
塔防\chapter04_TD_Start\Assets\Editor.meta
塔防\chapter04_TD_Start\Assets\Editor\.DS_Store
塔防\chapter04_TD_Start\Assets\Editor\._.DS_Store
塔防\chapter04_TD_Start\Assets\Editor\._AssetPostprocessor.cs.meta
塔防\chapter04_TD_Start\Assets\Editor\._PathTool.cs.meta
塔防\chapter04_TD_Start\Assets\Editor\AssetPostprocessor.cs
塔防\chapter04_TD_Start\Assets\Editor\AssetPostprocessor.cs.meta
塔防\chapter04_TD_Start\Assets\Editor\PathTool.cs
塔防\chapter04_TD_Start\Assets\Editor\PathTool.cs.meta
塔防\chapter04_TD_Start\Assets\EXCEL
塔防\chapter04_TD_Start\Assets\EXCEL.meta
塔防\chapter04_TD_Start\Assets\EXCEL\.DS_Store
塔防\chapter04_TD_Start\Assets\EXCEL\._.DS_Store
塔防\chapter04_TD_Start\Assets\EXCEL\._enemy.xlsx
塔防\chapter04_TD_Start\Assets\EXCEL\._enemy.xlsx.meta
塔防\chapter04_TD_Start\Assets\EXCEL\._enemy.xml.meta
塔防\chapter04_TD_Start\Assets\EXCEL\._template.xml.meta
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xlsx
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xlsx.meta
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xml
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xml.meta
塔防\chapter04_TD_Start\Assets\EXCEL\template.xml
塔防\chapter04_TD_Start\Assets\EXCEL\template.xml.meta
塔防\chapter04_TD_Start\Assets\Fx_effect
塔防\chapter04_TD_Start\Assets\Fx_effect.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._model.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._particles.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._Resources.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._tex.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model
塔防\chapter04_TD_Start\Assets\Fx_effect\model.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\._cross_plane01.obj.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\._materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\cross_plane01.obj
塔防\chapter04_TD_Start\Assets\Fx_effect\model\cross_plane01.obj.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials\._polySurface1Mat.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials\polySurface1Mat.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials\polySurface1Mat.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles
塔防\chapter04_TD_Start\Assets\Fx_effect\particles.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\._materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\._arrow_w01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\._star_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\._trail_arrow_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\arrow_w01.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\arrow_w01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\star_01.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\star_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\trail_arrow_01.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\trail_arrow_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources\._arrow.prefab.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources\arrow.prefab
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources\arrow.prefab.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex
塔防\chapter04_TD_Start\Assets\Fx_effect\tex.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\._daoguang.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\._object.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\._star.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang\._daoguang_tw_01.png.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang\daoguang_tw_01.png
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang\daoguang_tw_01.png.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object\._arrow_w01.png.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object\arrow_w01.png
塔防\.DS_Store
塔防\._.DS_Store
塔防\chapter04_TD_Start
塔防\chapter04_TD_Start\.DS_Store
塔防\chapter04_TD_Start\._.DS_Store
塔防\chapter04_TD_Start\Assembly-CSharp-Editor-vs.csproj
塔防\chapter04_TD_Start\Assembly-CSharp-Editor.csproj
塔防\chapter04_TD_Start\Assembly-CSharp-vs.csproj
塔防\chapter04_TD_Start\Assembly-CSharp.csproj
塔防\chapter04_TD_Start\Assembly-UnityScript-firstpass-vs.unityproj
塔防\chapter04_TD_Start\Assembly-UnityScript-firstpass.unityproj
塔防\chapter04_TD_Start\Assets
塔防\chapter04_TD_Start\Assets\.DS_Store
塔防\chapter04_TD_Start\Assets\._.DS_Store
塔防\chapter04_TD_Start\Assets\._Editor.meta
塔防\chapter04_TD_Start\Assets\._EXCEL.meta
塔防\chapter04_TD_Start\Assets\._Fx_effect.meta
塔防\chapter04_TD_Start\Assets\._Gizmos.meta
塔防\chapter04_TD_Start\Assets\._GUI.meta
塔防\chapter04_TD_Start\Assets\._Plugins.meta
塔防\chapter04_TD_Start\Assets\._Prefabs.meta
塔防\chapter04_TD_Start\Assets\._Rawdata.meta
塔防\chapter04_TD_Start\Assets\._Scene.meta
塔防\chapter04_TD_Start\Assets\._Scripts.meta
塔防\chapter04_TD_Start\Assets\._TileEditor.meta
塔防\chapter04_TD_Start\Assets\Editor
塔防\chapter04_TD_Start\Assets\Editor.meta
塔防\chapter04_TD_Start\Assets\Editor\.DS_Store
塔防\chapter04_TD_Start\Assets\Editor\._.DS_Store
塔防\chapter04_TD_Start\Assets\Editor\._AssetPostprocessor.cs.meta
塔防\chapter04_TD_Start\Assets\Editor\._PathTool.cs.meta
塔防\chapter04_TD_Start\Assets\Editor\AssetPostprocessor.cs
塔防\chapter04_TD_Start\Assets\Editor\AssetPostprocessor.cs.meta
塔防\chapter04_TD_Start\Assets\Editor\PathTool.cs
塔防\chapter04_TD_Start\Assets\Editor\PathTool.cs.meta
塔防\chapter04_TD_Start\Assets\EXCEL
塔防\chapter04_TD_Start\Assets\EXCEL.meta
塔防\chapter04_TD_Start\Assets\EXCEL\.DS_Store
塔防\chapter04_TD_Start\Assets\EXCEL\._.DS_Store
塔防\chapter04_TD_Start\Assets\EXCEL\._enemy.xlsx
塔防\chapter04_TD_Start\Assets\EXCEL\._enemy.xlsx.meta
塔防\chapter04_TD_Start\Assets\EXCEL\._enemy.xml.meta
塔防\chapter04_TD_Start\Assets\EXCEL\._template.xml.meta
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xlsx
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xlsx.meta
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xml
塔防\chapter04_TD_Start\Assets\EXCEL\enemy.xml.meta
塔防\chapter04_TD_Start\Assets\EXCEL\template.xml
塔防\chapter04_TD_Start\Assets\EXCEL\template.xml.meta
塔防\chapter04_TD_Start\Assets\Fx_effect
塔防\chapter04_TD_Start\Assets\Fx_effect.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._model.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._particles.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._Resources.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\._tex.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model
塔防\chapter04_TD_Start\Assets\Fx_effect\model.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\._cross_plane01.obj.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\._materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\cross_plane01.obj
塔防\chapter04_TD_Start\Assets\Fx_effect\model\cross_plane01.obj.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials\._polySurface1Mat.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials\polySurface1Mat.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\model\materials\polySurface1Mat.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles
塔防\chapter04_TD_Start\Assets\Fx_effect\particles.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\._materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\._arrow_w01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\._star_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\._trail_arrow_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\arrow_w01.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\arrow_w01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\star_01.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\star_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\trail_arrow_01.mat
塔防\chapter04_TD_Start\Assets\Fx_effect\particles\materials\trail_arrow_01.mat.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources\._arrow.prefab.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources\arrow.prefab
塔防\chapter04_TD_Start\Assets\Fx_effect\Resources\arrow.prefab.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex
塔防\chapter04_TD_Start\Assets\Fx_effect\tex.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\._daoguang.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\._object.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\._star.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang\._daoguang_tw_01.png.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang\daoguang_tw_01.png
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\daoguang\daoguang_tw_01.png.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object\._arrow_w01.png.meta
塔防\chapter04_TD_Start\Assets\Fx_effect\tex\object\arrow_w01.png