文件名称:control-hand

  • 所属分类:
  • 系统编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2014-02-23
  • 文件大小:
  • 176kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 周**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

用手控制鼠标来玩切水果的游戏,使用说明见txt-Control the mouse to play the game cut fruit by hand, using instructions see txt
(系统自动生成,下载前可以参看下载内容)

下载文件列表





手—水果忍者

............\FruitNinjaNUI

............\FruitNinjaNUI.sln

............\FruitNinjaNUI.suo

............\FruitNinjaNUI.v11.suo

............\.............\App.xaml

............\.............\App.xaml.cs

............\.............\bin

............\.............\...\Debug

............\.............\...\.....\Coding4Fun.Kinect.Wpf.dll

............\.............\...\.....\Coding4Fun.Kinect.Wpf.pdb

............\.............\...\.....\FruitNinjaNUI.exe

............\.............\...\.....\FruitNinjaNUI.pdb

............\.............\...\.....\FruitNinjaNUI.vshost.exe

............\.............\...\.....\FruitNinjaNUI.vshost.exe.manifest

............\.............\...\.....\Microsoft.Expression.Drawing.dll

............\.............\FruitNinjaNUI.csproj

............\.............\KinectHelper

............\.............\............\BitmapHelper.cs

............\.............\............\FrameData.cs

............\.............\............\FrameDataMgr.cs

............\.............\............\SensorHelper.cs

............\.............\............\SkeletonHelper.cs

............\.............\MainWindow.xaml

............\.............\MainWindow.xaml.cs

............\.............\NUI2GUI

............\.............\.......\FruitNinjaNUIHelper.cs

............\.............\.......\MouseToolkit.cs

............\.............\obj

............\.............\...\x86

............\.............\...\...\Debug

............\.............\...\...\.....\App.g.cs

............\.............\...\...\.....\App.g.i.cs

............\.............\...\...\.....\DesignTimeResolveAssemblyReferences.cache

............\.............\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache

............\.............\...\...\.....\FruitNinjaNUI.csproj.FileListAbsolute.txt

............\.............\...\...\.....\FruitNinjaNUI.csproj.GenerateResource.Cache

............\.............\...\...\.....\FruitNinjaNUI.csprojResolveAssemblyReference.cache

............\.............\...\...\.....\FruitNinjaNUI.exe

............\.............\...\...\.....\FruitNinjaNUI.g.resources

............\.............\...\...\.....\FruitNinjaNUI.pdb

............\.............\...\...\.....\FruitNinjaNUI.Properties.Resources.resources

............\.............\...\...\.....\FruitNinjaNUI_MarkupCompile.cache

............\.............\...\...\.....\FruitNinjaNUI_MarkupCompile.i.cache

............\.............\...\...\.....\GenerateResource.read.1.tlog

............\.............\...\...\.....\GenerateResource.write.1.tlog

............\.............\...\...\.....\MainWindow.baml

............\.............\...\...\.....\MainWindow.g.cs

............\.............\...\...\.....\MainWindow.g.i.cs

............\.............\...\...\.....\ResolveAssemblyReference.cache

............\.............\...\...\.....\TempPE

............\.............\...\...\.....\......\Properties.Resources.Designer.cs.dll

............\.............\Properties

............\.............\..........\AssemblyInfo.cs

............\.............\..........\Resources.Designer.cs

............\.............\..........\Resources.resx

............\.............\..........\Settings.Designer.cs

............\.............\..........\Settings.settings

............\Readme.txt

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