文件名称:NLM_UNLM_BM3D_BM3DSHARPEN

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用MATLAB进行图像去噪的处理,并且对去噪效果进行评价-Image denoising using MATLAB processing, and to uate the effect of noise
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NLM_UNLM_BM3D_BM3DSHARPEN

.........................\Dicom_RMSE

.........................\..........\BM3D

.........................\..........\....\BM3D

.........................\..........\....\....\BM3D-SAPCA

.........................\..........\....\....\..........\BM3DSAPCA2009.p

.........................\..........\....\....\..........\README-BM3D-SAPCA.txt

.........................\..........\....\....\..........\demo_BM3DSAPCA.m

.........................\..........\....\....\..........\function_AnisLPAICI8.p

.........................\..........\....\....\..........\function_CreateLPAKernels.m

.........................\..........\....\....\..........\function_LPAKernelMatrixTheta.m

.........................\..........\....\....\..........\function_WOSFilters.p

.........................\..........\....\....\..........\function_Window2D.m

.........................\..........\....\....\BM3D.m

.........................\..........\....\....\BM3DDEB.m

.........................\..........\....\....\BM3DSHARP.m

.........................\..........\....\....\BM3D_CFA.m

.........................\..........\....\....\CBM3D.m

.........................\..........\....\....\CVBM3D.m

.........................\..........\....\....\ClipComp16b.p

.........................\..........\....\....\IDDBM3D

.........................\..........\....\....\.......\BM3DDEB_init.m

.........................\..........\....\....\.......\BlockMatch.mexw32

.........................\..........\....\....\.......\BlockMatch.mexw64

.........................\..........\....\....\.......\Demo_IDDBM3D.m

.........................\..........\....\....\.......\GroupProcessor.mexw32

.........................\..........\....\....\.......\GroupProcessor.mexw64

.........................\..........\....\....\.......\IDDBM3D.p

.........................\..........\....\....\LEGAL_NOTICE.txt

.........................\..........\....\....\README.txt

.........................\..........\....\....\VBM3D.m

.........................\..........\....\....\bm3d_CFA_thr.mexa64

.........................\..........\....\....\bm3d_CFA_thr.mexglx

.........................\..........\....\....\bm3d_CFA_thr.mexmaci64

.........................\..........\....\....\bm3d_CFA_thr.mexw32

.........................\..........\....\....\bm3d_CFA_thr.mexw64

.........................\..........\....\....\bm3d_CFA_wiener.mexa64

.........................\..........\....\....\bm3d_CFA_wiener.mexglx

.........................\..........\....\....\bm3d_CFA_wiener.mexmaci64

.........................\..........\....\....\bm3d_CFA_wiener.mexw32

.........................\..........\....\....\bm3d_CFA_wiener.mexw64

.........................\..........\....\....\bm3d_thr.mexa64

.........................\..........\....\....\bm3d_thr.mexglx

.........................\..........\....\....\bm3d_thr.mexmaci

.........................\..........\....\....\bm3d_thr.mexmaci64

.........................\..........\....\....\bm3d_thr.mexw32

.........................\..........\....\....\bm3d_thr.mexw64

.........................\..........\....\....\bm3d_thr_color.mexa64

.........................\..........\....\....\bm3d_thr_color.mexglx

.........................\..........\....\....\bm3d_thr_color.mexmaci

.........................\..........\....\....\bm3d_thr_color.mexmaci64

.........................\..........\....\....\bm3d_thr_color.mexw32

.........................\..........\....\....\bm3d_thr_color.mexw64

.........................\..........\....\....\bm3d_thr_colored_noise.mexa64

.........................\..........\....\....\bm3d_thr_colored_noise.mexglx

.........................\..........\....\....\bm3d_thr_colored_noise.mexmaci

.........................\..........\....\....\bm3d_thr_colored_noise.mexmaci64

.........................\..........\....\....\bm3d_thr_colored_noise.mexw32

.........................\..........\....\....\bm3d_thr_colored_noise.mexw64

.........................\..........\....\....\bm3d_thr_sharpen_var.mexa64

.........................\..........\....\....\bm3d_thr_sharpen_var.m

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