文件名称:Kriging-2d-and-3d-contour
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c++实现克里金插值,绘制等值线,同时里面有opengl的配置环境,适合地球科学参考-c++ achieve Kriging, draw contours, while there are opengl configuration environment for Earth Science Reference
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下载文件列表
Kriging 算法实现 2维和3维地图等高线\645645223\3DContourDoc.cpp
...................................\.........\3DContourDoc.h
...................................\.........\3DContourView.cpp
...................................\.........\3DContourView.h
...................................\.........\3DData.h
...................................\.........\3DGrapher.cpp
...................................\.........\3DGrapher.h
...................................\.........\BaseData.h
...................................\.........\BaseException.h
...................................\.........\ChildFrm.cpp
...................................\.........\ChildFrm.h
...................................\.........\ContourDoc.cpp
...................................\.........\ContourDoc.h
...................................\.........\ContourView.cpp
...................................\.........\ContourView.h
...................................\.........\Dib.cpp
...................................\.........\Dib.h
...................................\.........\GLSurfaceView.cpp
...................................\.........\GLSurfaceView.h
...................................\.........\Grapher.h
...................................\.........\Image.h
...................................\.........\InCell1.txt
...................................\.........\InputReader.cpp
...................................\.........\InputReader.h
...................................\.........\Interpolater.h
...................................\.........\InverseDist.h
...................................\.........\Kriging.h
...................................\.........\MainFrm.cpp
...................................\.........\MainFrm.h
...................................\.........\Matrix.h
...................................\.........\Numeric.h
...................................\.........\OptionDlg.cpp
...................................\.........\OptionDlg.h
...................................\.........\Release\3DContourDoc.obj
...................................\.........\.......\3DContourView.obj
...................................\.........\.......\3DGrapher.obj
...................................\.........\.......\ChildFrm.obj
...................................\.........\.......\ContourDoc.obj
...................................\.........\.......\ContourView.obj
...................................\.........\.......\Dib.obj
...................................\.........\.......\GLSurfaceView.obj
...................................\.........\.......\InputReader.obj
...................................\.........\.......\MainFrm.obj
...................................\.........\.......\OptionDlg.obj
...................................\.........\.......\StdAfx.obj
...................................\.........\.......\Surfer.obj
...................................\.........\.......\vc60.idb
...................................\.........\.......\WaferPainter.exe
...................................\.........\.......\WaferPainter.obj
...................................\.........\.......\WaferPainter.pch
...................................\.........\.......\WaferPainter.res
...................................\.........\.......\WaferPainterDoc.obj
...................................\.........\.......\WaferPainterView.obj
...................................\.........\Release
...................................\.........\res\3dgmove.cur
...................................\.........\...\icon1.ico
...................................\.........\...\magnify.cur
...................................\.........\...\Toolbar.bmp
...................................\.........\...\WaferPainter.ico
...................................\.........\...\WaferPainter.rc2
...................................\.........\...\WaferPainterDoc.ico
...................................\.........\res
...................................\.........\resource.h
...................................\.........\StdAfx.cpp
...................................\.........\StdAfx.h
...................................\.........\