文件名称:CVMFC
介绍说明--下载内容均来自于网络,请自行研究使用
C++ MFC OpenCV和MFC的实例,包括界面程序+各种图像处理操作,演示如何在MFC中使用OpenCV,由3部分组成。一、Windows 下用 MFC 编制的程序框架,采用设备无关位图DIB实现Windows多文档模式下图像的显示,实现显示的关键函数StretchDIBits的原型; 二、调用 OpenCV 函数实现处理
使用 OpenCV 函数处理图像在 MFC 环境下显示,实现功能为图像平滑、图像缩小与Canny 边缘检测。三、用 DirectShow 编制的视频采集程序
采用 DirectShow 实现视频采集,其优点是支持高分辨率图像采集,最高分辨率由所用的摄像头决定,如罗技130万像素USB摄像头C300最高分辨率可达1280*1024,在MPEG模式下采集速度为每秒15郑使用时CPU 的时间占用率在15~30 之间-C++ MFC OpenCV and MFC examples, including the interface program+ various image processing operations, demonstrates how to use OpenCV in the MFC, consists of three parts. First, the procedural fr a mework under Windows with MFC prepared using the device-independent bitmap DIB achieve the Windows Multiple Document mode image display, to achieve critical function prototype StretchDIBits display Second, the call processing functions for OpenCV
Image processing functions using OpenCV in the MFC environment shows that achieve functional as image smoothing, image reduction and Canny edge detection. Third, using DirectShow video capture program preparation
Using DirectShow video capture, the advantage is to support high-resolution image capture, the maximum resolution is determined by the use of the camera, such as a 1.3 megapixel Logitech C300 USB camera resolution up to 1280* 1024, in the collection rate for each MPEG mode Zheng 15 seconds time when the CPU occupancy rate is between 15 t
使用 OpenCV 函数处理图像在 MFC 环境下显示,实现功能为图像平滑、图像缩小与Canny 边缘检测。三、用 DirectShow 编制的视频采集程序
采用 DirectShow 实现视频采集,其优点是支持高分辨率图像采集,最高分辨率由所用的摄像头决定,如罗技130万像素USB摄像头C300最高分辨率可达1280*1024,在MPEG模式下采集速度为每秒15郑使用时CPU 的时间占用率在15~30 之间-C++ MFC OpenCV and MFC examples, including the interface program+ various image processing operations, demonstrates how to use OpenCV in the MFC, consists of three parts. First, the procedural fr a mework under Windows with MFC prepared using the device-independent bitmap DIB achieve the Windows Multiple Document mode image display, to achieve critical function prototype StretchDIBits display Second, the call processing functions for OpenCV
Image processing functions using OpenCV in the MFC environment shows that achieve functional as image smoothing, image reduction and Canny edge detection. Third, using DirectShow video capture program preparation
Using DirectShow video capture, the advantage is to support high-resolution image capture, the maximum resolution is determined by the use of the camera, such as a 1.3 megapixel Logitech C300 USB camera resolution up to 1280* 1024, in the collection rate for each MPEG mode Zheng 15 seconds time when the CPU occupancy rate is between 15 t
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下载文件列表
CVMFC\CaptSetup.txt
.....\cv100.dll
.....\CVMFC\CameraDS.h
.....\.....\CameraDSA.cpp
.....\.....\CaptSetup.txt
.....\.....\ChildFrm.cpp
.....\.....\ChildFrm.h
.....\.....\CVDSCap.cpp
.....\.....\CVDSCap.h
.....\.....\CVMFC.APS
.....\.....\CVMFC.cfg
.....\.....\CVMFC.clw
.....\.....\CVMFC.cpp
.....\.....\CVMFC.dsp
.....\.....\CVMFC.dsw
.....\.....\CVMFC.h
.....\.....\CVMFC.rc
.....\.....\CVMFC.sln
.....\.....\CVMFC.suo
.....\.....\CVMFC.vcproj
.....\.....\CVMFC.vcproj.ASUS-PC.ASUS.user
.....\.....\CVMFCDoc.cpp
.....\.....\CVMFCDoc.h
.....\.....\CVMFCview.cpp
.....\.....\CVMFCview.h
.....\.....\MainFrm.cpp
.....\.....\MainFrm.h
.....\.....\Processing.cpp
.....\.....\Processing.h
.....\.....\ReadMe.txt
.....\.....\res\CVMFC.ico
.....\.....\...\CVMFC.rc2
.....\.....\...\CVMFCDoc.ico
.....\.....\...\Thumbs.db
.....\.....\...\Toolbar.bmp
.....\.....\resource.h
.....\.....\StdAfx.cpp
.....\.....\StdAfx.h
.....\CVMFC.exe
.....\cxcore100.dll
.....\DirectShow\Include\activecf.h
.....\..........\.......\amaudio.h
.....\..........\.......\amparse.h
.....\..........\.......\amstream.h
.....\..........\.......\amva.h
.....\..........\.......\Amvideo.h
.....\..........\.......\atsmedia.h
.....\..........\.......\audevcod.h
.....\..........\.......\austream.h
.....\..........\.......\aviriff.h
.....\..........\.......\basetsd.h
.....\..........\.......\bdaiface.h
.....\..........\.......\bdamedia.h
.....\..........\.......\Bdatif.h
.....\..........\.......\bdatypes.h
.....\..........\.......\comlite.h
.....\..........\.......\control.h
.....\..........\.......\d3d.h
.....\..........\.......\d3d8.h
.....\..........\.......\d3d8caps.h
.....\..........\.......\d3d8types.h
.....\..........\.......\d3d9.h
.....\..........\.......\d3d9caps.h
.....\..........\.......\d3d9types.h
.....\..........\.......\d3dcaps.h
.....\..........\.......\d3drm.h
.....\..........\.......\d3drmdef.h
.....\..........\.......\d3drmobj.h
.....\..........\.......\d3drmwin.h
.....\..........\.......\d3dtypes.h
.....\..........\.......\d3dvec.inl
.....\..........\.......\d3dx.h
.....\..........\.......\d3dx8.h
.....\..........\.......\d3dx8core.h
.....\..........\.......\d3dx8effect.h
.....\..........\.......\d3dx8math.h
.....\..........\.......\d3dx8math.inl
.....\..........\.......\d3dx8mesh.h
.....\..........\.......\d3dx8shape.h
.....\..........\.......\d3dx8tex.h
.....\..........\.......\d3dx9.h
.....\..........\.......\d3dx9anim.h
.....\..........\.......\d3dx9core.h
.....\..........\.......\d3dx9effect.h
.....\..........\.......\d3dx9math.h
.....\..........\.......\d3dx9math.inl
.....\..........\.......\d3dx9mesh.h
.....\..........\.......\d3dx9shader.h
.....\..........\.......\d3dx9shape.h
.....\..........\.......\d3dx9tex.h
.....\..........\.......\d3dxcore.h
.....\..........\.......\d3dxerr.h
.....\..........\.......\d3dxmath.h
.....\..........\.......\d3dxmath.inl
.....\..........\.......\d3dxshapes.h
.....\..........\.......\d3dxsprite.h
.....\..........\.......\ddraw.h
.....\..........\.......\ddstream.h
.....\..........\.......\dinput.h
.....\..........\.......\dinputd.h