文件名称:project_0915
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2014-10-09
- 文件大小:
- 14.12mb
- 下载次数:
- 0次
- 提 供 者:
- l***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在unity3d中实现了场景转换的功能,脚本语言采用c#,使用鼠标右键触发转换事件。-Realized the function of scene conversion in the unity3d, scr ipting language used c#, use the right mouse button to trigger events.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
project_0915
............\aa.exe
............\aa_Data
............\.......\level0
............\.......\mainData
............\.......\Managed
............\.......\.......\Assembly-CSharp-firstpass.dll
............\.......\.......\Assembly-CSharp.dll
............\.......\.......\Assembly-UnityScript-firstpass.dll
............\.......\.......\Assembly-UnityScript.dll
............\.......\.......\Boo.Lang.dll
............\.......\.......\Mono.Security.dll
............\.......\.......\mscorlib.dll
............\.......\.......\System.Core.dll
............\.......\.......\System.dll
............\.......\.......\UnityEngine.dll
............\.......\Mono
............\.......\....\etc
............\.......\....\...\mono
............\.......\....\...\....\1.0
............\.......\....\...\....\...\DefaultWsdlHelpGenerator.aspx
............\.......\....\...\....\...\machine.config
............\.......\....\...\....\2.0
............\.......\....\...\....\...\Browsers
............\.......\....\...\....\...\........\Compat.browser
............\.......\....\...\....\...\DefaultWsdlHelpGenerator.aspx
............\.......\....\...\....\...\machine.config
............\.......\....\...\....\...\settings.map
............\.......\....\...\....\...\web.config
............\.......\....\...\....\browscap.ini
............\.......\....\...\....\config
............\.......\....\...\....\mconfig
............\.......\....\...\....\.......\config.xml
............\.......\....\mono.dll
............\.......\output_log.txt
............\.......\PlayerConnectionConfigFile
............\.......\Resources
............\.......\.........\unity default resources
............\.......\.........\unity_builtin_extra
............\.......\sharedassets0.assets
............\.......\sharedassets1.assets
............\Assembly-CSharp-firstpass-vs.csproj
............\Assembly-CSharp-firstpass.csproj
............\Assembly-CSharp-vs.csproj
............\Assembly-CSharp.csproj
............\Assembly-UnityScript-firstpass-vs.unityproj
............\Assembly-UnityScript-firstpass.unityproj
............\Assembly-UnityScript-vs.unityproj
............\Assembly-UnityScript.unityproj
............\Assets
............\......\0.png
............\......\0.png.meta
............\......\1.unity
............\......\1.unity.meta
............\......\2.unity
............\......\2.unity.meta
............\......\app_1.cs
............\......\app_1.cs.meta
............\......\app_2.cs
............\......\app_2.cs.meta
............\......\particlePeng.cs
............\......\particlePeng.cs.meta
............\......\penqi.cs
............\......\penqi.cs.meta
............\......\Script_04_01.js
............\......\Script_04_01.js.meta
............\......\Script_04_04.js
............\......\Script_04_04.js.meta
............\......\Script_07_07.cs
............\......\Script_07_07.cs.meta
............\......\shubiao.cs
............\......\shubiao.cs.meta
............\......\Standard Assets
............\......\Standard Assets.meta
............\......\...............\Character Controllers
............\......\...............\Character Controllers.meta
............\......\...............\.....................\3rd Person Controller.prefab
............\......\...............\.....................\3rd Person Controller.prefab.meta
............\......\...............\.....................\First Person Controller.prefab
............\......\...............\.....................\First Person Controller.prefab.meta
............\......\...............\.....................\Sources
............\......\...............\.....................\Sources.meta
............\......\...............\.....................\.......\PrototypeCharacter
............\......\...............\.....................\.......\PrototypeCharacter.meta
............\......\...............\.....................\.......\..................\Constructor.FBX
............\......\...............\.....................\.......\..................\Constructor.FBX.meta
............\......\...............\.....................\.......\..................\Materials