文件名称:TanHuangZhenZi

介绍说明--下载内容均来自于网络,请自行研究使用

用OpenGL做的一个弹簧振子的案例,在visual Studio的软件中。-Use OpenGL to do a spring oscillator case, the software in visual Studio.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





1.弹簧振子\Physics3D1\Physics3D1\Debug\BuildLog.htm

..........\..........\..........\.....\mt.dep

..........\..........\..........\.....\Physics3D1.dll

..........\..........\..........\.....\Physics3D1.dll.intermediate.manifest

..........\..........\..........\.....\Physics3D1.exp

..........\..........\..........\.....\Physics3D1.lib

..........\..........\..........\.....\Physics3D1.obj

..........\..........\..........\.....\Physics3D1.phy3d

..........\..........\..........\.....\Physics3D1.res

..........\..........\..........\.....\vc80.idb

..........\..........\..........\Physics3D1.cpp

..........\..........\..........\Physics3D1.rc

..........\..........\..........\Physics3D1.vcproj

..........\..........\..........\Physics3D1.vcproj.Iris-PC.Iris.user

..........\..........\..........\PubOpenglLib.lib

..........\..........\..........\ReadMe.txt

..........\..........\..........\resource.h

..........\..........\..........\ztopengldev.h

..........\..........\Physics3D1.ncb

..........\..........\Physics3D1.sln

..........\..........\Physics3D1.suo

..........\planet\Physics3D1\boza.bmp

..........\......\..........\Earth.bmp

..........\......\..........\Physics3D1\bitmap1.bmp

..........\......\..........\..........\Debug\BuildLog.htm

..........\......\..........\..........\.....\mt.dep

..........\......\..........\..........\.....\Physics3D1.dll

..........\......\..........\..........\.....\Physics3D1.dll.intermediate.manifest

..........\......\..........\..........\.....\Physics3D1.exp

..........\......\..........\..........\.....\Physics3D1.lib

..........\......\..........\..........\.....\Physics3D1.obj

..........\......\..........\..........\.....\Physics3D1.phy3d

..........\......\..........\..........\.....\Physics3D1.res

..........\......\..........\..........\.....\vc80.idb

..........\......\..........\..........\Physics3D1.aps

..........\......\..........\..........\Physics3D1.cpp

..........\......\..........\..........\Physics3D1.rc

..........\......\..........\..........\Physics3D1.vcproj

..........\......\..........\..........\Physics3D1.vcproj.Iris-PC.Iris.user

..........\......\..........\..........\PubOpenglLib.lib

..........\......\..........\..........\ReadMe.txt

..........\......\..........\..........\resource.h

..........\......\..........\..........\ztopengldev.h

..........\......\..........\Physics3D1.ncb

..........\......\..........\Physics3D1.sln

..........\......\..........\Physics3D1.suo

..........\......\..........\star.bmp

..........\...... - 副本\Physics3D1\Physics3D1\bitmap1.bmp

..........\.............\..........\..........\boza.bmp

..........\.............\..........\..........\Debug\BuildLog.htm

..........\.............\..........\..........\.....\mt.dep

..........\.............\..........\..........\.....\Physics3D1.dll

..........\.............\..........\..........\.....\Physics3D1.dll.intermediate.manifest

..........\.............\..........\..........\.....\Physics3D1.exp

..........\.............\..........\..........\.....\Physics3D1.lib

..........\.............\..........\..........\.....\Physics3D1.obj

..........\.............\..........\..........\.....\Physics3D1.phy3d

..........\.............\..........\..........\.....\Physics3D1.res

..........\.............\..........\..........\.....\vc80.idb

..........\.............\..........\..........\earth.bmp

..........\.............\..........\..........\Explode.wav

..........\.............\..........\..........\fj.h

..........\.............\..........\..........\fj.h1

..........\.............\..........\..........\fj.h6

..........\.............\..........\..........\fj2.h

..........\.............\..........\..........\Physics3D1.aps

..........\.............\..........\..........\Physics3D1.cpp

..........\.............\..........\..........\Physics3D1.rc

..........\.............\..........\..........\Physics3D1.vcproj

..........\.............\..........\..........\Physics3D1.vcproj.Iris-PC.Iris.user

..........\.............\..........\..........\PubOpenglLib.lib

..........\.............\..........\..........\ReadMe.txt

..........\.........

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