文件名称:dragonhigh_v11

  • 所属分类:
  • JSP源码/Java
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2015-03-11
  • 文件大小:
  • 12.17mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • nha***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

game dragon Android, make very easy
(系统自动生成,下载前可以参看下载内容)

下载文件列表





dragonhigh\.classpath

..........\.gitignore

..........\.project

..........\.settings\org.eclipse.jdt.core.prefs

..........\AndroidManifest.xml

..........\assets\game_background_layer_1.png

..........\......\game_background_layer_2.png

..........\......\game_background_layer_3.png

..........\......\game_background_score.png

..........\......\game_block_left.png

..........\......\game_block_middle.png

..........\......\game_block_right.png

..........\......\game_bonusscore.png

..........\......\game_button_play_again.png

..........\......\game_button_save.png

..........\......\game_character_spritesheet.png

..........\......\game_highscoremark.png

..........\......\game_loading.jpg

..........\......\game_new_highscore.png

..........\......\game_numberfont.png

..........\......\game_obstacle_bonus.png

..........\......\game_obstacle_jump.png

..........\......\game_obstacle_jump_animated.png

..........\......\game_obstacle_slow.png

..........\......\game_waves.png

..........\bin\AndroidManifest.xml

..........\...\classes\com\alarmclocksnoozers\highscore\DbAdapter.class

..........\...\.......\...\..................\.........\DBManager.class

..........\...\.......\...\..................\.........\HighscoreAdapter.class

..........\...\.......\...\dinosaurs\dinosaursrunners\Block.class

..........\...\.......\...\.........\................\BonusScoreEffect.class

..........\...\.......\...\.........\................\BuildConfig.class

..........\...\.......\...\.........\................\Button.class

..........\...\.......\...\.........\................\CounterDigit.class

..........\...\.......\...\.........\................\CounterGroup.class

..........\...\.......\...\.........\................\Group.class

..........\...\.......\...\.........\................\HighScoreActivity$1$1.class

..........\...\.......\...\.........\................\HighScoreActivity$1.class

..........\...\.......\...\.........\................\HighScoreActivity$2$1.class

..........\...\.......\...\.........\................\HighScoreActivity$2.class

..........\...\.......\...\.........\................\HighScoreActivity$3.class

..........\...\.......\...\.........\................\HighScoreActivity$4$1$1.class

..........\...\.......\...\.........\................\HighScoreActivity$4$1.class

..........\...\.......\...\.........\................\HighScoreActivity$4$2.class

..........\...\.......\...\.........\................\HighScoreActivity$4.class

..........\...\.......\...\.........\................\HighScoreActivity.class

..........\...\.......\...\.........\................\HighScoreForm$1.class

..........\...\.......\...\.........\................\HighScoreForm$2.class

..........\...\.......\...\.........\................\HighScoreForm.class

..........\...\.......\...\.........\................\HighscoreMark.class

..........\...\.......\...\.........\................\Info.class

..........\...\.......\...\.........\................\Level.class

..........\...\.......\...\.........\................\main$RunnersHighView.class

..........\...\.......\...\.........\................\main.class

..........\...\.......\...\.........\................\Menu$1.class

..........\...\.......\...\.........\................\Menu$2.class

..........\...\.......\...\.........\................\Menu.class

..........\...\.......\...\.........\................\Mesh.class

..........\...\.......\...\.........\................\Obstacle.class

..........\...\.......\...\.........\................\ObstacleBonus.class

..........\...\.......\...\.........\................\ObstacleJump.class

..........\...\.......\...\.........\................\OpenGLRenderer.class

..........\...\.......\...\.........\................\ParalaxBackground.class

..........\...\.......\...\.........\................\Player.class

..........\...\.......\...\.........\................\R$attr.class

..........\...\.......\...\.........\................\R$color.class

..........\...\.......\...\.........\................\R$dimen.class

..........\...\.......\...\.........\................\R$drawable.class

....

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