文件名称:TD2.3

  • 所属分类:
  • android开发
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2014-04-18
  • 文件大小:
  • 3.19mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • gpu****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

基于LGame引擎的Android塔防游戏,Java源码下载,游戏的图片等资源用了炫光塔防的图片,Java代码中有丰富注释,便于学习理解。本款塔防游戏游戏一共有4种塔,每一种塔都可以升级,都有各自的攻击属性,也可以卖掉换钱。白色塔:射速快杀伤小;绿色塔:使敌人减速,杀伤小;红色塔:导弹能够跟踪目标。杀伤较大;蓝色塔:发出能量波,杀伤大。具体刺激程序请下载源码编译后可运行一下-Based LGame Android tower defense game engine, Java source code download, game images and other resources with the glare tower defense picture, Java code has rich notes, easy to learn to understand. This paragraph tower defense games, a total of four kinds of towers, each tower can be upgraded, have their own attacks on property, you can sell for cash. White Tower: fast rate of fire killing small Green Tower: slow down the enemy, killing small red tower: the ability to track the target missile. Killing large Blue Tower: emit energy waves, killing large. Specific stimulus program, please download the source code can be compiled to run the
(系统自动生成,下载前可以参看下载内容)

下载文件列表





TD2.3\.classpath

.....\.project

.....\.settings\org.eclipse.core.resources.prefs

.....\AndroidManifest.xml

.....\assets\audio\bg_music.mp3

.....\......\.....\button_press.mp3

.....\......\.....\enemy_die.mp3

.....\......\.....\enemy_score.mp3

.....\......\.....\game_over.mp3

.....\......\.....\minigun_hit.mp3

.....\......\.....\minigun_shot.mp3

.....\......\base.png

.....\......\bigEnemy.png

.....\......\bombTurret.png

.....\......\bullet.png

.....\......\bulletTurret.png

.....\......\button.png

.....\......\button_0.png

.....\......\button_1.png

.....\......\button_2.png

.....\......\button_3.png

.....\......\castle.png

.....\......\d.png

.....\......\enemy.png

.....\......\.xplode\bom_1.png

.....\......\.......\bom_2.png

.....\......\.......\bom_3.png

.....\......\.......\bom_4.png

.....\......\.......\bom_5.png

.....\......\.......\bom_6.png

.....\......\.......\bom_7.png

.....\......\.......\bom_8.png

.....\......\.......\bom_9.png

.....\......\.......\explode.jpg

.....\......\fastEnemy.png

.....\......\game_over.png

.....\......\goHome.png

.....\......\map\map_00_snake.txt

.....\......\...\map_01_m.txt

.....\......\...\map_02_circle.txt

.....\......\...\map_03_ling.txt

.....\......\...\map_04_ru.txt

.....\......\poison.png

.....\......\poisonTurret.png

.....\......\retry.png

.....\......\rock.png

.....\......\rocket.png

.....\......\sand.png

.....\......\sandTurn1.png

.....\......\sandTurn2.png

.....\......\sandTurn3.png

.....\......\sandTurn4.png

.....\......\smallEnemy.png

.....\......\soundTurret.png

.....\......\tower_sell.png

.....\......\tower_upgrade.png

.....\bin\classes.dex

.....\...\org\iSun\R$attr.class

.....\...\...\....\R$drawable.class

.....\...\...\....\R$id.class

.....\...\...\....\R$layout.class

.....\...\...\....\R$string.class

.....\...\...\....\R.class

.....\...\...\....\td\BaseAdapter.class

.....\...\...\....\..\constant\SystemConstant$BulletSpeed.class

.....\...\...\....\..\........\SystemConstant$EnemyType.class

.....\...\...\....\..\........\SystemConstant.class

.....\...\...\....\..\........\TurrentType.class

.....\...\...\....\..\GameOverLayer$1.class

.....\...\...\....\..\GameOverLayer.class

.....\...\...\....\..\MapLayer.class

.....\...\...\....\..\MapSelectActivity.class

.....\...\...\....\..\Menu$1.class

.....\...\...\....\..\Menu$2.class

.....\...\...\....\..\Menu$3.class

.....\...\...\....\..\Menu$4.class

.....\...\...\....\..\Menu$5.class

.....\...\...\....\..\Menu$6.class

.....\...\...\....\..\Menu.class

.....\...\...\....\..\model\BaseMissle.class

.....\...\...\....\..\.....\BombTurret$Bomb.class

.....\...\...\....\..\.....\BombTurret.class

.....\...\...\....\..\.....\BulletTurret$JetBullet.class

.....\...\...\....\..\.....\BulletTurret.class

.....\...\...\....\..\.....\Enemy$1.class

.....\...\...\....\..\.....\Enemy$2.class

.....\...\...\....\..\.....\Enemy.class

.....\...\...\....\..\.....\PosionTurret$PosionBullet.class

.....\...\...\....\..\.....\PosionTurret.class

.....\...\...\....\..\.....\SoundWaveTurret.class

.....\...\...\....\..\.....\Turret$1.class

.....\...\...\....\..\.....\Turret.class

.....\...\...\....\..\Point.class

.....\...\...\....\..\TopTitle.class

.....\...\...\....\..\TurrentDefenseActivity.class

.....\...\...\....\..\TurretDefense.class

.....\default.properties

.....\gen\org\iSun\R.java

.....\libs\LGame-Android-Core-0.2.96.jar

.....\proguard.cfg

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