文件名称:mouse_kit
介绍说明--下载内容均来自于网络,请自行研究使用
实现难度可调(6级,速度不同)的简单打地鼠游戏。开发板上的led灯代表地鼠,按键代表锤子。此程序代码可直接执行,适合初学者VHDL入门。
源码中,divider为分屏器;key_scan为按键扫描;random产生随机数;music为背景音乐播放模块;manage为主程序模块。-Adjustable implementation difficulty (6 level, different speeds) simple whack-a-mole game.The led lights on the development board represent mouse, key on behalf of the hammer.The program code can be directly d, suitable for beginners VHDL primer.
Source, the divider for the split screen Key_scan for key scanning Random generating random Numbers Music as the background music broadcast module The manage module.
源码中,divider为分屏器;key_scan为按键扫描;random产生随机数;music为背景音乐播放模块;manage为主程序模块。-Adjustable implementation difficulty (6 level, different speeds) simple whack-a-mole game.The led lights on the development board represent mouse, key on behalf of the hammer.The program code can be directly d, suitable for beginners VHDL primer.
Source, the divider for the split screen Key_scan for key scanning Random generating random Numbers Music as the background music broadcast module The manage module.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
mouse_kit_1\db\add_sub_5ch.tdf
...........\..\add_sub_9ch.tdf
...........\..\add_sub_lkc.tdf
...........\..\add_sub_mkc.tdf
...........\..\alt_u_div_46f.tdf
...........\..\alt_u_div_s5f.tdf
...........\..\lpm_divide_68m.tdf
...........\..\lpm_divide_a8m.tdf
...........\..\mouse.db_info
...........\..\mouse.eco.cdb
...........\..\mouse.sld_design_entry.sci
...........\..\mouse_global_asgn_op.abo
...........\..\prev_cmp_mouse.asm.qmsg
...........\..\prev_cmp_mouse.fit.qmsg
...........\..\prev_cmp_mouse.map.qmsg
...........\..\prev_cmp_mouse.qmsg
...........\..\prev_cmp_mouse.tan.qmsg
...........\..\sign_div_unsign_dnh.tdf
...........\..\sign_div_unsign_hnh.tdf
...........\divider.bsf
...........\divider.vhd
...........\divider.vhd.bak
...........\driver.bsf
...........\driver.vhd
...........\driver.vhd.bak
...........\en_2Hz.bsf
...........\en_2Hz.vhd
...........\en_2Hz.vhd.bak
...........\incremental_db\compiled_partitions\mouse.root_partition.cmp.atm
...........\..............\...................\mouse.root_partition.cmp.cdb
...........\..............\...................\mouse.root_partition.cmp.dfp
...........\..............\...................\mouse.root_partition.cmp.hdb
...........\..............\...................\mouse.root_partition.cmp.hdbx
...........\..............\...................\mouse.root_partition.cmp.kpt
...........\..............\...................\mouse.root_partition.cmp.logdb
...........\..............\...................\mouse.root_partition.cmp.rcf
...........\..............\...................\mouse.root_partition.cmp.rcfdb
...........\..............\...................\mouse.root_partition.map.atm
...........\..............\...................\mouse.root_partition.map.cdb
...........\..............\...................\mouse.root_partition.map.dpi
...........\..............\...................\mouse.root_partition.map.hdb
...........\..............\...................\mouse.root_partition.map.hdbx
...........\..............\...................\mouse.root_partition.map.kpt
...........\..............\README
...........\key_scan.bsf
...........\key_scan.vhd
...........\key_scan.vhd.bak
...........\led_filter.bsf
...........\led_filter.vhd
...........\led_filter.vhd.bak
...........\manage.bsf
...........\mouse.asm.rpt
...........\mouse.bdf
...........\mouse.done
...........\mouse.dpf
...........\mouse.fit.rpt
...........\mouse.fit.smsg
...........\mouse.fit.summary
...........\mouse.flow.rpt
...........\mouse.map.rpt
...........\mouse.map.summary
...........\mouse.pin
...........\mouse.pof
...........\mouse.qpf
...........\mouse.qsf
...........\mouse.qws
...........\mouse.sof
...........\mouse.tan.rpt
...........\mouse.tan.summary
...........\mouse.vhd
...........\mouse.vhd.bak
...........\mouse_assignment_defaults.qdf
...........\music.bsf
...........\music.vhd
...........\produce.bsf
...........\random.bsf
...........\random.vhd
...........\seg.bsf
...........\seg.v
...........\seg.v.bak
...........\seg_new.vhd
...........\incremental_db\compiled_partitions
...........\db
...........\incremental_db
mouse_kit_1