文件名称:Version20130115
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2015-09-23
- 文件大小:
- 11.29mb
- 下载次数:
- 0次
- 提 供 者:
- DDF***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这个是我自己写的一个osg和MFC结合的一个例子,并且写了详细的说明文档。生成了一个OSG控件。-This is my case of osg work with mfc, which creates a activeX components.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Version20130115
...............\Part
...............\....\111.X
...............\....\3d.x
...............\....\3d.x.zip
...............\....\....\kwiatek.dds
...............\....\....\kwiatek.X
...............\....\....\zbojcerz1.dds
...............\....\....\zbojcerz1.X
...............\....\Arena.x
...............\....\ArenaCM.x
...............\....\axe.bmp
...............\....\axe.x
...............\....\Bomb.x
...............\....\brick.bmp
...............\....\c1.mls
...............\....\c2.mls
...............\....\c3.mls
...............\....\c4.mls
...............\....\Char0.ci
...............\....\Chars.mla
...............\....\Cliff.bmp
...............\....\Data
...............\....\....\Arena.x
...............\....\....\ArenaCM.x
...............\....\....\axe.bmp
...............\....\....\axe.x
...............\....\....\Bomb.x
...............\....\....\brick.bmp
...............\....\....\c1.mls
...............\....\....\c2.mls
...............\....\....\c3.mls
...............\....\....\c4.mls
...............\....\....\Char0.ci
...............\....\....\Chars.mla
...............\....\....\Cliff.bmp
...............\....\....\Default.MCL
...............\....\....\Default.mil
...............\....\....\Default.MSL
...............\....\....\dirt.bmp
...............\....\....\Explosion.x
...............\....\....\Fireball.bmp
...............\....\....\Fireball.x
...............\....\....\Force.bmp
...............\....\....\grass.bmp
...............\....\....\Groundball.x
...............\....\....\ice.bmp
...............\....\....\ice.x
...............\....\....\MapItems.mi
...............\....\....\MPotion.bmp
...............\....\....\MPotion.x
...............\....\....\ms3d.log
...............\....\....\Pillar.bmp
...............\....\....\potion.bmp
...............\....\....\potion.x
...............\....\....\Rock.bmp
...............\....\....\room.bmp
...............\....\....\shingle.bmp
...............\....\....\Stars.bmp
...............\....\....\Startup.mls
...............\....\....\StartupClient.mls
...............\....\....\stone.bmp
...............\....\....\Sword.bmp
...............\....\....\Sword.x
...............\....\....\Warrior.bmp
...............\....\....\Warrior.x
...............\....\....\Wood.bmp
...............\....\....\Yodan.bmp
...............\....\....\Yodan.x
...............\....\Default.MCL
...............\....\Default.mil
...............\....\Default.MSL
...............\....\dirt.bmp
...............\....\Explosion.x
...............\....\Fireball.bmp
...............\....\Fireball.x
...............\....\Force.bmp
...............\....\grass.bmp
...............\....\Groundball.x
...............\....\High_Tension_Power_Tower.3DS
...............\....\ice.bmp
...............\....\ice.x
...............\....\kwiatek.dds
...............\....\kwiatek.X
...............\....\MapItems.mi
...............\....\MPotion.bmp
...............\....\MPotion.x
...............\....\ms3d.log
...............\....\Pillar.bmp
...............\....\potion.bmp
...............\....\potion.x
...............\....\Rock.bmp
...............\....\room.bmp
...............\....\shingle.bmp
...............\....\Stars.bmp
...............\....\Startup.mls
...............\....\StartupClient.mls
...............\....\stone.bmp
...............\....\Sword.bmp
...............\....\Sword.x