文件名称:FPSGame
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2014-10-22
- 文件大小:
- 5.81mb
- 下载次数:
- 0次
- 提 供 者:
- flyh****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
第一人称射击游戏demo,基于DirectX9实现,采用MESH网格模型,DirectInput输入控制-FPS GAME demo,based on DirectX9, using Mesh model and DirecxtInput as input device interface
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FPSGame\FPSGame\FPSGame.vcproj
.......\.......\FPSGame.vcproj.679F9A06D75E474.Administrator.user
.......\.......\LogSystem.cpp
.......\.......\Camera.cpp
.......\.......\D3DRenderer.h
.......\.......\BoundingGeometry.h
.......\.......\Camera.h
.......\.......\CommandScript.cpp
.......\.......\CommandScript.h
.......\.......\defines.h
.......\.......\DirectInput.h
.......\.......\DirectMusic.cpp
.......\.......\DirectMusic.h
.......\.......\engine.h
.......\.......\Frustum.cpp
.......\.......\Frustum.h
.......\.......\GUI.cpp
.......\.......\GUI.h
.......\.......\InputInterface.h
.......\.......\light.h
.......\.......\LogSystem.h
.......\.......\material.h
.......\.......\Matrix.h
.......\.......\MathDefines.h
.......\.......\MathLibrary.h
.......\.......\Matrix.cpp
.......\.......\objLoader.cpp
.......\.......\objLoader.h
.......\.......\Physics.h
.......\.......\Plane.cpp
.......\.......\Plane.h
.......\.......\Polygon.cpp
.......\.......\Polygon.h
.......\.......\PropertyScript.cpp
.......\.......\PropertyScript.h
.......\.......\Quaternion.cpp
.......\.......\Quaternion.h
.......\.......\RainPS.cpp
.......\.......\RainPS.h
.......\.......\Ray.h
.......\.......\RenderInterface.h
.......\.......\SoundInterface.h
.......\.......\structs.h
.......\.......\Route.h
.......\.......\Ray.cpp
.......\.......\Token.cpp
.......\.......\Vector.h
.......\.......\XMesh.cpp
.......\.......\XMesh.h
.......\.......\XStructures.cpp
.......\.......\XStructures.h
.......\.......\Vector.cpp
.......\.......\UMFLoader.h
.......\.......\UMFLoader.cpp
.......\.......\Token.h
.......\.......\Debug\BuildLog.htm
.......\.......\.....\mt.dep
.......\.......\.....\FPSGame.exe.embed.manifest
.......\.......\.....\vc80.idb
.......\.......\.....\vc80.pdb
.......\.......\.....\Token.obj
.......\.......\.....\Route.obj
.......\.......\.....\Ray.obj
.......\.......\.....\RainPS.obj
.......\.......\.....\Quaternion.obj
.......\.......\.....\PropertyScript.obj
.......\.......\.....\Polygon.obj
.......\.......\.....\Plane.obj
.......\.......\.....\objLoader.obj
.......\.......\.....\Matrix.obj
.......\.......\.....\LogSystem.obj
.......\.......\.....\GUI.obj
.......\.......\.....\Frustum.obj
.......\.......\.....\DirectMusic.obj
.......\.......\.....\DirectInput.obj
.......\.......\.....\D3DRenderer.obj
.......\.......\.....\CommandScript.obj
.......\.......\.....\Camera.obj
.......\.......\.....\BoundingGeometry.obj
.......\.......\.....\main.obj
.......\.......\.....\XStructures.obj
.......\.......\.....\XMesh.obj
.......\.......\.....\Vector.obj
.......\.......\.....\UMFLoader.obj
.......\.......\.....\FPSGame.exe.embed.manifest.res
.......\.......\.....\FPSGame.exe.intermediate.manifest
.......\.......\BoundingGeometry.cpp
.......\.......\D3DRenderer.cpp
.......\.......\main.cpp
.......\.......\Route.cpp
.......\.......\DirectInput.cpp
.......\.......\main.h
.......\FPSGame.ncb
.......\FPSGame.sln
.......\FPSGame.suo
.......\menu\backDown.png
.......\....\backOver.png
.......\....\backUp.png
.......\....\creditsDown.png
.......\....\creditsMenu.jpg