文件名称:3D-Rubix-Cube-vi
介绍说明--下载内容均来自于网络,请自行研究使用
使用labview控制3D魔方的选择运动,实现三维仿真-Use labview control gyroscopes choice movement, to achieve three-dimensional simulation
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D魔方
......\Add texture.vi
......\Clear Specific Error.vi
......\Command Interpreter.vi
......\Create New Rubix Cube.vi
......\Create Rubix Cube in 3D Pic Control.vi
......\Cube Data Ops.ctl
......\Ignore Specific Errors.vi
......\Init.vi
......\Main VI references.ctl
......\Play Timing Module.vi
......\Play timing module commands.ctl
......\Randomizer.vi
......\Rearrange elements in 2 darray.vi
......\Robot
......\.....\Command decoder.vi
......\.....\Robot main typedef.ctl
......\.....\TCP send commands robot.ctl
......\.....\test rcv.vi
......\Robot Movement Command Interpreter - to robot.vi
......\Robot Movement Command Interpreter - to rubix.vi
......\Robot Movement Command Interpreter-poly.vi
......\Rotate Face 1.vi
......\Rotate Face 2.vi
......\Rotate Face 3.vi
......\Rotate Face 4.vi
......\Rotate Face 5.vi
......\Rotate Face 6.vi
......\Rotate array command.ctl
......\Rubik's Solver.dll
......\Rubik's solver.vi
......\Rubix Array data type.ctl
......\Rubix Cube Array.vi
......\Rubix Cube Main.vi
......\Rubix Cube.aliases
......\Rubix Cube.lvlps
......\Rubix Cube.lvproj
......\Rubix Global data type.ctl
......\Rubix Number Array to Text Array.vi
......\Rubix controller.ctl
......\Scene Commands.ctl
......\Scene func global.vi
......\Stop Timing Module commands.vi
......\Stop Timing Module.vi
......\TCP Error Handler.vi
......\TCP send commands.ctl
......\TCP send.vi
......\THE BOARD.JPG
......\TRANSFORM.vi
......\Tetris Library_Tetris Data.vi
......\Thumbs.db
......\Timing Module.vi
......\UI Mode.ctl
......\UI queue.ctl
......\Untitled 6.vi
......\X middle row transform.vi
......\Y middle colum transform.vi
......\Z middle row transform.vi
......\change direction of travel.vi
......\create face names.vi
......\create face names2.vi
......\down arrow.JPG
......\down arrow.ctl
......\error module commands.ctl
......\error module.vi
......\facet and axis.ctl
......\facet and command.ctl
......\five.JPG
......\four.JPG
......\global test.vi
......\left arrow.ctl
......\left arrow.jpg
......\main queue data type.ctl
......\one.JPG
......\preform rotate op -numeric.vi
......\preform rotate op-poly.vi
......\preform rotate op.vi
......\rename facets after rotation-for testing.vi
......\reset image texture.vi
......\right arrow.JPG
......\right arrow.ctl
......\rotate 2d array up.vi
......\rotate face.vi
......\rotate in x top.vi
......\rotate left.ctl
......\rotate left.jpg
......\rotate right.ctl
......\rotate right.jpg
......\rotate section.vi
......\scene func global data.ctl
......\section movement.ctl
......\six.JPG
......\swap elements in 2 darray.vi
......\text to texture.vi
......\three.JPG
......\top level commands.ctl
......\two.JPG
......\up arrow.JPG
......\up arrow.ctl
......\未命名 1.vi