文件名称:TanHuangZhenZi
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2016-12-22
- 文件大小:
- 18.35mb
- 下载次数:
- 0次
- 提 供 者:
- Shaoxi******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用OpenGL做的一个弹簧振子的案例,在visual Studio的软件中。-Use OpenGL to do a spring oscillator case, the software in visual Studio.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
1.弹簧振子\Physics3D1\Physics3D1\Debug\BuildLog.htm
..........\..........\..........\.....\mt.dep
..........\..........\..........\.....\Physics3D1.dll
..........\..........\..........\.....\Physics3D1.dll.intermediate.manifest
..........\..........\..........\.....\Physics3D1.exp
..........\..........\..........\.....\Physics3D1.lib
..........\..........\..........\.....\Physics3D1.obj
..........\..........\..........\.....\Physics3D1.phy3d
..........\..........\..........\.....\Physics3D1.res
..........\..........\..........\.....\vc80.idb
..........\..........\..........\Physics3D1.cpp
..........\..........\..........\Physics3D1.rc
..........\..........\..........\Physics3D1.vcproj
..........\..........\..........\Physics3D1.vcproj.Iris-PC.Iris.user
..........\..........\..........\PubOpenglLib.lib
..........\..........\..........\ReadMe.txt
..........\..........\..........\resource.h
..........\..........\..........\ztopengldev.h
..........\..........\Physics3D1.ncb
..........\..........\Physics3D1.sln
..........\..........\Physics3D1.suo
..........\planet\Physics3D1\boza.bmp
..........\......\..........\Earth.bmp
..........\......\..........\Physics3D1\bitmap1.bmp
..........\......\..........\..........\Debug\BuildLog.htm
..........\......\..........\..........\.....\mt.dep
..........\......\..........\..........\.....\Physics3D1.dll
..........\......\..........\..........\.....\Physics3D1.dll.intermediate.manifest
..........\......\..........\..........\.....\Physics3D1.exp
..........\......\..........\..........\.....\Physics3D1.lib
..........\......\..........\..........\.....\Physics3D1.obj
..........\......\..........\..........\.....\Physics3D1.phy3d
..........\......\..........\..........\.....\Physics3D1.res
..........\......\..........\..........\.....\vc80.idb
..........\......\..........\..........\Physics3D1.aps
..........\......\..........\..........\Physics3D1.cpp
..........\......\..........\..........\Physics3D1.rc
..........\......\..........\..........\Physics3D1.vcproj
..........\......\..........\..........\Physics3D1.vcproj.Iris-PC.Iris.user
..........\......\..........\..........\PubOpenglLib.lib
..........\......\..........\..........\ReadMe.txt
..........\......\..........\..........\resource.h
..........\......\..........\..........\ztopengldev.h
..........\......\..........\Physics3D1.ncb
..........\......\..........\Physics3D1.sln
..........\......\..........\Physics3D1.suo
..........\......\..........\star.bmp
..........\...... - 副本\Physics3D1\Physics3D1\bitmap1.bmp
..........\.............\..........\..........\boza.bmp
..........\.............\..........\..........\Debug\BuildLog.htm
..........\.............\..........\..........\.....\mt.dep
..........\.............\..........\..........\.....\Physics3D1.dll
..........\.............\..........\..........\.....\Physics3D1.dll.intermediate.manifest
..........\.............\..........\..........\.....\Physics3D1.exp
..........\.............\..........\..........\.....\Physics3D1.lib
..........\.............\..........\..........\.....\Physics3D1.obj
..........\.............\..........\..........\.....\Physics3D1.phy3d
..........\.............\..........\..........\.....\Physics3D1.res
..........\.............\..........\..........\.....\vc80.idb
..........\.............\..........\..........\earth.bmp
..........\.............\..........\..........\Explode.wav
..........\.............\..........\..........\fj.h
..........\.............\..........\..........\fj.h1
..........\.............\..........\..........\fj.h6
..........\.............\..........\..........\fj2.h
..........\.............\..........\..........\Physics3D1.aps
..........\.............\..........\..........\Physics3D1.cpp
..........\.............\..........\..........\Physics3D1.rc
..........\.............\..........\..........\Physics3D1.vcproj
..........\.............\..........\..........\Physics3D1.vcproj.Iris-PC.Iris.user
..........\.............\..........\..........\PubOpenglLib.lib
..........\.............\..........\..........\ReadMe.txt
..........\.........