文件名称:TowerDefend
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2016-08-20
- 文件大小:
- 13.82mb
- 下载次数:
- 0次
- 提 供 者:
- 倪*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一款塔防游戏,资源分为魔力和金属,右键HOLD出菜单,选择塔后松开来消耗金属造塔,前三种塔为三种属性攻击塔,第四种塔为强化属性抗性塔,第五种为金属资源采集塔,1235塔造在一般地面,4塔造在塌陷地面,5塔卖掉后或资源采集空后,地面自动塌陷。属性分为冰火无三种,同种属性攻击会有镜面反馈为抗性;不同种属性或无属性攻击无属性,反应为弱抵抗。被4塔力场笼罩的塔不受属性抵抗影响。塔均可升级强化攻击力攻击和攻击范围。-TowerDefender game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
TowerDefend20150210(作业版 - 副本\TowerDefend.sdf
.................................\TowerDefend.sln
.................................\TowerDefend.v11.suo
.................................\Debug\TowerDefend.exe
.................................\.....\TowerDefend.exe.manifest
.................................\.....\TowerDefend.ilk
.................................\.....\TowerDefend.pdb
.................................\TowerDefend\Animation.cpp
.................................\...........\Animation.h
.................................\...........\Boom.cpp
.................................\...........\Boom.h
.................................\...........\Building.cpp
.................................\...........\Building.h
.................................\...........\BuildingMenu.cpp
.................................\...........\BuildingMenu.h
.................................\...........\Bullet.cpp
.................................\...........\Bullet.h
.................................\...........\Collector.cpp
.................................\...........\Collector.h
.................................\...........\Component.cpp
.................................\...........\Component.h
.................................\...........\D3D.cpp
.................................\...........\D3D.h
.................................\...........\ENUM.h
.................................\...........\Fire.cpp
.................................\...........\Fire.h
.................................\...........\FireBoom.cpp
.................................\...........\FireBoom.h
.................................\...........\Game.cpp
.................................\...........\Game.h
.................................\...........\GameMap.cpp
.................................\...........\GameMap.h
.................................\...........\Graphics.cpp
.................................\...........\Graphics.h
.................................\...........\Lazer.cpp
.................................\...........\Lazer.h
.................................\...........\log.txt
.................................\...........\Magician.cpp
.................................\...........\Magician.h
.................................\...........\main.cpp
.................................\...........\MapBasic.cpp
.................................\...........\MapBasic.h
.................................\...........\MapOver.cpp
.................................\...........\MapOver.h
.................................\...........\MapTitle.cpp
.................................\...........\MapTitle.h
.................................\...........\Num.cpp
.................................\...........\Num.h
.................................\...........\Power.cpp
.................................\...........\Power.h
.................................\...........\Role.cpp
.................................\...........\Role.h
.................................\...........\Role_Rush.cpp
.................................\...........\Role_Rush.h
.................................\...........\Tower.cpp
.................................\...........\Tower.h
.................................\...........\TowerDefend.vcproj
.................................\...........\TowerDefend.vcxproj
.................................\...........\TowerDefend.vcxproj.filters
.................................\...........\TowerMenu.cpp
.................................\...........\TowerMenu.h
.................................\...........\TowerMenuEffect.cpp
.................................\...........\TowerMenuEffect.h
.................................\...........\Debug\Animation.obj
.................................\...........\.....\Boom.obj
.................................\...........\.....\Building.obj
.................................\...........\.....\BuildingMenu.obj
.................................\...........\.....\Bullet.obj
.................................\...........\.....\CL.read.1.tlog
.................................\...........\.....\CL.write.1.tlog
.........................