文件名称:tianshuimajiang
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2015-11-25
- 文件大小:
- 5.61mb
- 下载次数:
- 0次
- 提 供 者:
- l*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
天水麻将136张麻将牌组成1、天水麻将无一炮多响2、流局不加番,流3局,庄赔3家,一人2个底 -Tianshui 136 mahjong tiles Composition 1, Tianshui mahjong no more than one shot rang 2, flow innings without fan, flow 3 innings, Johnson lost three, one two bottom
(系统自动生成,下载前可以参看下载内容)
下载文件列表
tianshuimajiang\Doc\readme.txt
...............\...\TSMJ-PIC\1.bmp
...............\...\........\2.bmp
...............\...\........\3.bmp
...............\...\........\4.bmp
...............\...\........\5.bmp
...............\...\........\6.bmp
...............\...\........\7.bmp
...............\GameProject.ncb
...............\GameProject.sln
...............\GameProject.suo
...............\UpgradeLog.XML
...............\消息定义\CMD_Sparrow.h
...............\游戏客户端\CardControl.cpp
...............\..........\CardControl.h
...............\..........\ControlWnd.cpp
...............\..........\ControlWnd.h
...............\..........\GameClient.cpp
...............\..........\GameClient.h
...............\..........\GameClient.rc
...............\..........\GameClient.rc.bak
...............\..........\GameClient.vcproj
...............\..........\GameClientDlg.cpp
...............\..........\GameClientDlg.h
...............\..........\GameClientView.cpp
...............\..........\GameClientView.cpp.bak
...............\..........\GameClientView.h
...............\..........\GameLogic.cpp
...............\..........\GameLogic.h
...............\..........\GameOption.cpp
...............\..........\GameOption.h
...............\..........\GameScoreWnd.cpp
...............\..........\GameScoreWnd.h
...............\..........\pic\Action\143718.gif
...............\..........\...\......\Dice.bmp
...............\..........\...\......\Dice2.bmp
...............\..........\...\......\GOLD.bmp
...............\..........\...\......\Option.bmp
...............\..........\...\......\Out.bmp
...............\..........\...\......\OutFlag.bmp
...............\..........\...\......\Thumbs.db
...............\..........\...\ACTION_BACK.bmp
...............\..........\...\Center.bmp
...............\..........\...\FangPao.bmp
...............\..........\...\Gang.bmp
...............\..........\...\Peng.bmp
...............\..........\...\.oint\1.bmp
...............\..........\...\.....\10.bmp
...............\..........\...\.....\11.bmp
...............\..........\...\.....\12.bmp
...............\..........\...\.....\13.bmp
...............\..........\...\.....\14.bmp
...............\..........\...\.....\15.bmp
...............\..........\...\.....\16.bmp
...............\..........\...\.....\17.bmp
...............\..........\...\.....\18.bmp
...............\..........\...\.....\19.bmp
...............\..........\...\.....\2.bmp
...............\..........\...\.....\20.bmp
...............\..........\...\.....\21.bmp
...............\..........\...\.....\22.bmp
...............\..........\...\.....\23.bmp
...............\..........\...\.....\3.bmp
...............\..........\...\.....\4.bmp
...............\..........\...\.....\5.bmp
...............\..........\...\.....\6.bmp
...............\..........\...\.....\7.bmp
...............\..........\...\.....\8.bmp
...............\..........\...\.....\9.bmp
...............\..........\...\.....\Thumbs.db
...............\..........\...\Stop.bmp
...............\..........\...\StopFlag.bmp
...............\..........\...\StopH.bmp
...............\..........\...\StopV.bmp
...............\..........\...\Thumbs.db
...............\..........\...\ZiMo.bmp
...............\..........\ReadMe.txt
...............\..........\..s\Action\143718.gif
...............\..........\...\......\Dice.bmp
...............\..........\...\......\Dice2.bmp
...............\..........\...\......\GOLD.bmp
...............\..........\...\......\Option.bmp
...............\..........\...\......\Out.bmp
...............\..........\...\......\OutFlag.bmp
...............\..........\...\......\Thumbs.db
...............\..........\...\ACTION_BACK.bmp
...............\..........\...\ACTION_EXPLAIN.bmp
...............\..........\...\A_CHI_HU.WAV
...............\..........\...\A_FILL.wav
...............\..........\...\A_GANG.WAV
...............\..........\...\A_HU.WAV
...............\..........\...\A_PENG.WAV
...............\..........\...\A_SHANG.WAV
...............\..........\...\A_TING.WAV
...............\..........\...\BT_CHIHU.bmp
...............\..........\...\BT_GIVEUP.bmp