文件名称:scan-line-zbuffer-algorithm-master

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Zbuffer扫描线算法,Z Buffer(Z 缓存),Z-buffering是在为物件进行着色时,执行“隐藏面消除”工作的一项技术,所以隐藏物件背后的部分就不会被显示出来。-Zbuffer algorithm
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scan-line-zbuffer-algorithm-master

..................................\.gitignore

..................................\OBJ_Models

..................................\..........\cone.obj

..................................\..........\cube.obj

..................................\..........\sphere.obj

..................................\..........\teapot.obj

..................................\..........\test.obj

..................................\..........\torus.obj

..................................\..........\torusknot.obj

..................................\..........\venusm.obj

..................................\..........\鏂瑰潡x6.obj

..................................\README.md

..................................\ScanLineZBuffer

..................................\...............\ScanLineZBuffer.sln

..................................\...............\ScanLineZBuffer

..................................\...............\...............\MainFrm.cpp

..................................\...............\...............\MainFrm.h

..................................\...............\...............\ReadMe.txt

..................................\...............\...............\ScanLineZBuffer.cpp

..................................\...............\...............\ScanLineZBuffer.h

..................................\...............\...............\ScanLineZBuffer.rc

..................................\...............\...............\ScanLineZBuffer.vcxproj

..................................\...............\...............\ScanLineZBuffer.vcxproj.filters

..................................\...............\...............\ScanLineZBufferCore

..................................\...............\...............\...................\ScanLineZBufferCore.cpp

..................................\...............\...............\...................\ScanLineZBufferCore.h

..................................\...............\...............\...................\ScanLineZBufferStructure.h

..................................\...............\...............\ScanLineZBufferDoc.cpp

..................................\...............\...............\ScanLineZBufferDoc.h

..................................\...............\...............\ScanLineZBufferView.cpp

..................................\...............\...............\ScanLineZBufferView.h

..................................\...............\...............\include

..................................\...............\...............\.......\OpenMesh

..................................\...............\...............\.......\........\Core

..................................\...............\...............\.......\........\....\Geometry

..................................\...............\...............\.......\........\....\........\Config.hh

..................................\...............\...............\.......\........\....\........\LoopSchemeMaskT.hh

..................................\...............\...............\.......\........\....\........\MathDefs.hh

..................................\...............\...............\.......\........\....\........\NormalConeT.cc

..................................\...............\...............\.......\........\....\........\NormalConeT.hh

..................................\...............\...............\.......\........\....\........\Plane3d.hh

..................................\...............\...............\.......\........\....\........\QuadricT.hh

..................................\...............\...............\.......\........\....\........\VectorT.hh

..................................\...............\...............\.......\........\....\........\VectorT_inc.hh

..................................\...............\...............\.......\........\....\IO

..................................\...............\...............\.......\........\....\..\BinaryHelper.hh

..................................\...............\...............\.......\........\....\..\IOInstances.hh

..................................\...............\...............\.......\........\....\..\IOManager.hh

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