文件名称:How_to_create_a_game_like_angry_birds_part4

  • 所属分类:
  • FlashMX源码
  • 资源属性:
  • [MacOS] [C/C++] [源码]
  • 上传时间:
  • 2016-07-02
  • 文件大小:
  • 1.93mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • w***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

angrybirds sourcecode to learn in flash
(系统自动生成,下载前可以参看下载内容)

下载文件列表





How_to_create_a_game_like_angry_birds_part4

...........................................\BlankProject

...........................................\............\.DS_Store

__MACOSX

........\How_to_create_a_game_like_angry_birds_part4

........\...........................................\BlankProject

........\...........................................\............\._.DS_Store

How_to_create_a_game_like_angry_birds_part4\BlankProject\Bird.as

__MACOSX\How_to_create_a_game_like_angry_birds_part4\BlankProject\._Bird.as

How_to_create_a_game_like_angry_birds_part4\BlankProject\IronPlate.as

__MACOSX\How_to_create_a_game_like_angry_birds_part4\BlankProject\._IronPlate.as

How_to_create_a_game_like_angry_birds_part4\BlankProject\main.fla

...........................................\............\main.swc

...........................................\............\main.swf

__MACOSX\How_to_create_a_game_like_angry_birds_part4\BlankProject\._main.swf

How_to_create_a_game_like_angry_birds_part4\BlankProject\Pig.as

__MACOSX\How_to_create_a_game_like_angry_birds_part4\BlankProject\._Pig.as

How_to_create_a_game_like_angry_birds_part4\Box2D

...........................................\.....\.svn

...........................................\.....\....\all-wcprops

...........................................\.....\....\entries

...........................................\.....\....\text-base

...........................................\.....\....\.........\Box2D.h.svn-base

...........................................\.....\....\.........\Box2DConfig.cmake.svn-base

...........................................\.....\....\.........\CMakeLists.txt.svn-base

...........................................\.....\Box2D.h

...........................................\.....\Collision

...........................................\.....\.........\.svn

...........................................\.....\.........\....\all-wcprops

...........................................\.....\.........\....\entries

...........................................\.....\.........\....\text-base

...........................................\.....\.........\....\.........\b2BroadPhase.cpp.svn-base

...........................................\.....\.........\....\.........\b2BroadPhase.h.svn-base

...........................................\.....\.........\....\.........\b2CollideCircle.cpp.svn-base

...........................................\.....\.........\....\.........\b2CollideEdge.cpp.svn-base

...........................................\.....\.........\....\.........\b2CollidePolygon.cpp.svn-base

...........................................\.....\.........\....\.........\b2Collision.cpp.svn-base

...........................................\.....\.........\....\.........\b2Collision.h.svn-base

...........................................\.....\.........\....\.........\b2Distance.cpp.svn-base

...........................................\.....\.........\....\.........\b2Distance.h.svn-base

...........................................\.....\.........\....\.........\b2DynamicTree.cpp.svn-base

...........................................\.....\.........\....\.........\b2DynamicTree.h.svn-base

...........................................\.....\.........\....\.........\b2TimeOfImpact.cpp.svn-base

...........................................\.....\.........\....\.........\b2TimeOfImpact.h.svn-base

...........................................\.....\.........\b2BroadPhase.cpp

...........................................\.....\.........\b2BroadPhase.h

...........................................\.....\.........\b2CollideCircle.cpp

...........................................\.....\.........\b2CollideEdge.cpp

...........................................\.....\.........\b2CollidePolygon.cpp

...........................................\.....\.........\b2Collision.cpp

...........................................\.....\.........\b2Collision.h

...........................................\.....\.........\b2Distance.cpp

...........................................\.....\.........\b2Distance.h

.........................................

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