文件名称:Bump-Mapping
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2016-01-23
- 文件大小:
- 14.88mb
- 下载次数:
- 0次
- 提 供 者:
- yao***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
direct3d10下实现的集中凹凸贴图,包含法线贴图,parallax贴图和relief贴图-normal map\parallax map\relief map
(系统自动生成,下载前可以参看下载内容)
下载文件列表
2_Bump Mapping\6_DXUT\6_DXUT.vcxproj
..............\......\6_DXUT.vcxproj.filters
..............\......\6_DXUT.vcxproj.user
..............\......\Debug\6_DXUT.log
..............\......\.....\.......tlog\6_DXUT.lastbuildstate
..............\......\.....\...........\CL.read.1.tlog
..............\......\.....\...........\CL.write.1.tlog
..............\......\.....\...........\link.read.1.tlog
..............\......\.....\...........\link.write.1.tlog
..............\......\.....\DXUT.obj
..............\......\.....\DXUTcamera.obj
..............\......\.....\DXUTenum.obj
..............\......\.....\DXUTgui.obj
..............\......\.....\DXUTmisc.obj
..............\......\.....\DXUTres.obj
..............\......\.....\DXUTsettingsdlg.obj
..............\......\.....\main.obj
..............\......\.....\SDKmesh.obj
..............\......\.....\SDKmisc.obj
..............\......\.....\vc120.idb
..............\......\.....\vc120.pdb
..............\......\.XUT\Core\dpiaware.manifest
..............\......\....\....\DXUT.cpp
..............\......\....\....\DXUT.h
..............\......\....\....\DXUTenum.cpp
..............\......\....\....\DXUTenum.h
..............\......\....\....\DXUTmisc.cpp
..............\......\....\....\DXUTmisc.h
..............\......\....\....\DXUT_2008.sln
..............\......\....\....\DXUT_2008.vcproj
..............\......\....\....\DXUT_2010.sln
..............\......\....\....\DXUT_2010.vcxproj
..............\......\....\....\DXUT_2010.vcxproj.filters
..............\......\....\Optional\directx.ico
..............\......\....\........\DXUTcamera.cpp
..............\......\....\........\DXUTcamera.h
..............\......\....\........\DXUTgui.cpp
..............\......\....\........\DXUTgui.h
..............\......\....\........\DXUTguiIME.cpp
..............\......\....\........\DXUTguiIME.h
..............\......\....\........\DXUTLockFreePipe.h
..............\......\....\........\DXUTOpt_2008.sln
..............\......\....\........\DXUTOpt_2008.vcproj
..............\......\....\........\DXUTOpt_2010.sln
..............\......\....\........\DXUTOpt_2010.vcxproj
..............\......\....\........\DXUTOpt_2010.vcxproj.filters
..............\......\....\........\DXUTres.cpp
..............\......\....\........\DXUTres.h
..............\......\....\........\DXUTsettingsdlg.cpp
..............\......\....\........\DXUTsettingsdlg.h
..............\......\....\........\DXUTShapes.cpp
..............\......\....\........\DXUTShapes.h
..............\......\....\........\ImeUi.cpp
..............\......\....\........\ImeUi.h
..............\......\....\........\SDKmesh.cpp
..............\......\....\........\SDKmesh.h
..............\......\....\........\SDKmisc.cpp
..............\......\....\........\SDKmisc.h
..............\......\....\........\SDKsound.cpp
..............\......\....\........\SDKsound.h
..............\......\....\........\SDKwavefile.cpp
..............\......\....\........\SDKwavefile.h
..............\......\fps.h
..............\......\main.cpp
..............\......\shader.fx
..............\......\Texture\rocks.jpg
..............\......\.......\rocks_NM_height.dds
..............\6_DXUT.sdf
..............\6_DXUT.sln
..............\6_DXUT.v12.suo
..............\Debug\6_DXUT.exe
..............\.....\6_DXUT.ilk
..............\.....\6_DXUT.pdb
..............\6_DXUT\Debug\6_DXUT.tlog
..............\......\.XUT\Core
..............\......\....\Optional
..............\......\Debug
..............\......\DXUT
..............\......\Texture
..............\6_DXUT
..............\Debug
2_Bump Mapping