文件名称:AStart-algorithm-for-path-planning

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  • C#编程
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  • 上传时间:
  • 2016-10-11
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  • 3.79mb
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  • 0次
  • 提 供 者:
  • yan****
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A*算法进行路径规划,与论坛上其他代码相比,可读性强,老外编写-A* algorithm for path planning, high readable, write by foreigners
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下载文件列表





AStart algorithm for path planning\a star pathfinder v. 1.92\Blitz Basic Version\Astar Demo 1 - Basics.bb

..................................\.........................\...................\Astar Demo 2 - Smiley and Chaser.bb

..................................\.........................\...................\includes\aStarLibrary - Demo 1 (do not use).bb

..................................\.........................\...................\........\aStarLibrary.bb

..................................\.........................\...................\more demos\Demo 3 - 4-way pathfinder.bb

..................................\.........................\...................\..........\Demo 4a - Collision Detection (loop based).bb

..................................\.........................\...................\..........\Demo 4b - Collision Detection (time based).bb

..................................\.........................\...................\..........\Demo 5 - Group Movement.bb

..................................\.........................\...................\..........\includes\aStarLibrary - Demo 3 (4 way).bb

..................................\.........................\...................\..........\........\aStarLibrary - Demo 4a (loop based).bb

..................................\.........................\...................\..........\........\aStarLibrary - Demo 4b (time based).bb

..................................\.........................\...................\..........\........\aStarLibrary - Demo 5.bb

..................................\.........................\...................\..........\........\shared functions.bb

..................................\.........................\...................\..........\myTerrainData - demo 4.dat

..................................\.........................\...................\..........\myTerrainData - demo 5.dat

..................................\.........................\Graphics\arrow1.bmp

..................................\.........................\........\arrow2.bmp

..................................\.........................\........\arrow3.bmp

..................................\.........................\........\arrow4.bmp

..................................\.........................\........\arrow5.bmp

..................................\.........................\........\arrow6.bmp

..................................\.........................\........\arrow7.bmp

..................................\.........................\........\arrow8.bmp

..................................\.........................\........\bluegrid.bmp

..................................\.........................\........\end.bmp

..................................\.........................\........\ghost x 10.bmp

..................................\.........................\........\ghost.bmp

..................................\.........................\........\greengrid.bmp

..................................\.........................\........\grid.bmp

..................................\.........................\........\number0.bmp

..................................\.........................\........\number1.bmp

..................................\.........................\........\number2.bmp

..................................\.........................\........\number3.bmp

..................................\.........................\........\number4.bmp

..................................\.........................\........\number5.bmp

..................................\.........................\........\number6.bmp

..................................\.........................\........\number7.bmp

..................................\.........................\........\number8.bmp

..................................\.........................\........\number9.bmp

..................................\.........................\........\path.bmp

..................................\.........................\........\red_pointer.bmp

..................................\.........................\........\SmallNumberStrip.bmp

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