文件名称:19.)-3D-Picking-Pt.-2

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2015-06-08
  • 文件大小:
  • 3.75mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • Pen****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

该模型主要是进行3D模型任一点的拾取功能,常用的方法是使用一屏幕上的包围盒去拾取鼠标的点击物体,而我们使用的是光线投射方法。-This tutorial is the continuation of the first tutorial 3D Picking Part1, where we used a bounding box rendered “behind the scenes” to find an object user has clicked on. Problem of this method was that bounding box doesn’t match model very much. So the solution is to either render full model in color mode or use multiple bounding boxes. Either way or another, previous tutorial used color picking for finding what a user has clicked on. This time we will use completely different approach and it’s ray-casting pick.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





19.) 3D Picking Pt. 2

.....................\19.) 3D Picking Pt. 2

.....................\.....................\19.) 3D Picking Pt. 2.vcproj

.....................\.....................\common_header.h

.....................\.....................\dirLight.cpp

.....................\.....................\dirLight.h

.....................\.....................\flyingCamera.cpp

.....................\.....................\flyingCamera.h

.....................\.....................\fog.cpp

.....................\.....................\fog.h

.....................\.....................\framebuffer.cpp

.....................\.....................\framebuffer.h

.....................\.....................\freeTypeFont.cpp

.....................\.....................\freeTypeFont.h

.....................\.....................\objModel.cpp

.....................\.....................\objModel.h

.....................\.....................\openGLControl.cpp

.....................\.....................\openGLControl.h

.....................\.....................\picking.cpp

.....................\.....................\picking.h

.....................\.....................\pointLight.cpp

.....................\.....................\pointLight.h

.....................\.....................\renderScene.cpp

.....................\.....................\shaders.cpp

.....................\.....................\shaders.h

.....................\.....................\skybox.cpp

.....................\.....................\skybox.h

.....................\.....................\spotLight.cpp

.....................\.....................\spotLight.h

.....................\.....................\static_geometry.cpp

.....................\.....................\static_geometry.h

.....................\.....................\texture.cpp

.....................\.....................\texture.h

.....................\.....................\vertexBufferObject.cpp

.....................\.....................\vertexBufferObject.h

.....................\.....................\win_OpenGLApp.cpp

.....................\.....................\win_OpenGLApp.h

.....................\19.) 3D Picking Pt. 2.sln

.....................\19.) 3D Picking Pt. 2.suo

.....................\bin

.....................\...\19.) 3D Picking Pt. 2.exe

.....................\...\FreeImage.dll

.....................\...\data

.....................\...\....\models

.....................\...\....\......\Spongebob

.....................\...\....\......\.........\sb_ball_bind.dff.mtl

.....................\...\....\......\.........\sb_ball_bind.dff.obj

.....................\...\....\......\.........\spongebob.png

.....................\...\....\......\.........\spongebob_bind.mtl

.....................\...\....\......\.........\spongebob_bind.obj

.....................\...\....\......\Thor

.....................\...\....\......\....\Marvel Ultimate Alliance-f456880.dds

.....................\...\....\......\....\Marvel Ultimate Alliance-f457900.dds

.....................\...\....\......\....\Marvel Ultimate Alliance-f458160.dds

.....................\...\....\......\....\thor.mtl

.....................\...\....\......\....\thor.obj

.....................\...\....\......\alien2_obj

.....................\...\....\......\..........\alien2.mtl

.....................\...\....\......\..........\alien2.obj

.....................\...\....\......\..........\alien2Tex1.BMP

.....................\...\....\shaders

.....................\...\....\.......\color.frag

.....................\...\....\.......\color.vert

.....................\...\....\.......\dirLight.frag

.....................\...\....\.......\fog.frag

.....................\...\....\.......\font2D.frag

.....................\...\....\.......\main_shader.frag

.....................\...\....\.......\main_shader.geom

.....................\...\....\.......\main_shader.vert

.....................\...\....\.......\ortho2D.frag

.....................\...\....\.......\ortho2D.vert

.....................\...\....\.......\pointLight.frag

.....................\...\....\.......\spotLight.frag

...................

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度更多...
  • 请直接用浏览器下载本站内容,不要使用迅雷之类的下载软件,用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.

相关评论

暂无评论内容.

发表评论

*主  题:
*内  容:
*验 证 码:

源码中国 www.ymcn.org