文件名称:Labview3Dcontrols_examples
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Labview的3D控件的功能介绍,还有三个例子程序:陀螺仪,2D魔方,3D魔方。-Function Labview 3D controls introduction, there are three examples: gyroscope, 2D Rubik' s Cube, 3D cube.
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下载文件列表
Labview3Dcontrols_examples\3D控件应用教程.pdf
..........................\例子VI\2D魔方\魔方.llb
..........................\......\3D魔方\Add texture.vi
..........................\......\......\change direction of travel.vi
..........................\......\......\Clear Specific Error.vi
..........................\......\......\Command Interpreter.vi
..........................\......\......\create face names.vi
..........................\......\......\create face names2.vi
..........................\......\......\Create New Rubix Cube.vi
..........................\......\......\Create Rubix Cube in 3D Pic Control.vi
..........................\......\......\Cube Data Ops.ctl
..........................\......\......\down arrow.ctl
..........................\......\......\down arrow.JPG
..........................\......\......\error module commands.ctl
..........................\......\......\error module.vi
..........................\......\......\facet and axis.ctl
..........................\......\......\facet and command.ctl
..........................\......\......\five.JPG
..........................\......\......\four.JPG
..........................\......\......\global test.vi
..........................\......\......\Ignore Specific Errors.vi
..........................\......\......\Init.vi
..........................\......\......\left arrow.ctl
..........................\......\......\left arrow.jpg
..........................\......\......\main queue data type.ctl
..........................\......\......\Main VI references.ctl
..........................\......\......\one.JPG
..........................\......\......\Play timing module commands.ctl
..........................\......\......\Play Timing Module.vi
..........................\......\......\preform rotate op -numeric.vi
..........................\......\......\preform rotate op-poly.vi
..........................\......\......\preform rotate op.vi
..........................\......\......\Randomizer.vi
..........................\......\......\Rearrange elements in 2 darray.vi
..........................\......\......\rename facets after rotation-for testing.vi
..........................\......\......\reset image texture.vi
..........................\......\......\right arrow.ctl
..........................\......\......\right arrow.JPG
..........................\......\......\Robot\Command decoder.vi
..........................\......\......\.....\Robot main typedef.ctl
..........................\......\......\.....\TCP send commands robot.ctl
..........................\......\......\.....\test rcv.vi
..........................\......\......\Robot Movement Command Interpreter - to robot.vi
..........................\......\......\Robot Movement Command Interpreter - to rubix.vi
..........................\......\......\Robot Movement Command Interpreter-poly.vi
..........................\......\......\rotate 2d array up.vi
..........................\......\......\Rotate array command.ctl
..........................\......\......\Rotate Face 1.vi
..........................\......\......\Rotate Face 2.vi
..........................\......\......\Rotate Face 3.vi
..........................\......\......\Rotate Face 4.vi
..........................\......\......\Rotate Face 5.vi
..........................\......\......\Rotate Face 6.vi
..........................\......\......\rotate face.vi
..........................\......\......\rotate in x top.vi
..........................\......\......\rotate left.ctl
..........................\......\......\rotate left.jpg
..........................\......\......\rotate right.ctl
..........................\......\......\rotate right.jpg
..........................\......\......\rotate section.vi
..........................\......\......\Rubik's Solver.dll
..........................\......\......\Rubik's solver.vi
..........................\......\......\Rubix Array data type.ctl
..........................\......\......\Rubix controller.ctl
..........................\......\......\Rubix Cube Array.vi
..........................\......\