文件名称:SFML-Game-Development-source-codes
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If you ve got a firm grasp of C++ with a secret hankering to create a great game, this book is for you. Every practical aspect of programming an interactive game world is here - the only real limit is your imagination.
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SFML Game Development source codes
..................................\01_Intro
..................................\........\Include
..................................\........\.......\Book
..................................\........\.......\....\Game.hpp
..................................\........\.......\....\StringHelpers.hpp
..................................\........\.......\....\StringHelpers.inl
..................................\........\Media
..................................\........\.....\Sansation.ttf
..................................\........\.....\Textures
..................................\........\.....\........\Eagle.png
..................................\........\Source
..................................\........\......\CMakeLists.txt
..................................\........\......\Game.cpp
..................................\........\......\Main.cpp
..................................\02_Resources
..................................\............\Include
..................................\............\.......\Book
..................................\............\.......\....\ResourceHolder.hpp
..................................\............\.......\....\ResourceHolder.inl
..................................\............\Media
..................................\............\.....\Textures
..................................\............\.....\........\Desert.png
..................................\............\.....\........\Eagle.png
..................................\............\Source
..................................\............\......\CMakeLists.txt
..................................\............\......\Main.cpp
..................................\03_World
..................................\........\Include
..................................\........\.......\Book
..................................\........\.......\....\Aircraft.hpp
..................................\........\.......\....\Entity.hpp
..................................\........\.......\....\Foreach.hpp
..................................\........\.......\....\Game.hpp
..................................\........\.......\....\ResourceHolder.hpp
..................................\........\.......\....\ResourceHolder.inl
..................................\........\.......\....\ResourceIdentifiers.hpp
..................................\........\.......\....\SceneNode.hpp
..................................\........\.......\....\SpriteNode.hpp
..................................\........\.......\....\StringHelpers.hpp
..................................\........\.......\....\StringHelpers.inl
..................................\........\.......\....\World.hpp
..................................\........\Media
..................................\........\.....\Sansation.ttf
..................................\........\.....\Textures
..................................\........\.....\........\Desert.png
..................................\........\.....\........\Eagle.png
..................................\........\.....\........\Raptor.png
..................................\........\Source
..................................\........\......\Aircraft.cpp
..................................\........\......\CMakeLists.txt
..................................\........\......\Entity.cpp
..................................\........\......\Game.cpp
..................................\........\......\Main.cpp
..................................\........\......\SceneNode.cpp
..................................\........\......\SpriteNode.cpp
..................................\........\......\World.cpp
..................................\04_Input
..................................\........\Include
..................................\........\.......\Book
..................................\........\.......\....\Aircraft.hpp
..................................\........\.......\....\Category.hpp
..................................\........\.......\....\Command.hpp
..................................\........\.......\....\CommandQueue.hpp
..................................\....