文件名称:PlayPlane_beta02

  • 所属分类:
  • C#编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2014-02-15
  • 文件大小:
  • 365kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 殷*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

C#微信飞机大战,这个版本改成面向对象的了,并且加入了工厂模式(不知道算不算是工厂模式,可以看下编代码)。



700+行代码完全模拟微信飞机大战。功能效果基本全部实现。



ps:我的敌军飞机还会斜着走,微信的只会直着走,并且我的这个属于变态版本,就像Dota和Imba。-C# micro-channel World War II aircraft, this version into the object-oriented, and joined the factory pattern (do not know if the factory pattern, you can look compiled code). 700+ lines of code entirely analog micro-channel World War II aircraft. The basic functions to achieve full effect. ps: my enemy aircraft will go sideways, only micro letter straight away, and I belong to this perverted version, like Dota and Imba.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





PlayPlane_01\PlayPlane_01\Properties\AssemblyInfo.cs

............\............\..........\Resources.resx

............\............\..........\Resources.Designer.cs

............\............\..........\Settings.settings

............\............\..........\Settings.Designer.cs

............\............\Form1.cs

............\............\Form1.Designer.cs

............\............\Program.cs

............\............\PlayPlane_01.csproj

............\............\bin\Debug\PlayPlane_01.vshost.exe.manifest

............\............\...\.....\PlayPlane_01.vshost.exe

............\............\...\.....\PlayPlane_01.exe

............\............\...\.....\PlayPlane_01.pdb

............\............\...\.....\resource\plane.png

............\............\...\.....\........\plane.xml

............\............\...\.....\........\shoot.mp3

............\............\...\.....\........\bg_01.jpg

............\............\...\.....\........\bg_02.jpg

............\............\...\.....\........\explosion.mp3

............\............\...\.....\........\font.fnt

............\............\...\.....\........\font_0.png

............\............\...\.....\........\icon36x36.png

............\............\...\.....\........\icon48x48.png

............\............\...\.....\........\icon72x72.png

............\............\...\.....\........\loading.gif

............\............\...\.....\........\explosion.wav

............\............\...\.....\........\shoot.wav

............\............\...\.....\........\BOMB5.WAV

............\............\...\.....\........\BOMB3.WAV

............\............\...\.....\dll\Microsoft.DirectX.DirectSound.dll

............\............\...\.....\...\Microsoft.DirectX.dll

............\............\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache

............\............\...\...\.....\PlayPlane_01.Form1.resources

............\............\...\...\.....\PlayPlane_01.Properties.Resources.resources

............\............\...\...\.....\PlayPlane_01.exe

............\............\...\...\.....\PlayPlane_01.csproj.FileListAbsolute.txt

............\............\...\...\.....\DesignTimeResolveAssemblyReferences.cache

............\............\...\...\.....\PlayPlane_01.csprojResolveAssemblyReference.cache

............\............\...\...\.....\PlayPlane_01.pdb

............\............\...\...\.....\PlayPlane_01.csproj.GenerateResource.Cache

............\............\Form1.resx

............\............\MCIPlay.cs

............\............\DXPlay.cs

............\............\BLL\Enemy.cs

............\............\...\Entity.cs

............\............\...\EntityFactory.cs

............\............\...\Bullet.cs

............\............\...\Explosion.cs

............\............\...\Plane.cs

............\............\...\Reward.cs

............\PlayPlane_01.sln

............\PlayPlane_01.suo

............\............\obj\x86\Debug\TempPE

............\............\bin\Debug\resource

............\............\...\.....\dll

............\............\obj\x86\Debug

............\............\bin\Debug

............\............\obj\x86

............\............\Properties

............\............\bin

............\............\obj

............\............\BLL

............\PlayPlane_01

PlayPlane_01

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