文件名称:05_Lighting_D3D

介绍说明--下载内容均来自于网络,请自行研究使用

Project file for D3D Lightning and Shaders
(系统自动生成,下载前可以参看下载内容)

下载文件列表





05_Lighting_D3D\05_Lighting_D3D.sdf

...............\05_Lighting_D3D.sln

...............\05_Lighting_D3D.suo

...............\05_Lighting_D3D.vcxproj

...............\05_Lighting_D3D.vcxproj.filters

...............\05_Lighting_D3D.vcxproj.user

...............\cube_modelclass.cpp

...............\cube_modelclass.h

...............\d3dclass.cpp

...............\d3dclass.h

...............\Debug\05_Lighting_D3D.Build.CppClean.log

...............\.....\05_Lighting_D3D.exe

...............\.....\05_Lighting_D3D.exe.intermediate.manifest

...............\.....\05_Lighting_D3D.ilk

...............\.....\05_Lighting_D3D.lastbuildstate

...............\.....\05_Lighting_D3D.log

...............\.....\05_Lighting_D3D.pdb

...............\.....\05_Lighting_D3D.vcxprojResolveAssemblyReference.cache

...............\.....\05_Lighting_D3D.write.1.tlog

...............\.....\CL.read.1.tlog

...............\.....\CL.write.1.tlog

...............\.....\cube_modelclass.obj

...............\.....\d3dclass.obj

...............\.....\graphicsclass.obj

...............\.....\indexmodelclass.obj

...............\.....\inputclass.obj

...............\.....\lightclass.obj

...............\.....\lighting_shaderclass.obj

...............\.....\link.read.1.tlog

...............\.....\link.write.1.tlog

...............\.....\main.obj

...............\.....\mt.read.1.tlog

...............\.....\mt.write.1.tlog

...............\.....\plane_modelclass.obj

...............\.....\sphere_modelclass.obj

...............\.....\systemclass.obj

...............\.....\transformationclass.obj

...............\.....\vc100.idb

...............\.....\vc100.pdb

...............\.irectionalLight\LightingAmbient.fx

...............\................\LightingDiffuse.fx

...............\................\LightingPhongDiffuse.fx

...............\................\LightingPhongSpecular.fx

...............\................\LightingSpecular.fx

...............\graphicsclass.cpp

...............\graphicsclass.h

...............\indexmodelclass.cpp

...............\indexmodelclass.h

...............\inputclass.cpp

...............\inputclass.h

...............\.pch\05_lighting_d3d-7aed43fc\05_lighting_d3d-c1f6d3a0.ipch

...............\lightclass.cpp

...............\lightclass.h

...............\lighting_shaderclass.cpp

...............\lighting_shaderclass.h

...............\main.cpp

...............\plane_modelclass.cpp

...............\plane_modelclass.h

...............\PointLight\LightingAmbient.fx

...............\..........\LightingDiffuse.fx

...............\..........\LightingPhongDiffuse.fx

...............\..........\LightingPhongSpecular.fx

...............\..........\LightingSpecular.fx

...............\shader-error.txt

...............\sphere_modelclass.cpp

...............\sphere_modelclass.h

...............\SpotLight\LightingAmbient.fx

...............\.........\LightingDiffuse.fx

...............\.........\LightingPhongDiffuse.fx

...............\.........\LightingPhongSpecular.fx

...............\.........\LightingSpecular.fx

...............\systemclass.cpp

...............\systemclass.h

...............\transformationclass.cpp

...............\transformationclass.h

...............\VertexTypes.h

...............\ipch\05_lighting_d3d-7aed43fc

...............\Debug

...............\DirectionalLight

...............\ipch

...............\PointLight

...............\SpotLight

05_Lighting_D3D

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