文件名称:Periodic_ILB(R-a-B)

  • 所属分类:
  • 压缩解压
  • 资源属性:
  • [Matlab] [源码]
  • 上传时间:
  • 2016-04-09
  • 文件大小:
  • 356kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 许**
  • 相关连接:
  • 下载说明:
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The MatLab code uses lattice Boltzmann (LB) method to simulate two phase flows for immiscible fluids (blue & red fluids) in 2D according to the D2Q9 scheme.

The model is also referred to as color model or chromodynamic model or ILB (immiscible LB).

This MatLab implementation of ILB saves an AVI file in dir_avi= C:\ that records fr a mes generated by the time evolution iterations.



The code implements in D2Q9 the model originally developed by Gunstensen [Gunstensen AK, Rothman D. Lattice The MatLab code uses lattice Boltzmann (LB) method to simulate two phase flows for immiscible fluids (blue & red fluids) in 2D according to the D2Q9 scheme.

The model is also referred to as color model or chromodynamic model or ILB (immiscible LB).

This MatLab implementation of ILB saves an AVI file in dir_avi= C:\ that records fr a mes generated by the time evolution iterations.-The MatLab code uses lattice Boltzmann (LB) method to simulate two phase flows for immiscible fluids (blue & red fluids) in 2D according to the D2Q9 scheme. The model is also referred to as color model or chromodynamic model or ILB (immiscible LB) . This MatLab implementation of ILB saves an AVI file in ' ' dir_avi = ' C: \' ' ' that records fr a mes generated by the time evolution iterations The code implements in D2Q9 the model originally developed by Gunstensen [Gunstensen AK, Rothman D.. Lattice The MatLab code uses lattice Boltzmann (LB) method to simulate two phase flows for immiscible fluids (blue & red fluids) in 2D according to the D2Q9 scheme. The model is also referred to as color model or chromodynamic model or ILB (immiscible LB .) This MatLab implementation of ILB saves an AVI file in ' ' dir_avi = ' C: \' ' ' that records fr a mes generated by the time evolution iterations.
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下载文件列表





Periodic_ILB\Add_Body_Force.m

............\Avi_Initialization2.m

............\Avi_Recording2.m

............\Body_Forces.m

............\buildInternal_mxArrayDef.m

............\Close_Avi.m

............\Colour_refill_all_at_once.asv

............\Colour_refill_all_at_once.m

............\Colour_refill_vector_based_2010.m

............\Compute_Absolute_Indices_for_Wet_Locations.m

............\Contents.txt

............\cruiser1.gif

............\D2Q9_Lattice.m

............\Define_Body_Force.m

............\Fast_Red_and_Blue_Collision_step.m

............\findfirst.m

............\findfirst_install.m

............\F_BGK_EQUI_D2Q9_mat2d.m

............\getmexopts.m

............\Gpu_Test.m

............\HK.m

............\IBt4_sigma_bassa.avi

............\ILB_initial_RB_colours.m

............\ILB_vessels.m

............\image_curvature.m

............\imoverlay.m

............\Initialize_Velocities.m

............\Jacket_Gpu_Test.m

............\Local_Colour_Gradient.m

............\Local_Colour_Gradient_and_Divergence.asv

............\Local_Colour_Gradient_and_Divergence.m

............\Main_Time_Evolution_Loop.m

............\Main_Time_Evolution_Loop_Lishc.asv

............\Main_Time_Evolution_Loop_Lishc.m

............\Maximize_figure_window.m

............\maxk.m

............\mink.m

............\minmaxk.m

............\Poiseuille_Profile.m

............\Read_Vessel_from_image_file.m

............\Red_and_Blue_Fluids.m

............\Red_and_Blue_Quiver.m

............\Red_and_Blue_Stream_D2Q9.m

............\Red_and_Blue_Stream_D2Q9b.m

............\Red_and_Blue_Stream_D2Q9_2010.m

............\Red_and_Blue_Stream_D2Q9_2011.m

............\Restart_Time_Evolution.m

............\Restart_Time_Evolution_Lishchuk.m

............\Run_Demo_ILBGK_costriction.m

............\Run_Demo_ILBGK_D2Q9_Fluid_Coalesence_Lichsh.m

............\Run_Demo_ILBGK_D2Q9_Spinodal_Decomposition.m

............\Run_Demo_ILBGK_doublet_of_pores.m

............\Run_Flow_Focusing_Period.m

............\Run_ILB_Flow_inPM_Periodic_single_bubble.m

............\Run_Maze_solution_ILB.m

............\Run_Rothman_Gunstensen_ILBGK_.m

............\Run_R_G_Lishchuk_ILBGK_.m

............\Select_Colour_Redistribution_Method_2010.m

............\Select_Colour_Redistribution_Method_2010c.m

............\Select_Colour_Redistribution_Method_2010d.m

............\Select_Colour_Redistribution_Method_2010e.m

............\Sorted_link_Table.m

............\Surface_Tension.m

............\Surface_Tension_opt.m

............\surfature.m

............\testminmax.m

............\The ILB.doc

............\The ILB.txt

............\Thumbs.db

............\ux_uy_Lishchuk_correct.m

............\Velocities_ux_uy.m

license.txt

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